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sabot4855

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  1. 100% DEAD ON, No pun intended, this is about the worst update in the game , In testing you really get the shaft lighting up your position. I timed the competition in some bigger games and the lifespan of a shaft is about a minute, This must have been because some of the teens just couldn't handle being sniped and must have cried their eyes out. The shift in the game is reaching an unreal point and it will remain a classic kids game as it drifts from reality.... Tanki had enough deficiencies and already was a target even for the newcomers, basically when discovered, a wide open target as the players eyes were elsewhere and a situation six or watch you but is impossible. What you have done is turn sniper into target and let the crybabies win.
  2. sabot4855

    New visual effects for Railgun and Isida

    Frankly its like a bad cartoon and will appeal mainly to tweenie weenies.... The upgrades have no class or any close relationship to the real combat scenario any of us old enough have seen. The appeal is to 13 year olds.... The game has drifted downhill from realism and your upper echelon and somewhat older players are looking at other more intelligent games as redundancy is eventually a killer. Getting to the top in this game is one step closer to the Gulag of Boredom and just as restrictive. Sorry but its backward thinking.
  3. sabot4855

    Turrets and Hulls of the Future Tanki

    No one, no one has asked the magic questions.. I imagine a lot of you might just be concerned as what this will eventually cost your credit card or since 70% of "tankinauts" are minors, what is this all going to cost, especially the parents, and will we lose positions and qualifications, is this another re-start and re-program of power, meaning spending more on upgrades and ranks. Inquiring minds want to have some idea and will existing upgrades simply vanish or will we still retain them. I think these questions should be addressed.
  4. sabot4855

    March 20 - Disabling team kick

    Sometimes, many of those times I watched four or five guys get booted in one shot, and amazing how four or five generalissimos suddenly popped from nowhere to replace them in a high scoring long game. Looking at the field in the beginning it was composed with many varied ranks and they were winning. Suddenly, the boot, and soon it was all M3 mammies and big guns on parade. In one game they took the pot with a team that was loosing 28 to 3 and an hour later it was 35 and the win to 28. Just flat cheating, and corruption They let it go one too long.
  5. You just have to sit back and see what they do. You have no play in this deal, you might think you do but you don't. And if you like what they do, fine if not you do as many will do realize at some time: Two days of tanki might means a new shirt... or a pair of pants. Instead, this game gets expensive as you rise in ranks you will become a drugger, just like in real life, but thats what Mom and Dad are for, when young you settle for a Fiat, older you will look for a Ferrari.... Just reality... someone said the difference between the older and the younger is how many times you fell down... I wish you all well....
  6. sabot4855

