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Remaine

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Everything posted by Remaine

  1. All four places have been claimed.
  2. Remaine

    [Issue 38] Main Topic

    TNT misinformed you - I apologise on his behalf. Issue 39 will be released on the 4th of September.
  3. Remaine

    "Tanki Online Quotes"

    "How to play with Twins - put a brick on your spacebar!"
  4. Remaine

    "Tanki Online Quotes"

    "Go be a Freeze somewhere else."
  5. Remaine

    1stsuperwhitedragon leaves TO :(

    Is @BlueDragon_tamki hacked as well?
  6. Remaine

    [Issue 39] Inner Truths

    Chapter 1 by @TriNitroToIuene I wake up in a desolate room with an intense feeling of drowsiness; not knowing where I am or how I got here. As I open my eyes, a smell reminiscent of putrid socks greets my nostrils..... they don't like it. Fingers over my nose, I glance around the place where I am accommodated. Yellow, peeling wallpaper, the walls reduced to plaster and cement, and the ceiling is in the danger of collapsing any moment. I observe that the door is solid steel, and the doorway is stained with what looks suspiciously like blood. I shake the fatigue out of my eyes and quickly check my body for signs of damage. Nothing..... nothing except a long, winding, snake-like scar running along the length of my right arm. And, judging my the stinging feeling on my arm and the blistering red hue of the wound, it's still fresh. How did I get it? I wonder what had attacked me so badly that I ended up here with a filthy big cut and the feeling that I have been drugged. Come to think of it, how did I get here? I rack my brains, hoping for a suitable reply from the depths of my cerebrum. But, to no avail. I delve into the nooks of my mind, fervently hoping for a memory, anything that could give me a clue of how I could escape from this room, and most importantly, who put me in this.... prison? Suddenly, a splitting migraine invades my head. I let out a groan of pain and collapse on the cot, overcome with a medley of visions, some so clear I could swear my eyes were deceiving me, and some so blurred I think it's happening underwater. I can see a small boy...... gamboling towards me with his hands open; I can see this crystal clear. I can hear myself laughing, but it is all but an echo, For the laugh sounds hollow even from my perspective. I can hear a distant slam.... maybe the door opening? I am getting up and answering it, and talking to a visitor in a low tone, one which I can't make out. My vision blurs........... I can hear the boy laughing, but I turn away and pick up a long, grey, angular object and point it at the boy. He stops laughing abruptly and launches himself at me. Something scratches my arm, and I can see a deep cut. I see my finger move, a bang ensues out of the silence, my world becomes red, and the boy goes limp...... I wake up from my reverie, my head still throbbing. I clutch my head with my fingers. Who was that boy? Who was the person I talked to? What had I picked up? What was the bang!? But I have a sinister feeling that it was something to do with the scar on my arm and the blood on the doorway. I get up with effort. I was going to set things right. I needed to ask some questions. I went to the door, surprisingly, only to find that it was not locked. I clicked it open, and stepped out into blinding sunshine, determined to know about my past. Chapter 2 by @Raredust Nobody... As the light from the scorching sun shines upon my body, I see what lies before me. It is all but an abandoned mass of land, with decaying structures. Disappointment swells inside my heart, but something else inside me is relieved. Perhaps this is because I don't want to needlessly waste my life because of innocent questions, when I may not be an innocent person. Questions... Too many questions to which I have no answers. Perhaps I have some sort of severe concussion? I open the steel door and walk back inside. I settle on the edge of the cot, and all is silent but the apparent screams of my body. I think and reason, proposing foolish conclusions that make no sense. I sigh, and allow myself to fall backward on the cot. I stare at the unappealing ceiling. Suddenly, I feel something as my hand moves over my pant leg. Once more, I brush my hand against my leg for the sake of reassurance. Something is in my pocket. Paper? A note?! I'm immediately filled with utter aspiration; I don't really know why. I sit up as my hand swiftly slips into my pocket. I twiddle my fingers, and slowly pull my hand out. Money. A lot of money. I inaudibly lecture myself. Of course! How could I be so blind? That boy gave me money for something. But what? I trust that I wouldn't sell drugs, and even more so that I wouldn't go to the extent of betrayal. But then, a man came to the door who looked somewhat similar to the boy. Perhaps his father? An uncle? But the real question is, why was I so upset? Why was the boy laughing at me? They must've tricked me. Wait... Am I even making sense right now? Ah! The gears of my brain continue to vigorously grind. One second, my past seems to be right in front of my face, and another second it seems to be miles away. The inconsistency of my brain throws mixed emotions at me. I just want answers. That's all. I catch a glimpse of something in the corner of the room; It's my gun. Without even moving, I recall the second part of my vision. Again, my brain goes to work. The boy lunged at me with a knife; my arm is the evidence. Then I tried to shoot