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Posts
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Everything posted by Amagi
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You should've linked it to your E-mail -_-
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What’s the most absurd thing you’ve ever done to impress a crush?
Amagi replied to lnstantly in Archive
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62.5 seconds x 5HP/sec = 312.5 damage Well fudge......
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Finally after tons of refreshes, restarts and cache-clearing, it finally loaded the log in box.
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Here are my opinions for this rebalance: TURRETS: Smoky: Its still an okay gun since base damage and critical chance has been increased, but the problem is it's maximum effective range and critical damage. BALANCED Firebird: This gun is overpowered because even though it's afterburn damage has been weakened, it's time has been greatly increased from 10 seconds to 30 seconds. It's base damage, reload time and max charge has been increased too. OVERPOWERED Twins: It's a good gun. Still capable of dominating because of the decreased damage can be made up for its greatly increased fire-rate. BALANCED Railgun: Barely any difference until when you max its Penetration Power MU at M3 which takes a great deal of crystals and time. BALANCED Isida: Increased range and damage cannot make up for its decreased self-heal and healing. Come on developers, Isida was made for healing teammates, so why decrease its healing? UNDERPOWERED Freeze: Increased damage and less time for freezing is good, but although its range and freezing time has been decreased, it's still does great in battles. BALANCED Thunder: Increased effective range and fire rate is good. Although many players complain about it's damage decrease, i think its a fair trade-off, you just have to get used to it. BALANCED Ricochet: Damage was greatly increased. I don't think the decrease of the maximum shots can balance this overpowered gun. 2 shotting hornets when on double power and killing Mammoths with one full charge? OVERPOWERED Shaft: Shaft's damage decrease was a let down, I know, but at least the arcade shot got a whole lot more useful. BALANCED
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Afterburn is too overpowered. 30 seconds, SERIOUSLY? It's regular damage is already very high. They should lower it to 15 seconds or something.
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Fixed. IMO, Twins is hardly a threat to any heavy hull anymore. Even though it has an annoyingly fast fire rate, Twins still has low damage per shot. Even without double power, a MUed Rico can kill a heavy hull with one full charge now, even if it has been reduced from 11 to 8.
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I barely see any difference in Hornet after the new rebalance.
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Finally, Dictator got the weight it deserves. :)
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Twins' fire-rate is awesome. Although i need to lower my volume every time I encounter two or three because their sounds combined is SO LOUD AND ANNOYING.
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You bought 59k crystals just to micro-upgrade? You must be insane.
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Same problem here. (Philippines) It was working fine last night, but today it's not working anymore. I tried restarting my computer, clearing caches and histories, but still no changes... :(
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Someone make an account with the nickname "potato".
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My old Tank was back then during the year 2011. Shaft was still being developed, you could still play against Marshals even when you're Sergeant, hackers were commonplace (especially the "speed hackers"), Madness Space, the forum was a very lively place, Tanki 2.0 was the "thing", 50 crystals was actually a big amount, and many more. Those were the days...
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Rico's max no. of shots has been decreased from 11 to 8, but IMO it's still too overpowered.
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No skill? Try getting close enough to a Twins user to damage him. Ruins the game? Try fighting 3 druggers without a Freeze in your team. Sissy weapon? Your mind must've been frozen. Try using freeze yourself so you could see it's awesomeness.
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Really? NOOOOOO!
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Self healing activates when you attack an enemy tank. Drugging is the use of power ups such as First Aid, Nitro, Double Power, or Double Armor.
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Finally, the arcade mode has more purpose now. :D Two hitting Hornet M1s with the Shaft M1 on my alt account with double power. :P (Arcade Mode) Turret turning speed and scope speed received a significant increase too. Developers have done a good job balancing this turret. Keep it up!
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Glad to see more Rico users now since its damage received a nice buff.
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Yay! Its my b-day today.
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Please leave soon..We won't miss you .. You will never be remembered .. BTW, liam2rules, I look forward in meeting you again. Just at least try to collect your dailies so when you come back, you'll have alot more drugs. For now, it's farewell.
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ThunderM1 is still effective even at Major ranks. All you need are a FEW MUs.
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I think the 50% sale will be yesterday.
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