    Tanki and real History

    OBSERVATIONS AND SUGGESTIONS ARE YOU RED OR BLUE After thousands of battles I have noticed players who chose red teams tend to be more aggressive than blue team choosers. Occasionally a blue team will step up to the pump. But aggression has a lot to do with color temperature, red is intimidating, blue is calming. This occurs most prevalently when a choice based on location is evident. A majority of the time this is true in Silence where the blue team has the high ground with a view advantage on the “south ramp” . They play defensive blocker or what I call Tanki-poo. TANKI-POO Is when a blue team member is just sitting on the ramp with their tank usually an Isida, Firebird or Freeze flag game playing defender. BUT while they are popping, burning or electrocuting someone, they are accomplishing little for their team. Meanwhile their teammates are staring at each other. The aggressive one acted and they have nothing to do. They may get lucky, get a tank or two on the ramp (noting not for the team) but themselves. Great break for the red team as they are building a mass attack, clobbers the blocker and they get to the top and clean the deck. Happens every game. A lot more times than less, and it breaks the back of the Blue team. A hot red aggressive team will cream them. On the other hand the red team has to climb to get gun position. Aggression is the key to winning in real war as in Tanki. But part two is whether you are using smart or dumb aggression… and working together. No sense getting to the top, yelling follow me, and no one does, no teamwork. Those that have teamwork win. HISTORY: The brilliant Russian General Zhukov the real brains of the soviet tank force once said and obviously Stalin claimed it... You fight a battle on the other mans land. Not on your own, you win nothing in defense. And he who sits in a foxhole waiting for the enemy might end up to his neck in his own sh*t. HISTORY: Ask Rommel how important this was at the second battle of El Alamein. The coordination of firepower and deployment gained an allied victory after being defeated by Rommel in round one. They came back with a plan of smart aggression and won. They had learned a key point in winning. No gas, dead tank. Patton had read Rommel’s book on tank warfare. He knew what Rommel was going to do just like patterns you see in Tanki. He also cut off Rommel’s gas. He also out flanked him in ares thought to be safe and the Sherman’s worked well from the sides not having to go head to head with the German Tanks. HINT: On the Mammoths , kill the Isida’s they are the fuel trucks and you’ll see how fast you and your teammates can bring down the Mammoth with no gas.... . HISTORY: Stalin was a tyrant but a smart one and if you read his words you understand ruthless power is corrupted but works. He said, “ His power exists strictly measured by how far his tanks can travel in a day”. Hint: A lesson here, no sense showing up with the power level on your tank at dark blue, no fuel in the flamethrower, low on freeze, drugs all gone and taking on a Titan or M3 Mammoth head on. YIKES that’s a M3 Twin coming at me… Most important trick or tip is get a team mate to “sink the tanker”, kill the Isida carrying the fuel for the monster Mammoth M3 which eats gas like crazy. Soon it looses its drugs. My first shot with the shaft I take out the fuel supply, the Isida, or two for Titan. Then we work on the M3 monster. You need distance and coordination. An M3 on drugs may need four or more hits. You are on the wrong team, if you join a team late and see seven of the ten players on the other side are Generalissimos running Mammoth M3’s with Thunder, Twins, Smokey’s and Freeze M3’s, and your players are Wasps and rail guns...please follow the forthcoming suggestions: Quit, because you are in for a very noisy long day, and have become “Canon Fodder” for their sport. No harm intended but history is history even in a game. That’s why the other guy left and opened a slot for you. Lots of quitting lately. Team gets down four points and the rest drop off like flies. Rarely have I seen some fight on and live. On occasion the defenders really needed someone to pull them together and show how to take these guys out. After we did with my partner, some of the noobs developed courage when led not knowing what to do…two of us charged right in, the noobs picked up on it, we went on to win, but we had good followers who learned fast. RUSSIAN AGGRESSION I am far back Russian in heritage, my family coming from a place called Vishnoa near Odessa back after WWI. So Im not picking on my Russian friends. In the service I learned more about Russia, lots more than my grandparents taught me, as it was my job to. I have fond memories of peering out a portal and looking at a Mig-21, that close, and smiling at the pilot. I saw the first version of the Atoll missiles under the wings. He held up a finger, I held up the centerfold of Playboy magazine. He changed fingers, thumbs up. The Tanki Russians love big, powerful tanks like the Mammoth M3 and drugs and take pleasure in blasting you with M3 Thunder or for no skill shooting, the spray turrets, M3 Ricochet, M3 Twins and M3 Freeze who really aim by follow the stream. They can easily bulldoze over the smaller ranks trying to defend a position. Two or three can take out an entire side in a minute. Since Silence and Silence II are ramped up trials, bulldozing is popular, but the trick is getting them before they can turn. They are more vulnerable from the side and rear than the front. Head to head and you lose. Also they are great chess players and a good player knows the balance, posture, power and control each piece has. Thus applying technique from chess to Tanki brings the thinking aggression into the forefront. And they rely on teammates more so than the John Wayne approach from the West. You’ll see them working in pairs and very efficient. HISTORY Initially this contradicts part of their dogma in WWII when their saving grace was their best medium tank, the T-34. Weighing 58,000 lbs, the T-34 was a simple design, combined with a 500 Hp Diesel capable of open country 35 miles an hour sporting a very basic fast 76mm gun. A current Abrams almost makes 70 tons and a new Russian prototype even more. On the T-34 A domed casted turret rather than welded deflected many killing shots and was faster and cheaper to build. It was also a better-powered winter tank than the Germans had. The T-34 was a good tank that could be cheaply and quickly made. No, it was not the most advanced tank but it did the job. The German tanks were better but were complicated and hard to maintain. It’s worst enemy was the Panzer Faust a cheap, single shot, recoilless German anti-tank weapon of World War II. It consisted of a