him. But... did I fail? Why don't I remember hitting him? Why did the gunshot sound faint? The gun wasn't the biggest threat. There was something bigger. Yes...the grenade. That man launched a grenade. I try to resolve additional events, but am interrupted by...metal? "Ah, so you've finally awakened." A voice declares devilishly. My head darts toward the steel door to see the man with a knife. For some reason, I manage to partially excuse him, and realize a boy peering through the door. This boy looks slightly different than the other one. A third part to this conundrum?Though permeated with confusion, I try not to make my observation noticeable. The man continues while shutting the door, "Please, remain seated. I still need more information from you... Let us talk, shall we?" Chapter 3 by @FaaiqBilal1 I stared at his face, trying to recall whether or not I know him. Having no recollection of previous encounters, I deduced that we had not met each other before, but I was still not entirely convinced. He pulled a chair from outside the room and sat on it in front of me. 'Who are you?', I demanded. 'You'll find out', he replied without making eye contact. I felt as if the question had made him nervous. 'My turn, do you know who this is?', he continued with a picture of a small boy in his hand. A chill went down my spine, I recognized him, he was the boy from my memory. I nodded in answer to his question. 'Who was he?', I asked in a low voice, unaware of whether I killed him or not. 'Who was he? Who was he?! You don't even know who he was? You killed him! You are his murderer! His blood is on your hands, he was my son!' he yelled at me, now with tears flowing down his face. For a moment he looked helpless, perhaps he even gained my pity, and the next moment, his face defined anger. He wanted vengeance, for that I was sure; but to how far he would go to gain it? That was a new question in my collection of questions which immediately required to be answered for the sake of my life. He pulled me up from my collar and dragged me across the room. I tried to resist, but that was of little to no avail. He was clearly much, much stronger than I was. From the room, he dragged me outside and took me to a small building not so far away. While he was dragging me, I looked around to gain any idea of where I was, apparently, we were a bit far off from civilization, so I buried any hopes of rescue. 'My turn', the man said in a heavy, dark voice as he produced a hammer from a nearby box and raised my hand against a sink. The room reeked of sewage and was lined by algae and tar from all sides. He brought the hammer down with great velocity and force, and just when I thought this was the end of my right hand, he missed it, and repeatedly hammered the whole sink until it was left in pieces. Powerlessly, he dropped the hammer. His eyes were full of tears, again, but this time he didn't look angry, but rather weak and helpless. He couldn't gather the strength to harm me, and neither did he know what to do. 'Please get me back my son', he said while crying. Chapter 4 by @BoldTanki Obviously this man was a psycho, thinking that he could bring back his dead son. I started slowly backing away, looking for a way to escape. The man slowly looked at me with his bloodshot eyes, "What are you doing? Why are you backing up?" "Sir, you need to understand that your son is dead." I replied. "NO! HE'S STILL ALIVE AND YOU ARE GOING TO FIND HIM!" He shouted with intense anger and rage. My hands were clammy and shaking. What should I do? If I help this guy find his dead son it's going to be a waste of time, and I might get killed. But at the same time, I might die. Damn it. "Okay, let's go find your son." I said, standing my ground at the huge man that towered above me. "Good. And I'll bring this just in case." He replied. And, he went to get his hammer. Good. This was my chance to run. I quickly ran into the door, attempting to break it open. I tried two times, before the rusty old hinges gave out and broke off. I heard the man stomping after me. "WHERE ARE YOU GOING?!?" I squinted out in the broad daylight and looked out, the wasteland covered in a sunny and bright filter. I looked around and saw a small camp in the distance. I started running after it, but after a few seconds I realized that I had not eaten for two full days, and now it was finally taking its toll on me. I could feel my heart thumping against my chest. Badump. Badump. At this point, I was solely relying on adrenaline to carry me across. But it wasn't enough. Sure enough, I could hear the man steadily coming closer. I'm almost there, just a few more seconds... My vision started to get blurry and blurrier as I continued my trek along the barren wasteland. The man was only a mere few feet away. "COME BACK HERE!" He shouted. I could see soon that there was trench over the camp, it was about 10 feet wide 10 feet deep. I have to make it. I felt a sudden pain in my left shoulder and knew that for sure that the man had thrown his hammer at me, but still I gathered all the strength I had and launched myself over the trench, and hit the gritty dirt with a thud. I could hear that man cursing, as he did not have the abilty to make the jump. I get up, only to collapse again. Through my last seconds of consciousness, I hear shouting and yelling, as the gate to the camp opened and a lone woman looked at me from above. Fading through consciousness and unconsciousness, I look at her and say the only words that I could manage from my bleeding mouth, Help.
  7. Remaine

