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What do you think of current descriptions of turrets and hulls?
DagonIron replied to semyonkirov in News Archive
The same goes for the Firebird. -
What do you think of current descriptions of turrets and hulls?
DagonIron replied to semyonkirov in News Archive
Since we are going to change something, they could switch to the "immediate thawing" of the enemy, when the enemy kill Freezer. So the most competent can lead to Flag. Today, a freezer dies a thousand times, and still comes back to continue attacking the enemy while it is still there crawling, trying to walk away. Result: rewards the incompetent, and penalizes competent. -
If you run the beast catches, if you stay the beast eats.
DagonIron replied to DagonIron in If you run the beast catches, if you stay the beast eats. Archive
They are coming, and with that we have two things: 1 - Anti-cheat - this is good 2 - Legs - this is bad. Once when ceased the Legs, I said it here: turned off the anti-cheat system. With that hackers would return. Now that they're back, now will have to activate the ant-cheat system, and with it the return Legs. If you run the beast catches, if you stay the beast eats. -
I hope not copy our video: http://www.youtube.com/watch?v=84KVNGWMcCs
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nice
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It was on Sunday, do not know who created the stage, but I had the opportunity to participate in it luckily. I was in the right place at the right time. It really was very hard to catch a flag. You could barely walk around the map without hitting many tanks. 20 X 20 players, It was fun. Epic!
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Silence II Special with 40 players.
DagonIron replied to DagonIron in Silence II Special with 40 players. Archive
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lol
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Tanki Online Harlem Shake (by clan Foundation 7, Brazil)
DagonIron replied to DagonIron in Tanki Online Harlem Shake (by clan Foundation 7, Brazil) Archive
http://www.youtube.com/watch?v=84KVNGWMcCs -
that's what I'm talking about. Hilston, we have problems!!
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You are correct, not 100% yet. So let's not celebrate or mourn. But I see a future not very promising because it will increase the limit of 3k to 5k players. Bad news.
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I remember a few months ago when we complain lag, blame the Internet was slow, browser cache, turn on / off shadow, etc.. They tried to push the blame on the players. For comments I now see where the problem was: into Server, kkkkkk Unfortunate!
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Lucky you! I played today and lags gave 5 in 10 minutes
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the legs are caused by the delay of the server to deliver data to your PC, makes no sense turn off shadow and mipmapping if the server does not deliver data of the shadow and mipmapping. Bahahahaha