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NevilleChamberlain

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  1. NevilleChamberlain

    Battle Fund is choking the game

    I believe there is a large degree of stagnation taking place due to the way the battle fund is paid out. Time and time again I look for a battle to join and see maybe a full team with a good score, and nobody in the opposite team. Let's say that I join the battle and fight them all on my own... Of course I am quickly destroyed and at the end of the battle they share the riches of victory and I get nothing. So, I learn the lesson (as does anyone with any sense) and in future I do not join. Therefore the game (on most occasions) stagnates. Of course, this is the way it has always been... but does it mean that it must always be so ? To remedy this situation give something to the people willing to make an exciting battle - give them some motivation to fight superior forces - even if it is only a few crumbs from the victor's table.
  2. NevilleChamberlain

    Update 205 — New Physics

    My Hornet M2 is now difficult to control. It's like trying to steer a piece of soft rubber ! When I let go of the keys to steer the tank it keeps turning for a fraction of a second which makes it difficult to weave past obstacles. Before 205 I could skim close to buildings etc no problem as the steering was so accurate. My settings are optimised to keep lag to a minimum. Tanki was great before the update - why change what isn't busted ?
  3. NevilleChamberlain

    There is something wrong in Smokey Vs Thunder

    With my Hornet M1 / Thunder M1, I was battling a Hornet M1 / Smoky M1. I could kill him with 3 shots, and most of the time he was taking me out with 3 shots also. Smoky M1 costs 11,000 and Thunder M1 38,600 - I thought to myself why did I bother to upgrade Thunder ?? Plus, the self-inflicted damage is a big disadvantage and as someone else mentioned, Thunder is not as precise a weapon as Smoky. People say how Thunder has splash damage, but I find this is of relatively little value. Thunder M1 (at more than 3 times the cost of Smoky M1) is underpowered and does not have the benefit of a very useful 'lucky hit'.
  4. NevilleChamberlain

    Ranking is not fun anymore!

    So true... I dread ranking up.
  5. NevilleChamberlain

    UPDATE 123 IS VERY RIDICULOUS!

    Yes, the problem is they ain't worth a fart... Highwinds got it right - pun intended :)
  6. NevilleChamberlain

    Who wants to learn spanish? :D

    No... a man's best friend is his dog - a Spainiel :)
  7. NevilleChamberlain

    What do you get when...

    The birth of a new universe...
  8. NevilleChamberlain

    Who wants to learn spanish? :D

    How do you say "I would like to live and work in Spain because I am tired of all the misery, cloud and rain in England" ? Then I realised that the Spanish economy is in a pretty bad way... :)
  9. NevilleChamberlain

    Unbalanced Battles

    Since ranking up, I've noticed that I can join battles with players of a much higher rank - something like 14 or 15 ranks higher than myself. Why is there such a wide gap in ranks ? Is it to allow the lower ranks who want to continuously drug a chance against the big guys ? Is it to provide some easy cannon fodder for the high ranks ? I knew it would be crazy to join such a battle, but I decided to enter. I was the lowest rank, and the other guy was the highest. I was ahead by 2 flags and then he started to drug all the time. After update 123 I don't drug, so of course he kept destroying me and I left. My question is this - if we had played out the match to the end and it would have been equal score, would I have received more crystals because of my lower rank (in other words would I have got a higher reward due to skill) ?
  10. NevilleChamberlain

    What does noka mean ?

    Thanks FBI.
  11. NevilleChamberlain

    What does noka mean ?

    Russian players in battle sometimes say 'noka' - what does it mean ?
  12. NevilleChamberlain

    Why people leave and erors in tanki

    It does not seem fair on those occasions when the losing team gets nothing - not a single crystal. They must think 'why the hell did we waste our time' ? Some players get out of a batlle even if it's pretty even regarding the score - if they have doubts over victory, they start to abandon ship... and then you are left on your own. Maybe players should be paid for 'battle time' - say 1 crystal per minute to give an incentive to stay in the match. The only problem is that to make it work, the winner's crystals would probably need to be reduced.
  13. NevilleChamberlain

    Slow Maps?

    Same problem here - also Novel has become more sluggish and jerky lately. I have to play Cross, Sandal and Sandbox most of the time.
  14. NevilleChamberlain

    Gun shooting problem

    Was battling today with a guy called Verdan who had a Mammoth and Smoky. There was just the two of us, and my Wasp was doing the hit and run thing. He got bored and swapped to Hornet and Shaft. I said go ahead kill me, and I pulled straight in front of him. For the next 2 minutes he was firing at point blank range with shaft fully charged and he didn't do any damage at all... He left the game, rejoined and then his gun was back to normal.
  15. NevilleChamberlain

    The advantage of continuous firepower

    I still stand by my opinion that Twins have continuous firepower compared to Smoky and Rail. The tank with Twins can drive around spraying fire all the time... 180 shots per minute ? that's a pretty good 'special feature'... :) But there are other advantages that twins enjoy... We know the familiar situation where 2 tanks are either side of a ramp and (partially hidden from each other). The Smoky fires in a straight line, so the driver has to wait for a clear shot, but the fire from Twins does something very useful in this situation - it drops slightly in a curve. It means that the Smoky driver is constantly taking damage... The same thing happens when Twins hold higher ground - for example in Sandbox. Also, having 2 guns side by side means the firepower is spread over a wider area - in other words Twins does not need to be so accurate in aiming. Here is another advantage - when Twins and Smoky / Rail face each other, the constant fire of Twins knocks the Smoky / Rail around so much it is difficult to fire an accurate shot (especially true of Wasp with Smoky / Rail of course. Death soon follows... Tanki is great fun with all the different tanks and weapons available - but I just wish that Smoky and Rail could have a slightly faster reload time.
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