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Showing content with the highest reputation on 09/16/2026 in all areas

  1. Hovering hulls need to be nerfed! Why do they have so many advantages over the original hulls? Why can a player with a hovering hull just kick into tanks blocking their base and glide right over them without any issues? Why can they just grab the ball or flag, jump across the entire map to their base, and score effortlessly?Why are hulls like Dictator obsolete? It's extremely large, has absolutely no advantages, and you can't even hide it behind most walls in the game—because if a millimeter is sticking out, it immediately gets targeted by the turrets' auto-focus. Why is its OD so bad? Why do hovering hulls get all the benefits of Dictator's OD plus others, while Dictator has a limited radius of effect for its own OD? It’s time to reduce the advantages of hovering hulls and better balance the game! If you look closely, most unbalanced matches happen because the stronger team has players using hovering hulls, gaining an excessive advantage over the enemy team's standard hulls.
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