    [Issue 39] Editorials

    Tanki Stereotypes by Tanker1928374655 Description: Tanki is a diverse game, with people all around the world. With a diverse gameplay and different people, Tanki stereotypes surface. In this article, we will examine the different common stereotypes. The Leader: These tankers are commanding, and often are the masterminds of strategy. They often share strategies with other tankers to defeat the other team. The Average Joe: These tankers are average, as they contribute equally to the team as their team mates. They are a huge population of Tanki's players. The Mult: These tankers just sit there, while their team mates are getting ravaged. They often aren't only not contributing to a team, but also waste a spot on the team. The Saboteur: These tankers are often trolls and intentionally flip people for fun, and get on most tanker's nerves. The Lazy: These tankers have other tankers bring the flag to the base and prevent them from capturing the flag by blocking them. The Gold Hunter: These tankers pop around battle to battle looking for gold boxes. The Mission Player: These tankers only play Tanki to complete missions. The Saboteur Experience Gainer: These tankers will try to get optimal experience point through sabotage. The Noob: The tankers who just don't know how to drive or turn their turret... How did they even get up to that rank? The Buyer: The tankers who just have everything. The Drugger: The tankers who somehow just never die. The Spammer: The tankers who spam chat. The Curser: The tankers who use foul language constantly. The Mod-In-Training: The tankers who teach tankers the correct way to do things. The Supply Hogger: The tankers who grab supplies for no reason. The Lagger: The tankers who just seem to hop from one place to another. The Hacker: The tankers who are flying around. The Youtuber: The few tankers who are famous through Tanki gold box and gameplay videos. The Tanker Who's Strategy Always Works: The tankers who just somehow get every strategy to work. The Mammoth: The tankers with almost infinite HP. What Kind of Tanker are you???
  8. Remaine

    [Issue 39] Editorials

    Geek Gazette: Social Studies Smackdown! by Tanker1928374655 Did You Know That? Records for Natural and Artificial Feats - Mount Everest has an elevation above sea level approximately 8,850 meters (29,035 feet). - The Dead Sea Depression has an elevation below sea level approximately -413 meters (-1,355 feet). - Burj Khalifa in Dubai, UAE is the tallest skyscraper in the world standing at approximately 829.8 meters (2722.5 feet). - Sakhalin-I is the world's deepest hole approximately -12,376 meters (-40,604 feet) deep. Population - As of 6:33:00 PM 8/8/2015, China contains 18.74% of the world's population. - There are approximately 4.3 births per second, and approximately 1.8 deaths per second. - As of 6:33:00 PM 8/8/2015, the World Population is approximately 7.493 Billion. The 10 Most Populous Countries 1. China 2. India 3. United States 4. Indonesia 5. Brazil 6. Pakistan 7. Nigeria 8. Bangladesh 9. Russia 10. Japan Natural Disasters - Millions of earthquakes hit the earth every year. However go undetected due to its low magnitude. - Approximately 2,000 tornadoes touch down on the earth every year. - "Tornado Alley" in Oklahoma is named for the frequency or tornadoes. - Approximately 85 hurricanes ravage the world each year. - The "Ring of Fire" is where most of the world's volcanic activity occurs. Politics - Queen Elizabeth II is the longest reigning Queen in England, reigning for 63 years. - Franklin Delano Roosevelt contracted polio at the age of 39. During broadcasts, FDR always was sitting, so most people didn't even know he was disabled. - Grover Cleveland is the only U.S. President that became President, twice. - In certain parts of the world, Prime Ministers have more power than the President. Test Your Smarts! Do not search up answers. 1. Which country is the only country that starts with a Q? ____________ 2. What is the capital of Norway? __________ 3. Who is the current Chancellor of Germany? __________ 4. What were rulers of Japan called? __________ 5. What is the capital of New Zealand? __________ 6. What country has the most time zones? __________ 7. What is the biggest desert? ____________ 8. What were Russian leaders called before the Bolshevik took over? __________ 9. What is the capital of South Africa? __________ 10. What is the national animal of Russia? _________ Answers: Point Count! 0 Points: Ouch! Social Studies is definitely not your subject! 1-5: Meh... Average. 6-9: Wow! Above typical tankers. 10: 100% Geek and Boss!!!!
  9. Remaine

    [Issue 39] Editorials

    Product kits; Secrets behind their name and component assembly ( Part 1) by @Flexoo Introduction First two weeks of daily missions enabled tankers to save whole stack of crystals. On top of that we were able to enjoy superb x5 battle fund on first Sunday of August. Here comes the question - What is the best way to spend our crystal earnings? If there are no sales around and you feel like a beard will soon start growing down your knees from all that waiting, then buying kit is an excellent option. Tanki provide us various kits on all ranks. Players take advantage of benefits they offer and encountering someone using it, is on a daily basis. Price and equipment are first things usually considered before the purchase. But in all honesty, how many of us took a second and thought about the name given to them. What are the product kits named after? You might be surprised how particular components of kit can be linked by appellation. So let´s proceed to kits shall we? As for first part I chose two interesting m3 kits to discuss namely: Eyjafjallajökull kit Warning! Pronouncing this may cause tying tongue to knots. Spoiler ^ No one can deny, this is real life story! The fact remains. There is a volcano on Iceland that gave this kit his unpronounceable name. As Nraelotdrahebtsum Cidnaleci told me, this giant stratovolcano with elevation of over 1 600 metres and crater with 3-4 kilometers in diameter has erupted numerous times in past, most recently in 2010. Lava and rocks were hurled several kilometers, ash in atmosphere led to air travel disruption in northwest Europe for six days. Scary and impressive at the same time! Eyjafjallajökull in Tanki represents a very powerful kit consisting of Vulcan m3/ Mammoth m3/ Africa. To clear why devs might have tagged together components of this kit - just like the real Icelandic volcano Vulcan m3 can hurl bullets with incredible speed and power and combined with remarkable Mammoth m3 as a symbol of the volcano´s proportions you will get a combo everyone will want to avoid at any cost. You think Africa paint does not fit for kit named after European volcano? True. Inferno matches better this kit, but on rank Eyjafjallajökull unlocks are far better paints and maybe few seconds near crater´s blazing lava could be compared to African heat don´t you think? Moving to second one mentioned; Boreas kit One of the newly introduced kits prior to beginning of August conceals mythological being under his name. Boreas, in ancient Greek mythology, was one of the four “Anemoi“ - wind gods. Boreas represented north wind, the bringer of winter air, and winter itself. He was also described as being very strong with wild and violent temper. His name can also be translated as “devouring one”. Perfectly picked name matching this kit. Freeze m3 is unambiguously ice age bringer that will make your opponents regret not taking an extra blanket. No tank can outclass airspeed, but wasp is closest to it. Swift Wasp m3 will become your best friend. #noonesaiditwillgosmoothly Last but not least - Taiga. How Taiga bears relation to cooling Boreas? Taiga is known as boreal forest or snow-forest. It is located only on northern hemisphere with largest areas in Russia and Canada. Place where winter freezing last five to seven months with temperatures reaching -54 °C (goose bumps). If you love speed and sight of enemy´s desperate attempts to defrost, go for Boreas. Conquer his airspeed while covered in coniferous paint and blow the avalanche upon your enemies. Last words about Boreas enclosed this part. That´s all for now folks. Hope you enjoyed reading and stay tuned for more kits to analyze.
  10. Remaine

    [Issue 39] Continue the Story... Returns! [Chapter 4]

    In first place, taking the 50,000 crystals is @BoldTanki: A consolation prize of 10,000 crystals will be issued to those below: Cyrus92 colindestroyer77 fighter310 deadmanrising
  11. Remaine

    [Issue 39] The Crossword

    Results: First place: @Xenophobia (30000) Second place: (20000) Third place: @I3loodShot (15000) Fourth place: @Flexoo (10000)
  12. Remaine

    Tanki Picture of the Day - Have any?

