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As I have reset the router and now I could log in no problem. Thank you.
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Gimi, Please refrained from using profanity/insult words. It's no use of doing so when asking for help in problem forum. Dear helper, it seems I have same situation as OP by gimi.1. There is no pop up block displaying "connection close" nor an error occurred or any kind of information. It just stays blank after logging into my account. I will do what the link you provided and will revert if problem resolved.
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ronen93 started following Battles with obvious outcome will end sooner, well sometimes... , 10 milions re-enter the gam,e , Premium Accounts are in the game! and 2 others
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Never tried a xp missions have you? 100%smp helps a lot especially with 99999xp at generalissimo's and those who wants to complete xp mission quickly. It's a pretty useful item till devs stupidly decided to removed it.
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But they can hide premium icon, so how will we know...
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Bring back 100% score pass!! :angry: :angry: Premium buyers can have 150% score pass instead if they buy 100% score pass together. It's ridiculous decision dev decided to remove 100% score pass from our garage. Ugh, it's going to take forever to do XP missions with 50% score pass.
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Isn't 1/10000 supposed to be 0.0001%?? I have no idea how you got to 0.01%. I may not be a math master here. However, I noticed that goldbox dropping seems more rarer now, then I read this which I understood better. On other the hand, there are many players saying "gold box please admin". -_- <_<
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Feature: Battles with obvious outcome will end sooner
ronen93 replied to semyonkirov in News Archive
From a topic in general section: This is something that needs to be looked through. -
Battles with obvious outcome will end sooner, well sometimes...
ronen93 replied to ronen93 in Archive
You are right, but looks like they need roughly 10 000 points to make the timer go back normal ( I'm just assuming) according to this one team in it is accumulating score at least 10 times faster than its opponent. How? With just a few minutes left? How do I make a devs look into this topic? Or have they already looked into it? Or need I send this to them through PM? Looks like you have to wait for a while for it to start, more or less 5 minutes before ending timer starts. IMO this is fine since you might get opportunity for opposing player to join and create more battle funds by destroying them as I hate waiting for 6 mins ( in 60 min battle) and doing nothing. Pretty need a fixing especially a few seconds after battle started. Interesting, where did you pointed this issue out? Edited: Oh nevermind, went through your posts section and found a couple. -
Battles with obvious outcome will end sooner, well sometimes...
ronen93 replied to ronen93 in Battles with obvious outcome will end sooner, well sometimes... Archive
Edited topic title: Battles with obvious outcome will end sooner sucks, well sometimes... Hi, I'm not sure if this is the right section for this topic but I'm going give in my story... Using one of my low rank account. I just recently played this 60 min battle at Dusseldorf, I was playing fairly against other team, about team of 5. My team were quite weak against them and began to quit about halfway through the battle, leaving me behind alone against 5. Well, they began capping flags until up to 18, during this time I was using some supplies to challenged them but then everyone at opposing team started cussing me being a drugger. Oh well, should you know that's fair especially when I'm playing for fun, for challenges and obviously for some crystal funds. Then eventually some of them quit for various reason, and some player joined my team (now 2 vs 2). Now, I began capping few more flags. Now the last two opposing team decided to give up and quit (around 20 min left). This immediately trigger "you're about to win, time is ending soon" notification. This leaves me worrying as I had about 13 flags left to capped to pass the opposing team total flags cap just under 6 min. Obviously I tried using wasp m1 and nitro, it took longer to collect and capped even through the shortest route I can find. Eventually about 3 or 2 min left, some players joined the opposing team, which becomes even more challenging as they try to shoot me. I didn't want to give away the chances of being destroyed while trying to capped the flag. And to my logic is, how will it be possible for the battle to return to normal time, if they destroy me, when I have about 1000 points and being on a loosing side? Oh well, when this battle ended, they are one of the luckiest players today as you can see in the result (picture insert). Strange! I know this is a rare type of battle when winning team decided to give up and me still on the loosing side. So... Dear devs, this "end sooner" system still need some more polishing. As I wasn't really happy about the funds given to me for the effort I made. Oh well, strange things happened in TO... very, very often. -
Not just "friends", it includes anyone too. Now stop this nonsense.
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Why should I bother someone being banned if he/she breaks the rule of the forum? 10 minutes from now :D
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Seems like you are still to attached and provocation of our problems from yesterday... You are not useful in this topic at all. Plus you have forgotten about this, haven't you?...
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Your problem is??
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Please, don't go there. He was trolling us. I've looked for the clue where it was according to him, it is not there at all. He admitted that he didn't find a single clue in that video... >> http://en.tankiforum.com/index.php?showtopic=237275
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Same with day 3. No pictures.