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Reda12 started following SpHryfBoss
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Sucks that I had work that one day. Anyways, here's an old picture that I found: When you think you're gonna win the game because it's 0-6, but then some dude joins and makes it 8-7
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Ok guys, just bought 500k crystals and ranked up to WO5! Tornado kit tomorrow!!! Picture is 1000000% legit ok please don't question it
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10/10 would ambulance again
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I guess this is an appropriate place to quote this
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My eyes hurt. Thanks, birth!
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Joined a Hill CTF game when it was 20-10 captures I'd say. We play for a few and this happens: Most people were trying for the second gold, but all but two went for the first one last second lol Anyways, my team fell apart after that since one kept on lagging out and had to keep on refreshing and and we were kinda unmatched 3v4 but still won so gg(Had enough time to get up to second place even though I joined late; tells you how bad we were after the gold box <_<)
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@@Fen-Harel
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+1 to the impact force. It feels like it has more impact with every bullet than Smoky does with one shot. While on that topic, I think Railgun's impact force is too low ever since they changed it to buff Hammer and have people buy it. I think enough people have bought the weapon, devs! Please change it back to how it was! If lowering the impact force is what was deemed best, might as well call it a laser gun, take out all the impact, and make the shot not become curly.
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Isida is honestly too OP and here's why: So this was probably around a year ago but I remember thinking that Isida got an enormous buff when it didn't have to hit the turret of the tank in order to deal damage or heal. They could pretty much hit any part of your tank now and their damage was already huge so it was now necessary to really watch out for them. Well, midway through last summer I left tanki and I haven't known about any of the balance changes and such that happened after that but now that I returned back this summer, I see that Isida is super strong; even more than it was before. Honestly, I've stopped liking Island games in general now because of Isida users; this is mainly applicable in team battles. Let's say my opponents' team has one Isida. I'd say "Ok, that's not so bad. I could deal with the healing he does but it's not gonna be too hard to win the game." It's all fine until then. When the second one joins is when the problem starts. The two of them will continuously heal each other no matter what you do and it is close to impossible to kill them now. You basically can't even kill the third teammate now thanks to both of them healing the dude. You might be thinking, "Why not just have the three of us go and attack each one of them separately?". Well you see, this is the buff that mostly contributed to how strong the weapon now is: the huge range it has. Honestly, in that map, the Isida can be using a mammy with no MUs and you can be using a Wasp M4 but there is no way that you can outrun them because their range probably extends to about 50m. Like WHAT??? I thought it was a close range weapon, but once it hits you, there is literally no getting away from it. Also, by the time you probably do manage to outrun the range, you're probably either dead or have 1hp left. No other options. You can't kill that thing thanks to the self-healing it's doing and is pretty much indestructable. I'm just waiting for all the Isida users to hate on my post now.
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That is the most descriptive thing I've ever read. 10/10 for clarity
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+ spotted yesterday Mc PC can't even handle Silence anymore :( I only get like 20 fps with everything off gg
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RIP
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https://www.youtube.com/watch?v=GoCrbuM8wmc My favorite part is when the little kid comes in towards the end :wub: :lol: :lol: