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herminipper

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  1. herminipper

    Ideas for Turrets!

    Alternatively you could give it a better than average shot damage and reload time. It'll be like a smoky that kills really fast but cannot be used with hit and run tactics due to the fixed turret.
  2. herminipper

    Ideas for Hulls and Overdrives!

    A hull with a high top speed but poor traverse speed and average or decent armour. It's strength lies in the ability to get to advantageous positions quickly while also being able to soak damage. This is balanced by its poor performance in close quarters, being unable to prevent a lighter tank from circling it to death.
  3. herminipper

    Ideas for Turrets!

    A turret that exhibits a very high damage output while being limited in its ability to react to the constantly changing battlefield. The damage per shot and reload time will be very high allowing for a quick time to kill but the turret is either fixed forwards or has a limited angle at which it can turn. This handicap means the tank can be strong in a good position but is vulnerable when it is spotted or surrounded, making it primarily an ambusher, rather than a sniper or an aggressive flanker. https://upload.wikimedia.org/wikipedia/commons/thumb/4/4a/Archer_SP_17_pdr_Tank_Destroyer.jpg/220px-Archer_SP_17_pdr_Tank_Destroyer.jpg Notice how this vehicle has a fixed turret that can't traverse left or right. It has to lie in wait for enemy tanks and you can imagine will react poorly to being surrounded. It makes up for this by equipping a gun known for being accurate and powerful.
  4. herminipper

    Ideas for Turrets!

    An autocannon -link It's a high damage machine gun that fires in 8 round bursts. After you've fired three 8 round bursts, you have to reload the whole thing and that usually takes a while. Example: pewpewpewpewpewpewpewpew! pewpewpewpewpewpewpewpew! pewpewpewpewpewpewpewpew! 8 second reload.
  5. herminipper

    Mod shut down my topic without me breaking any rules

    http://en.tankiforum.com/index.php?showtopic=235620&mode=show&page= Here is the link to the topic I posted earlier. As you can see, the mod shut it down claiming it was against the rules to propose ideas regarding trading. The rules say that you cannot propose ideas regarding selling and refunds. It does not say you can't propose ideas regarding trading. The rules are here: http://en.tankiforum.com/index.php?showtopic=212473 Can one of the mods unblock my topic?
  6. herminipper

    Name the machine gun

    Call it the mauser.
  7. herminipper

    Test the upcoming shotgun turret!

    Why can't I get into the garage?
  8. herminipper

    V-LOG Episode 25 is live!

    No, they showed us how they changed the look of the shotgun right after they showed us the minigun. -_-
  9. herminipper

    a sell option for hulls and turrets

    No that's not how it works. (x = original price) You sell it for x-(x/4). This means you sell it for less that you bought it.
  10. herminipper

    V-LOG Episode 25 is live!

    The new shotgun look is so good :D
  11. herminipper

    Bring back hall of fame

    Is this your biggest account?
  12. herminipper

    a sell option for hulls and turrets

    We really need this
  13. herminipper

    Your opinion: name the new turret!

    Hammer is the best
  14. herminipper

    Tanki Online why?

    http://en.tankiforum.com/index.php?showtopic=227034&mode=show&page= Tanki don't say you didn't use my idea because you did. I don't mind that, it's good. But why didn't you give me any credit? Just give me a good reason for it.
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