small, disposable preloaded launch tube firing a high explosive anti-tank warhead, and was operated by a single soldier. The Panzer Faust was in service from 1942 until the end of the war. By the end of the war, leapfrogging, begat survival. To fight the numbers and very fast T-34’s the Germans unleashed the Tiger and King Tiger tanks. They were up-gunned and the heavier Tigers were formidable against Sherman’s and T-34’. But soon numbers and tactics of the allies (hitting their side and rear) and the Tigers poor mechanization left them dead and dying on the battlefield. They ran out of gas and parts. In the tank game that’s called being a fixed target or target of opportunity. The Russian KV-I and the latter “Josef Stalin” IS-1, 2, 3 were the formidable successors and they led the march into Berlin. The monster IS-3 was a powerful tank with a huge 122mm gun for that day. But it’s Achilles’ heel was speed, it is slow, rarely better than 20 miles an hour. But for knocking down buildings with one shot, excellent. For ten years it was the most powerful tank in the world. And the only opponent it had was a heavy western tank and the Sabot Uranium round and…thats how I got my name. The helicopter and A-10’s changed all that. It proved it in Iraq. They Russians like the red side, no harm, national pride in their country. And when you are the only blue tank at the top of Silence and everything is red around you…”bye-bye”. This is verified also by the score of 14-2 and you are on the 2 side. It is also verified by the fact you will be blown up constantly as soon as you come out of morph, and you never see the entire field. When the other team has ten players and your team has four it’s not the time for the Mighty Mouse theme, “Here he comes to save the day” and you are Mighty Mouse. You will become the “Mighty Chicken Parts” and thrown in the chicken noodle stock pot. SHAFT (GIVING and GETTING) If you join a team late and see seven shafts out of ten parked in defensive positions, waiting for a kill, you are in for a long day and low scores. Simple 70% are not involved in getting Flags, just points. We call this a bad mix. A) The other teams know where the shafts hang or camp and can make canon fodder out of them, even if they are good. B) They know they are focused on something else and easy to clobber from the side or back with almost anything. FZ/RC/FR/S/T The snap shot feature is weak. C) They are usually mounted on some of the heavier hulls and slow to move. Since they never move and don’t become high scorers for your team, they are content to “mult” or camp out and again nothing for your winning game, since they rarely are found on enemy turf... D) On the other hand a good sniper Shaft player (which takes time to learn) can be sheer devastation when used properly in an assault…especially when a flag is grabbed and he has good position. E) They can however rack score if playing on Silence by hiding in the upper tunnel, the tunnel concealing them and playing soft players having no prepared or coordinated aggression or plan. F) Rarely will they bail you out of a fight, it’s the other way around, you saving them. G) The mentality of the sniper has to be and is defined as “ME”. It is a question of being introverted. IT has to be, its a lonely part of the game but important. Their personal comfort, speed, or lack thereof and selfishness is apparent in their player mode. Outsmart, be safe, small risk and pick them off. You rarely see them in a close quarter combat role. When you get that close you have the advantage. H) In one game this Mammoth just sat where the crystals fell, blocked everybody and just grabbed everything that came out of the sky but was actually blocking for the other guys and nearly cost us the game. One of the other players got mad at him and they got into it. Three of us quit blue went to red clobbered him, finally pushed him over the side, now you can vote them off. Tanki is an interesting game, and it has been fun...
  7. :fire_r: :tank: These guys did a great job across the board. Like life, nothing known to mankind will satisfy every one who plays. A few observations. Both pro and con, if its pro for one it will be a con for another. • Those with the bigger M3ammaries , M3 Thunder and M3Twins will possibly be at a slight disadvantage with all the hills and such. Advantage the medium and smaller tanks with the ability to circumvent them and get them from the rear or side. if you see one get behind him and it's over. • Faster games and battles with the more adept tanks and many of the enclosures are too small for the big boys toy, little guys stand a chance now to evade, escape and engage. • Hanging in one place is suicide. Cuts down on free loaders, mults because things will happen faster to them. The pace is much quicker here in all three. • The ominous falloffs off of the height will send those cutsy M3 rails in Wasps clear over the building tops and roads edge. We'll need to invent the Heli-Wasp. • The kamikaze high speed flag grabbers will need a bit more finesse. Nice obstacles, nice crashes and turnovers. • Less places to hide, attacks can take place in many and from many angles and dimensions. • Au Contraire Mon Ami, It won't be all shaft and rail, I used all my M2's in many configurations to test. A Smoky2 with a Hornet2 did a lot of damage, so did FIRE, with speed and control in the city • A Hunter with a Smoky2 or can be lethal. Just more stable on the high tops and the Smoky with double takes out most opponents. ​• These maps are definitely more "situational awareness", check your six, and maybe, three, four seven and eight. • It will not make the BIG Buffalos happy. Those with the same game plan, game after game in Emerald, a big herd of following Isida's charging in blowing everyone away, just tie up the entire game with themselves, M3 and M3 and love their status but can you spell Big TARGET? This breaks up the same scenario every game. • There are many access points here, no more gangs of Isida's and Freeze canons tying up the one ramp in Silence and no one else gets a play till they get clobbered and then the whole team suffers. • Tough courses means less use of the Nitro. You don't need it to go ten feet to kill or be killed. • The scenery or change of scenery looks great. All in all I think they did a great job, and they should be given the Order of Lenin , a rebuilt T-34 w/V-12 and 500 HP, to solve local traffic patterns in their home town and at least one good bottle of Finnish ooops Russian Vodka The new maps do revitalize things, don't need gimmick tank junk to be successful, just challenges...
  8. Amazing..."cough cough"...awesome..."cough cough"..great "cough" job.... would be incredible on the desert scenario... great job.... works on the snow too....
  9. sabot4855