    That's a rather dashing Hammer-Hunter-Emerald Gratz, Greynoob.
  13. Remaine

    [Issue 39] The Evolution of the Product Kits

    Greetings, readers. Being someone that's played the game for over two years, one thing that's piqued my interest ever since its introduction are the product kits. They've undergone a couple of substantial changes during their time here, and that's what this article looks to tell you - by the end of this article, I hope you have a decent knowledge of product kits and how they've changed. Before we can start, we need to have a good understanding of what a product kit is. Here's the basic definition: In essence, a product kit is several goods combined into one. Product kits were added on the 9th of April 2013. If you already own 50% of the kit, you will not be able to see that product kit. You have the potential to purchase equipment that would otherwise not be accessible to you. Now that we've got the basics out of the way, we can move onto how it all started! As aforementioned, on the 29th of April 2013, the product kits were released into the game. It was a brand new idea at the time, one that players were not aware of until that very day. At the time, only M0 kits were available, which meant that the players of the community were mostly indifferent on the update, which is fair, bearing in mind it didn't affect them - this is excluding the "Supplies 100" kit that was available to everyone. All kits had a solid 50% discount, and in buying one of these kits, it was possible for a Private to own a paint over 5,000 crystals. To be honest, that's as interesting as it gets. Nobody really took any notice of these kits; and rightly so! Five months later, the complexion of the Tanki battlefield completely changed - Update 186 brought the "Product kits for all ranks!" update which, if you didn't guess by now, brought product kits of all ranks into the game. Judging by the fact the reputation is standing at around -120, that should tell you the consensus of the community! Let's take a look at a couple of these kits to gain a understanding of why the consensus was what it was. For 120,000 crystals, you can get some of the best M1 equipment at Warrant Officer 1. Granted, that's not in the average Warrant Officer 1 user's budget (that's under the assumption the average player doesn't purchase crystals, of course), but this kit was definitely a problem. One thing we have to remember is that at the time of this kit being in the game, the balance of the game was not the same. This was when the impact force on Twins was significantly better than it is now. Of course, that also means that Hunter had less speed and less HP, but when you're a M1 Twins with impact force equalling a tornado going up against M0 Hornets and Wasps, you're going to have a field day! This is all topped off by the fact you receive a 79,500 crystal paint protecting from one of the some of the hardest-hitting turrets in the game, which tend to be quite rampant at the lower ranks - it seems that the mindset of newer players is that the more damage, the better. Therefore, Shafts and Railguns are particularly common, which means protection from them is always a good time. To me, Swash isn't bad for this kit at all, and without the Hammer protection, Roger generally isn't remotely desirable (excluding appearance, of course, and it doesn't really have that going for it either!) so Digital's the only stand-out paint here, naturally. Overpowered - just look at it! ... ... ... Fine, let me explain myself - the fact that you could receive Prodigi and Emerald in the same kit is a crime alone. At the beginning of the M2 ranks, you had the opportunity to obtain paints that are commonly used at the very last ranks - how did that register as a 'fair kit'? The ever-popular Railgun was completely shut-down, and you didn't have to worry about self-damage, because you had the Emerald to tank the damage for you. Not only this, the Sandstone included in the kit meant that, at the time, M2 XP players had a 20% paint to go in with. Remember, this was before the format battles update. Notice my prime focus is on the paints - this is because without them, the combination actually isn't that bad. It's completely possible for a player to use Thunder-Dictator at Captain, which statistically doesn't differ too much from Thunder-Viking. It goes to show how paints can skyrocket the potency of a kit. A lot of people do not realise how much of a difference paints make, which is why you see people using Forester at Marshal - however, it was all too obvious here! After looking at a couple of kits in-depth, I understand why the community caused such an uproar about this, and wanted the kits to be removed - what did we get though? That's nice. One thing to note is that these kits were in the game for months, months, and more months. Even players that didn't purchase crystals had the opportunity to save up for kits such as these. I recall the "Light Tank M3" kit (this kit gave you Railgun M3, Hornet M3 and Needle) actually being quite popular among non-buyers - due the amount of time it remained in the game for, the slower pace of crystal accumulation was enough! I was personally on track to purchasing that very kit, being only 60,000 crystals away - I purchased Freeze M3 instead. Don't judge me; this was when the turret was actually... you know, good! This system lasted for over a year and a half - I'm not implying that the kits never changed between this period, by the way - however, the fact the all kits changes were announced should give you an indication of its scarcity. 