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Why dont you make leauge system? Like in Tanki X

 

5th leauge : Amateur Leauge(No prizes for finishing this leauge)

4th leauge : Bronze Leauge(50k crystals for finishing this leauge)

3rd leauge : Silver Leauge (100k crystals for finishing this leauge)

2nd leauge: Golden Leauge(250k crystals + 10 containers for finishing this leauge)

1st leauge: Master Leauge(500k crystals + 25 containers for finishing this leauge)

 

Numbers can change.

 

So cool , isnt it? 

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Declined

 

We do not accept ideas for adding rewards and we don't accept ideas for features which already exist in Tanki X.

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Why dont you make leauge system? Like in Tanki X

 

5th leauge : Amateur Leauge(No prizes for finishing this leauge)

4th leauge : Bronze Leauge(50k crystals for finishing this leauge)

3rd leauge : Silver Leauge (100k crystals for finishing this leauge)

2nd leauge: Golden Leauge(250k crystals + 10 containers for finishing this leauge)

1st leauge: Master Leauge(500k crystals + 25 containers for finishing this leauge)

 

Numbers can change.

 

So cool , isnt it? 

This idea could be good if you combine this with Stars system. Prizes are a little bit too large... Cut all of the crystal amount by half and your good. 

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Declined

 

We do not accept ideas for adding rewards and we don't accept ideas for features which already exist in Tanki X.

You do not accept ideas for adding rewards just because you want more money.

 

Nice

This idea could be good if you combine this with Stars system. Prizes are a little bit too large... Cut all of the crystal amount by half and your good. 

Mate , I swear these are ideal. Cuz it wont be easy to reach master leauge.

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You do not accept ideas for adding rewards just because you want more money.

Exactly. Tanki is a for-profit project and players' payments allow the company to survive and develop. If players were to get more free stuff (rewards), there would be less money spent on the game, reducing revenue and potentially disturbing the economic balance.

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Exactly. Tanki is a for-profit project and players' payments allow the company to survive and make more animated paints. If players were to get more free stuff (rewards), there would be less money spent on the game, reducing revenue and potentially disturbing the economic balance.

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Exactly. Tanki is a for-profit project and players' payments allow the company to survive and develop. If players were to get more free stuff (rewards), there would be less money spent on the game, reducing revenue and potentially disturbing the economic balance.

And there's the problem, not every player wants to buy. Now there's a topic in-game about "buyers" because of this ^^ I mean, maybe listen to the players and make it like it used to be. Back in the days it wasn't pay to win, the game was popular... Many children spending their money on this game in 2018, while it's slowly dying. The money what Tanki is gaining right now could be used for advertisements, just saying. And maybe make it fair for everyone, so its balanced. If you aren't a buyer you must face players with thousands of drugs, and those non-buyers will mostly quit. I don't get why Tanki changed, years ago it was possible to play fair without buying, and then it suddenly switched to pay2win. If Tanki could gain the amount of players back what they used to get years ago they would probably gain more money, it wouldn't be pay2win, but there are probably so many fans that are willing to spend money (for example, the game lost hundred thousands of players. Just imagine if only 25% of 100k players spent 1 dollar, it would be 25k dollar right there, add like skins and paints and there will be players that are willing to buy it, and adding like stuff which makes you stronger will make it worse. at the moment there are like 10-20k players online, in order to gain the same amount you'll need everyone to buy something that costs more than 1 dollar) But yeah that is just my thoughts about it, because I really liked it years ago. I'm probably wrong in your eyes, but ya, everyone has their opinions  :rolleyes:

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Exactly. Tanki is a for-profit project and players' payments allow the company to survive and develop. If players were to get more free stuff (rewards), there would be less money spent on the game, reducing revenue and potentially disturbing the economic balance.

AHAHAHAH can you please tell me the logic behind fortnite?? Changing name is FREE :DD Just there are Skins you can buy with real money , thats why many people play it just because it is not PAY2WIN.  LOL , devs are just greedy and you will never attract players into this game.  

 

 

And I know the logic behind two games ( T.O - T.X) , Devs steal T.O players' money and never spend on this game. They spend on T.X cuz I play T.X and I already understood that ;))

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Tanki is a for-profit project and players' payments allow the company to survive and develop. 

Not gonna lie, the more pay-to-win TO became, the weaker Alternativa has become. 

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AHAHAHAH can you please tell me the logic behind fortnite??