    Can't get online

    OK before anyone says bad things about support, the problem was easily fixed by them on the MAC. I did get a reply and a solution from the Tanki Online Team help team, within about 24 minutes :) they acknowledged my problem and :) in 24 hours I had an answer. They replied in English and Cyrillic. :wacko: Hello! Greetings from the Help Desk of the Tanki Online game. We have received your message. We have created a ticket #176xxx in our system on the basis of your query. The Help Desk team works 24 hours a day processing tickets strictly as they arrive, without selecting or rejecting "unfavorable" ones. At the moment, there is a queue of 357 tickets. Queries on the queue at the time the letter was received: 357. Please do not write about this issue again, since all of your messages will be merged together, and the ticket will be moved to the end of queue automatically. If you are dissatisfied with the Help Desk service, you may also complain to sprt@tankionline.com. Thank you for being with us! Next came the solution: For the MAC probably similar in PC B) Clear your Shared Objects: The files at the end of the string files get removed, re-boot and voila! It all works fine now. ~/Library/Preferences/Macromedia/Flashplayer/#shared Objects ~/Library/Preferences/Macromedia/Flashplayer/macromedia.com/support/flashplayer/sys/#shared Objects It works perfectly now.... Thank You
  10. sabot4855

    Can't get online

    I'm having the same problem on a Mac, safari or firefox, reloaded latest adobe, latest safari and still can't get past the opining start screen, any ideas.....
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