18 months later, the system completely changed, bringing us to... ...the second stage. What did this involve? Promotions on items in the kits affected the price of the kit Full microupgrades on items in the kits affected the price of the kit Kits only lasted for a limited time For one thing, it definitely added variety to the garage - rather than having to accustom ourselves to the same old equipment we can't afford everyday, it gave us something to look forward to. It provided that sense of wonder. The other thing, which was, let's be honest, probably the reason as to why the update was so well-received, was the fact the kits were nerfed down to the ground. None of the kits had rank unlocks you could deem as unfair, and none of them had any paints. If somebody purchased one of these kits, unless they told you, chances are, you probably wouldn't know it. There was nothing distinguishable about these kits, other than the creative names they were given. Let's take a look. (Credits to @LeIouch_Vi_Britannia for assistance in the fact file) This doesn't look very interesting at all, does it? However, no complaints can be made about the potency of the kit. It's available from Captain, which just so happens to be the rank that both Hammer M2 and Hunter M2 unlock - there's no out-of-this-world paint included either; in fact, there's no paint included at all! Undeniably, there was a problem. Sure, the kits were "fixed" in the sense that they were no longer overpowered, but they became utterly useless. Unless you were impatient, or the kit itself gave at least a 50% discount, buying these kits would not be lucrative. Other than the gift packages, there really was no benefit whatsoever. Players realised this, and whilst the diversity of the kits increased, the desirability of kits decreased. Nobody was buying them! Take a look at this: It's very simple - this leads to... ...our current system. To reiterate, this involves: Including a worthy paint in each kit Changing the ranks kits unlocked The attempt at the solution is here! From then on, every kit in the game had a paint unlocked around that level added to it. It seemed as though a conclusion was made out of the experiment too. Whilst this is something we cannot confirm, it as appear as if the unlocking rank of the kit is no more than two ranks earlier than the latest unlocking equipment in the kit. This is excluding the paints, however. There are some cases where that isn't true (ie. WASP M2 AT THIRD LIEUTENANT), but in general, a lot of the product kits that run through the game abide by this. Let's look at an example: In comparison to what we were looking at before, this definitely seems more desirable for an M1 user. The unlocking rank is Warrant Officer 1 - bearing in mind that Hammer unlocks at Warrant Officer 2, and that Dictator M1 unlocks at Warrant Officer 3, I believe it's fair - not too overpowered, but not useless. It's also affordable (for the alternate accounts out there who stock up on crystals - there are more of those than you think) which means buyers and non-buyers alike can seize the opportunity! Some people still argue that you should wait for a 50% sale anyway - I get where they're coming from, to some extent. At the end of the day, it's arguably still more lucrative. It ultimately comes down to whether you are patient enough to wait for one, and the time you spend between each rank - obviously, that differs between each player, so I cannot come to a definitive conclusion. With my opinions out of the way, did the solution work? Fortunately, I believe the answer is yes. I do not believe the system is perfect - sometimes the 'two rank rule' doesn't always work out fairly, purely due to the current balance of the turrets and hulls. However, in regards to improving the desirability of the kits whilst maintaining diversity, I believe they've done a somewhat decent job. The newer kits haven't quite followed the 'two rank rule' - examples include the Minotaur kit, which gives Twins M2 and Viking M2 at First Lieutenant, the Atlas kit that gives Smoky M2 and Titan M2 at Captain, and the Bulldog kit that gives Hammer M1 and Hornet M1 at Master Sergeant. Nobody said the experiment was over. Are we to see a change in the way kits work? Only time will tell! I've interviewed a few people that have shown a moderate interest in the product kits, in an attempt to gather some of the EN community's sentiments on what I've talked about here. Generally speaking, would you argue that the contemporary system dishes out overwhelmingly powerful kits? @NewbieCake: Compared to the past, I'd have to say no. Some of the kits are actually pretty balanced and manageable to hold off (no offence, but Smoky M3 at Lieutenant General is just.. ridiculous)! @LeIouch_Vi_Britannia: it was good and fair at the first, when devs stood on their word of "we dont want to give Items before they unlock" , good and fair back then. then step by