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If you think colors are usefull, why not, keep that TAB thing alive, I don't think its bad. The problem is, when I'm playing - driving the tank, I dont want spend time by exploring the input field. So I can't recognize current color and use tab to switch. (ie, when somebody is stealing flag). It is just forcing people to use teamspeak, skype or other 3rd party apps instead of tanki chat and thats why I think this change is absolutly not step forward. Why just don't enable "T" key for team message (open chat input & switch to team color) and for example "G" for Global messages ? Let people choose what do they like. Feature is easy to develop, and helpfull a lot. As I mentioned, I'm sure, players will also welcome some name-completition in chats - for chatting itself and also for /vote command. In this area Takni system is like 20years old chat server (I mean those from beginings of internet). This feature today it is a must. I don't understand why tanki don't follow world-best-practice (maybe somebody is smarter than rest of world ... or lazy - sorry :-) ). As developer I know implementing this each of this feature takes only few hours, ok few days due to managers, testing and so on .-) Performance also will not be affected noticable as I know flash/flex platform. thanks... ========= oh, I have other idea related to smart cooldowns. Now, drug indicators are more important and player needs to watch them more often, but current position is out of view when user is focused on playing. Maybe repositioning would be handy now.... i imagine some kind of headup display.
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Enable "T" button please, this change is step-back. It is anoying pressing two keys if I need to write something to team quickly instead of single key . If you need, keep that TAB thing on i dont care, but enable T button, PLEASE ! btw. TAB key would be more usefull for name word-completition feature, like other chat systems are providing usually.
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I'm pretty sure this will not be realized. The game is not here for your fun. The game was created to earn money its owners. Drug economic is part of strategy howto force users to buying crystals for real money (as like other online games - you want be best ? PAY, you want play every day ? PAY). If you don't want buy crystals and drugs, you don't need to. You may pickup daily bonuses every day without playing - in two weeks you will probably gain enough to play with druggers. If you want to play more often, buy crystals and buy drugs, which are regular part of this game or you will be weak. In other words: somebody must make fun, for people who are spending real money - they payed for winning not for loosing :-)
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at theese days 20 crystal per hacker can be pretty well job :-) Seriusly, I think 55-70 crystals per hacker is OK. Fake report should mean -500 crystals (and short ban) to avoid spamming :-) Also for hacker-hunters with 10 or more frags -300crystals for undocumented report (to ensure quality of reports).
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everybody will be banned... once, in true life.
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You can see my nick on this forum and also on top image. I started to hide it, but I was too lazy to finish it... I'm happy you have fun :-)
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He was hidden in a building as Isilda and healing or killing to get points (everybody had about 200points he had 10 or 100 times more). It was not an accident, becose I saw that during two games.