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red9401

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  1. no I mean only guns below the normal rank that you can buy, so I can get m1s of most guns but for artillery I can't get M0 even though I want to because of my rank.
  2. I am really annoyed that I can't buy M0 versions of the newer guns because of my rank, maybe make it possible for us to buy the new guns at any M-level under our normal level for example if you do not have artillery and you can buy M1, you should also be able to buy M0.
  3. red9401

    Turret: Rocket launcher Vs Artillery.

    why not instead of making it hard to aim the turret, give it a scope where you have an aerial view focused around a player. The gunner could pick his target but if there is a building in the way etc. it will hit the building. The turret would be locked at a certain angle, maybe 45 degrees from horizontal. to further balance the weapon the reload time could be very high (highest in the game) and the bullet speed could be made very slow. That way tankers can take advantage of the whole idea of artillery which is to shoot unseen foes and support allies. With the idea as it is right now I think it would almost never be used more of a novelty than a real practical weapon. in the real world you call in artillery by giving coordinates, then they aim and fire, it could be minutes before a shell hits. The guns are way back at HQ and without the scout to guide them they are useless.
  4. red9401

    Question

    oh thanks!
  5. red9401

    Question

    sorry this isn't really a problem but more of a question, I was playing with a friend and they asked what the shield after my username meant and I said I didn't know. I'm kinda curious so if anyone could tell me that would be great, I'll even add a picture. Thanks :) link to picture on imgur: http://imgur.com/gallery/ztDWM -red
  6. red9401

    "Best Army"

    not closed
  7. red9401

    [TFP] The Flying Parkourists

    also another mission on the map scope, land on the boxes on the red side, BUT you must use a medium or heavy hull (if med is too easy) and the only person allowed in the red base is the flyer. mines can be used if absolutely needed but the real goal is to use only snipers to get you not the boxes
  8. red9401

    [TFP] The Flying Parkourists

    oh also you aren't allowed to do the roll-off method to land correctly someone is going to have to help for you to land correctly
  9. red9401

    [TFP] The Flying Parkourists

    oh also Idea for a mission, get a tank to land(as in from the upper layers) upright on one of the platforms on madness, the catch the tank that lands has to use a turret with no recoil, bonus don't jump from the lowest layer jump from either the highest point on the map or from on of the very top layers. if anyone has any ideas to make it more fun/trickier don't be afraid to ask, hope you try this mission and good luck.
  10. red9401

    [TFP] The Flying Parkourists

    Ugh I want to join to help as a shaft because I am a really good shot but my rank isn't high enough, maybe you should have like a wait list for people who aren't a high enough rank but still love parkour and want to join
  11. red9401

    test server problem

    oh yeah I know that it takes a long time to load, what concerns me is that nothing is showing up at all once it does load
  12. red9401

    test server problem

    Hey devs so it is 3:03 on nov 11 and I live in VA USA and I have been trying to go on to the test server for the mass testing of the new battle selection mechanic. I have been experiencing the issue that the garage takes a very long time to load (1-2 min) and then when it is loaded the garage cannot be seen. I can only see the chat and the background. I figured you'd want to know. I am using a mac running macOS Sierra 10.12.1 on google chromeif you need anything else feel free to ask
  13. Ugh that sucks for shafts playing defensive roles, I normally use arcade mode but still that is going to suck. Especially when you are going for sneaking up behind and taking the flag, it is easier to kill people quickly or if you are trying to help someone return a flag. Also now shaft will join the tanks that cannot right itself if it lands on its edge. It's no better than firebird isida and freeze except for landing freefalls correctly like on madness also because impact force has dropped it makes arcade mode less useful against rails. It used to be that you could deal with them even if they could one shot you if you were good enough at aiming with no scope (like me) so now in up close battles rail will be better than shaft and shaft will only beat rail in long range if they are good with arcade mode. This update also lowers the versatility overall. I suspect many shaft lovers will leave tanki.
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