step they changed, like mosquito at third lieut was a total rip-off, Hazel said it was a mistake but really? cant the mistake be fixed in a matter of a moment? and now, kits are starting to get real OP, a buyer can get minotaur (vik twins M2) and atlas (smoky titan M2) at the rank of Captain, then wait for a micro sale, and MU their titan twins, Ta da! titan twins M3 at captain (ggwp fair devs) : i disagree, the older kit from the past wasn't balanced and not fair in the battle. Since the new update on the kits, most kits are balanced and made the battle fair from other players. Speaking of most kit, there are some crazy kits out but they do bring memories back to me. @thunderousrailgunner: I can say that its Pretty Balanced Situation . Kits like Atlas Prove to be the same as Old Kits while Kits like Medic are Good and Changed to fair Level. @Lord-of-the-Snipers: The first product kits were really overpowered. I guess and hope we will never return to those kind of kits. Still some recent kits are also given their owners too much of an advantage. I agree about the mentioned Atlas kit which was too early unlocked. Of course there should be an advantage with getting a product kit: but two ranks earlier for hull and turret should be more than enough IMO! Certainly at the longer lasting medium- to higher ranks. As we all know, kits only stay in the game for a limited amount of time; generally no longer than ten days, unless it's a supply kit, or a larger package. Did you prefer it when the kits stayed in the game for a long period of time or the contemporary system (kits with expiry dates and the like)? @NewbieCake: I prefer the system we have now. Now a days, we get a bigger variety of kits instead of just a few that stay for a VERY LONG TIME. @LeIouch_Vi_Britannia: I preferred the old times, not only cause I had got my lovely light M3 (wasp freeze M3 + zeus), but cause even tho the old kits were bit OP, like the prodigi in M2 kit, but at least the kits were limited, and had a 50% off on them all the time, the new kits dont have many great discounts,and if you want an specified kit, you may have the wait months for it, didnt have this problem in the old times. : I like the expiry kit system. you can to have a chance to pick multiple kits instead of sticking to kits that stay too long. @thunderousrailgunner: Well , I Prefer Kits With Expiry Dates . Because it gives Tankers to learn patience . Secondly , I Like that thrilling moment that you waited long days for kits and finally you got it. @Lord-of-the-Snipers: With the long staying old kits you had something to fight towards, which was nice. Though I also like the element of surprise you now have with the contemporary kits, and it certainly gives more variety. Yes, I think I slightly prefer the new system. The unlocking ranks of particular kits have been pretty controversial, in some cases. I'll provide an example - Smoky M2, Titan M2 and Loam being available at Captain was widely deemed as far too early an unlock. Do you think there should be a limit (eg. the unlocking rank of the kit is no more than two ranks earlier than the actual unlock rank of the items), should it depend on the products in the kits, or are there any other systems you may have thought of? @NewbieCake: A limit would be nice; some kits unlock far to early to be considered "balanced". I'd say a two rank limit would be nice as you previously stated. I also thought of a system: Whatever the unlock rank for latest piece of equipment in that kit is unlocked on, go back one rank and that's the unlock rank. Here's an example. We have the Jackhammer kit; Hammer M3, Viking M3, and Tiger. Hammer and Viking M3 unlocks on Lieutenant General, and Tiger on General. So Tiger is the latest piece of equipment in that kit. So if we go one rank back, to Lieutenant General, that's the rank Jackhammer should be unlocked on. @LeIouch_Vi_Britannia: I dont have any special Ideas 'bout this one, Im not that creative. Anyways I agree with Newb's Idea, maybe just 2 ranks down instead of 1. : I agree with NewbieCake and Remaine, the kits should be unlocked at least two ranks early. When i heard that the bulldozer can be unlock at Lieutenant colonel, i was surprised. Thats really early and some kits are not balanced enough. It's great to kit buys because gives them advantage in battle but what about the other players, this isnt fair for them.But at the end at least two ranks early should be enough to balance the kits. @thunderousrailgunner: For my Perspective , I Think the Kits ranks , price should be depended on The Items inside. For Example , Kits Like Raiden has two ranks Early While kits like Minotaur is Deadly to Young ranks . So , If the kit unlocked is too early in rank then it must really have a Expensive price . Kits are used to get equipment skipping before modification . But , From my Mind , I think OP kits (Only OP) should have a disadvantage that the kit includes prices of before modification too , This way it make the tankers think about it and maybe reduce the threat too . @Lord-of-the-Snipers: As mentioned above I would like to see the simple "max. two ranks earlier for Hull and Turret rule" being applied on the product kits. This rule should IMO certainly count for hull and turret, with paints