The logic is that Fortnite was developed and released by Epic Games - an experienced publisher with 27 years of previous game development, a significant reputation and massive funding. A number of factors led to Fortnite being the massive success it is today, allowing it to get rid of all P2W elements and make enough revenue from sales of cosmetics. Tanki is released by a tiny company with zero game development history, or reputation, or fanbase. They have to start from scratch and it's impossible to get enough players to spend money if the only thing available for sale is cosmetics.

 

You can see how in TX they tried to make it cosmetics-only at first, but the sales were so low that they had to introduce P2W elements in order to help Tanki X support itself.

 

 

And there's the problem, not every player wants to buy. Now there's a topic in-game about "buyers" because of this ^^ I mean, maybe listen to the players and make it like it used to be. Back in the days it wasn't pay to win, the game was popular...


I don't know which days you're talking about, but I can tell you from personal experience that the game is less P2W now than it ever was. It was WAY worse back in 2012 or even 2015. I understand that there may still be some struggle on lower ranks, but right now at my ranks there is almost no difference between the power of a "buyer" and free player.

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The logic is that Fortnite was developed and released by Epic Games - an experienced publisher with 27 years of previous game development, a significant reputation and massive funding. A number of factors led to Fortnite being the massive success it is today, allowing it to get rid of all P2W elements and make enough revenue from sales of cosmetics. Tanki is released by a tiny company with zero game development history, or reputation, or fanbase. They have to start from scratch and it's impossible to get enough players to spend money if the only thing available for sale is cosmetics.

 

You can see how in TX they tried to make it cosmetics-only at first, but the sales were so low that they had to introduce P2W elements in order to help Tanki X support itself.

 

I don't know which days you're talking about, but I can tell you from personal experience that the game is less P2W now than it ever was. It was WAY worse back in 2012 or even 2015. I understand that there may still be some struggle on lower ranks, but right now at my ranks there is almost no difference between the power of a "buyer" and free player.

There is a difference for me cuz i have no RK, SB... :(

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There is a difference for me cuz i have no RK, SB... :(

Try playing less and doing enough only to complete missions. Buy supplies individually when they go on sale (preferably 50%).

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Eh, I always drug in my battles. Because like everyone does it. I've saved up a lot in years when I was a bit inactive, and did my missions for months without really playing a lot. Now playing MM often I notice that my supplies are decreasing, but yeah. To be able to drug every game you must buy supplies lmao because everyone uses the whole match drugs. And tbh, in 2011-2015 I never bought supplies because it wasn't needed. And it's an issue though, low rankers that are buying a lot. I would totally understand a new player already quitting because he/she would notice how unbalanced it is. And in legend battle you must need drugs, everyone is M3 or above, but still. I've seen some video's on YouTube... Legend rankers trying to play without drugs, well you'll end up with a horrible K/D. In 2018 it's all about who spends the most, and who will have the strongest tank, well if you can't buy you aren't a participant ;)

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Declined

 

We do not accept ideas for adding rewards and we don't accept ideas for features which already exist in Tanki X.

Besides, this will encourage more drugging in battles in order to be the best and advance, something which I do not like.

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Try playing less and doing enough only to complete missions. Buy supplies individually when they go on sale (preferably 50%).

Play less with: War; CW, star week (got only 3 containers and 299 stars -_-) and so on. We actually lose more than we get.

In 2014 I could play without a lot of drugs and end up 1st.

Playing less makes newbies leave this game bcs they probably don't know that they should do that, and if there are several players in battles with more experience in the game, they'll have a lot of drugs and rekt newbies.

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Play less with: War; CW, star week

War rewards were actually extremely generous, I think. I mean, 15 containers (not counting the additional containers from winner and bo us areas) for around 2 hours of non-stop drugging is pretty damn good.

 

Not sure about crazy weekends. The first tier is usually worth it. The star week was really bad - that I can't disagree with.

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War rewards were actually extremely generous, I think. I mean, 15 containers (not counting the additional containers from winner and bo us areas) for around 2 hours of non-stop drugging is pretty damn good.

 

Not sure about crazy weekends. The first tier is usually worth it. The star week was really bad - that I can't disagree with.

War was Ok, but i got a lot of paints and batteries :( . I was playing on alt acc only bcs i didn't have much time to play on both.

CW is ok for 1st and 2nd (but i did 2k for animated paint cuz i don't want to get it in cont if i can get synesthesia instead) xD.

SW (star week) was good only bcs of funds & golds, so i played only non PRO.

 

----------

 

What do u have to do to climb leagues? (I don't play TX)...

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