In development
Recently completed:
Product kits (an ability to buy items 50% cheaper) — forum topic
Items are equipped automatically after the purchase
Improved scrolling (Drag ‘n’ scroll support)
Team kick by vote (an ability to remove an offender from a team by voting) — forum topic
SSAO/Deep shadows (adds volume to the picture, underlining the unevenness of the relief) — forum topic
Optimized resource loading (You can join a battle a lot faster)
Improvements in anti-flood system (now moderators have more time to observe and keep order in battles)
Crystal packages (an ability to buy crystals at a discount) — forum topic
Situation with Gold Boxes has been improved (Gold Box notifications, more drop zones) — forum topic
In progress:
Micro-upgrades (upgrades of weapons’ particular characteristics, before the next grade is available)
Friends system (it will be much easier to play with friends)
A unified list of battles (there is no need in looking for a suitable battle on different servers, all the battles will be in a single list)
Changes in the main page of the game (more useful information, easier to navigate)
Madness map is being reworked
New game client (new user interface, chat channels)
Planned:
New maps using third prop library (several new maps will be added)
An ability to change weapons in the battle without losing achievements earned
New previews of maps
People’s moderation (Every player can help in keeping order in chat)
Improvement of gunshot effects (gunshot effects of some guns will be changed to look more interesting)
Award paints made specifically for cybersport
Sport mode (a mode designed specifically for cybersport battles)
Color correction (night mode maps)
Dynamic lights (muzzle flashes, lights from searchlights)
........................................................................................ the madness map look