you can stretch the rank limit because they have a much lower influence on the game balance. Though a paint can be awesome against max. two or three turrets: it still will be completely useless against most other turrets. Four ranks earlier for a Paint could be possible I guess and a kit containing such a tempting paint would certainly attract more buyers. A win-win situation for Tanki and the players: without disturbing the overall game balance too much. Maybe at lower ranks till approximately Warrant Officer 5 TO could use a "max. three ranks earlier for hull and turret rule": simply because these ranks have a shorter fighting span. We'll finish up with a less heated question - if you could design a kit for the game, what equipment would you choose, what would you name it, and why? @NewbieCake: Dictator M3 with Isida M3 and Irbis. I'd call it the "Big but Deadly" kit. Why? Because number one, Dictator is big, and number two, Isida is a silent weapon; hence the name "Big but Deadly". Unlocked at Commander. @LeIouch_Vi_Britannia: as one would expect from me, a Hunter thunder clay combo, as I love(d) the combo, and the name would be "reaper" as it reaps enemies apart :) Rank : an alternative to that would be wasp Rico Raccoon, unlocked at , the name would be "ninja" as you go around fast and silently and hit using Ricochets which wont always give up your place : hmm, i would go with m3 freeze and m3 hornet with irbis. I would call it Ice-Cream. Reason why? Not alot of players in my rank uses freeze that much, they use firebird now. This kit would hopefully promote equally to freeze @thunderousrailgunner: I've Always Been a fan of Hunter / Fire . But Since Prometheus came and i seriously dont want a Dic M3 kit , I have 2 kits in my mind ~ Stone ~ Titan M3 Ricochet M3 Rock Unlocked at " Marshal " ~ Jumper ~ Wasp M3 Hammer M3 Inferno Unlocked at " Major General " @Lord-of-the-Snipers: Hunter M3 with Smoky M3 and Clay at General: Hunter M3 at rank-2, Smoky M3 at rank-1 and Clay at rank -4. It applies to the rules mentioned in point 3 and is an awesome combo I think. I would call it "Hedgehog": it is very capable of defending itself no matter from which direction the attacks come, it will truly hurt you if you are not careful (and even then...) and is always prickly... ;) There's only been one kit that has included Dictator M3 ever. This was the "Medium Tank M3" kit that went for 499 900 crystals. Ever since then, to this day, even with the contemporary system, there has yet to be a second kit that includes Dictator M3. In addition to this, the only kit that gives you Dictator M2 is the Boar kit - a kit that is currently in the system's circulation. Prodigi is the only paint to be included in five different kits - we have Legend (Railgun and Hornet M3 along with Prodigi), the "Paint Kit" which gave you Rock, Inferno, Zeus, Prodigi and Picasso, the "Paint Kit M2" kit which gave you Spark, Rustle and Prodigi, the"Medium Tank M2" kit which gave you Thunder M2 and Viking M2, along with Prodigi, Emerald and Sandstone, and the "Heavy Kit M3" kit which gave you Twins M3 and Mammoth M3, along with Taiga and Prodigi. In the current system, the combinations of Smoky/Titan, Smoky/Viking and Railgun/Hornet have M1, M2 and M3 variants. Smoky/Titan M3 is the one combination that has costed over 500,000 crystals on two separate occasions (the old "Heavy Kit M3" and the "Guardian" kit). The "Starter Kit XL" and the "Supplies 1500 kit" are tied for the largest discount, standing at a whopping 80%. Raccoon is the only paint to have a kit named after it, sporting Ricochet M0, Hornet M0 and Lead. Due to the current product kits, it is, although in advanced circumstances, possible to have an M3 combination at the rank of Colonel (a rank before M3s are actually accessible). I'll provide an example - if a buyer were to purchase either the Bulldozer or Ant kits, along with either the Huntsman or Centaur kits, there you have your M3 combination! Heck, even buying the Centaur kit alone would give you an M3 combination. In the current system, 5 out of 11 turrets have been paired with Viking M3. We have Jackhammer (Hammer-Viking), Medic (Isida-Viking), Refrigerator (Freeze-Viking), Paladin (Smoky-Viking) and Raiden (Thunder-Viking). There you have it - hopefully, you have gained an insight into what the product kits were like, and more about what they're like now. Did you prefer it when kits stayed in the game for months on end? Should the contemporary product kits have a limit? Have you ever purchased a kit of your own? What kit would you put into the game, if you had the chance? Feel free to comment below. See you around.
  14. Remaine

    will history will be maken in summer slam

    AA on Stewart.
  15. Every time I see an abundance of notifications pointing to this topic, I always think a new kit has hit the game - this is the third time in a row that I've been incorrect on that.
  16. The list of kits will be updated on Thursday.
  17. Congratulations - did you get a picture of the amount of supplies you got for purchasing that kit?
  18. Fair point - I hadn't really considered that since the M0 Bulldog has every chance of making a return, unlike in Stinger's case.
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