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Kaolla_Su

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  1. Kaolla_Su

    Annoying cam-movement?

    I tried, but it doesn't change it...maybe you misunderstood? Or maybe there's a bug for me. Anyway, it's not a big deal. But if Tanki is going to get updated, it would be really nice if these good ideas (objects get invisible, camera stays in the same angle) became reality! =)
  2. Kaolla_Su

    TANKI ONLINE TIP #3 WEAPONS AND TANKS

    I would recommend Wasp with Railgun in the beginning. That's what I used (for a very long time too, even when it was reeaally out of the technical race, so to speak!) and with that I could almost always get the top score. The Wasp has its turret very close to it's rear which makes the good ol' attack of quickly peeping out of a corner very effective as it's a very small target to hit. With Railgun, in the beginning, you can kill pretty much every tank that has a little bit of damage with one shot, so you can steal kills very very easily! ;) It's also effective when you play against not so skilled people, to drive in a sneaky careful way close to their spawning area and shoot them from a good position. Maybe use some "double damage" drugs and just kill 'em all!! And then escape to another cover once they start attacking, maybe using some Nitro drugs, and fire again. Just don't attack so often, play in this way to get the topscore and get many crystals. Offcourse you can attack to, but be careful and learn how to change the camera angle all the time so you're always ahead of the enemy!! Also, if you're in danger of being a chosen target, reveal yourself to fire at the enemy once a teammate close to you is attacking and they will shoot at that tank instead. Almost none of these tactics are really about helping the team...but hey, it's a jungle and you gotta make your own way to the top! :lol: So...get the Rail. Maximum damage while minimal exposure. But offcourse, have fun. It's a game.
  3. Kaolla_Su

    Annoying cam-movement?

    Maybe such objects... trees, bushes etc, should become invisible when they are infront of the camera? Thats usually how they do it in many 3rd person games.
  4. Kaolla_Su

    Annoying cam-movement?

    Hello! I wonder if there's a better way in how the camera works when youre close to a wall or an object with the tank and is looking away from the object? It can sometimes cause problems when the camera has to turn down so close to the tank when I move around next to a wall. When I play I constantly change the camera angle to see as good as possible but the camera can suddenly drop very close to the tank. Maybe a solution would be to let the camera stay at whatever angle it's at and that the wall/object simply becomes invisible? Maybe that could be used for cheating somehow, maybe it would be a mixture of the two? Camera doesn't move too close down, and the wall is still invisible so the angle remain almost the same. Anyone got any good ideas?
  5. Kaolla_Su

    Guns and Hulls REBALANCE is coming !

    Hahahaha!! How about doubling M3 Mammoth's speed aswell? And re-name it the "Hated Biggie"? B)
  6. Kaolla_Su

    Christmas/New Year

    I would also prefer M3 to be rare. Makes the game more dynamic.
  7. Kaolla_Su

    Little detail with Thunder

    You're right, I play with Thunder always now but havent thought about this advantage. But another thing I would enjoy if it changed is the sound. I've always thought the Thunder is like the bigger brother if Smoky. But I dont like the Thunders sound. Instead of "DA-DUM", wouldn't a sound like a bigger Smoky be cooler? Like simply a big masculine "BOM" with a short, fast, snappy, powerful sound to it? =D So I can sit and camp and just "BOM".."BOM".."BOM".."BOM".. and it sounds very lethal and scary lol. The current sound doesn't respresent the power of the weapon! Sounding so geeky, Im not so serious just in case anyone worrys about my head...
  8. Kaolla_Su

    Little detail with Thunder

    When you fire with Thunder it would be very cool if you could see a sort of yellow short string flying through the air. It's a minimal detail but I really think it would make fighting with the weapon look much cooler.
  9. Kaolla_Su

    External armor (with idea pictures)

    I meant to have this instead of paints for protection. I had the idea of all paints being somewhat cheap so everyone could afford whatever color they wanted. And if these armors could be pretty expensive so they are somewhat rare to see on the battles, it will make you feel unique and also look extra deadly and cool. That was the idea. Anyway thanks for hearing what you think atleast XD.
  10. Kaolla_Su

    External armor (with idea pictures)

    I totally forgot that. Thanks for reminding me. But I now hope to get some comments here, I would really like to hear what people think.
  11. Kaolla_Su

    External armor (with idea pictures)

    I have, but now I checked and it seems what I wrote didn't ended up when I was done =/
  12. Kaolla_Su

    External armor (with idea pictures)

    okay.. I got no idea how to post pictures. Can anyone help me?
  13. Kaolla_Su

    External armor (with idea pictures)

    Hi, I got this idea for Tanki about a kind of add on armor for the hull which protects the tank from only a certain angle from hits (maybe just hits from a specific kind of weapon?).. I know the mod's dont want ideas here but I also posted it on the feeback site. I want to be able to post my scetches. Instead of having paint to give extra protection, which I personally (no offence to the developers) thinks is a not very cool idea to be honest, it should be different types of armor kits. I would like the paint to simply be for looks and everyone should be able to design their tank however they want. Anyway, the armor should basicly look like its been added outside of the real armor, and one of the main things about it is that it would look really cool and give the player a taste of designing their own tanks appearance more. Maybe an individual color setting could be chosen for the extra armor plates? Also I really really like the thought of tanks having different armors from different sides, I think it gives the whole game another dimension tactically and of the gaming experience. Before someone days it might be too much like другая игра про танки, which I havent played, I want to say Tanki should always be unrealistic, colorful and a cartoonish game with very creative weapons. But the armor should also be more creative and different from tank to tank. These are just quickly done examples of my fantasy about this.. http://applesummerli...llery/#/d5h60ag http://applesummerli...795324&qo=0.jpg I personally think my idea for the Mammooth is pretty good about how it looks. =) Heres what I got the idea of how it should look a bit from, its a Sherman M4 with extra armor welded on. Notice how the armor really looks like its been added on later. http://wiki.worldoft...#39;s_hatch.png Tell me what you think. It would be cool if this sparks some ideas among the developers.
  14. Kaolla_Su

    option "add friend"

    I like this idea, it's great so you dont loose contact and dont have to remember peoples names if you meet someone you have fun playing with in a battle. You should be able to see some information, like the last time this player entered Tanki and played, and write messages to eachother. Maybe even give away things, with a certain limit, like a turret, or trade things??
  15. Kaolla_Su

    Idea for a game-mode! "Take the hill"

    Yes I realised checkpoints is too used in games. Besides, I just let my thoughts float on... nothing of what I wrote as ideas is to be taken as the exact idea of what I would like to see... I wanted game developers and people who are used to think up game suggestions to think about it and see if theres anything they would like about it or anything that could be done, and ofc fit into what they want Tanki to be. Dont sound so pessimistic, Dihos... Btw how nice with a new game-mode!
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