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swede1

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swede1 last won the day on July 19 2014

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  1. swede1

    TANKOINS - New Currency!

    So what you are saying is its Tanki, bitcoin :P
  2. The isada nerf is a perfect example of poor balancing, the Devs have no clue why isada became so popular, it was a turret that was only worthwhile using it, if it was fully MU'd sitting on top of a fully MU'd hull wearing appropriate protection modules of opponents, and spamming drugs continuously, it was perfectly balanced in pro battles with no supply and MU's off. The problem lies with mismatched opponents, when teams are made up of equally players, there was very good gameplay, unfortunately games like those are very rare, this is a terrible endgame! Hazel created this devastating imbalance in the game when he came up with his last hair-brain idea of handing out full M4s to everyone who had MU'd one parameter fully, in the case of isida, MUing one or two aspects was a no-brainer. then, what does he do but put MU's completely out of reach for all the new players coming down the pipeline into the full M4 arena he created. I was critical of his decisions back then, telling them that this would be the outcome, I won't say I told you so, but "I TOLD YOU SO!", so now he resorts to stealing back these things players were given and creates a new micro upgrade system renamed project "Alterations" and now expects players to pay up for them again, what's more this is no different than taking equipment away and telling you you must pay if you want it returned. I can almost hear Hazel telling me to "Fugget about it" You will see fewer isidas on the battlefield, that's for sure. You will see fewer players on the battle field too. Hazels idea of a perfect endgame is this "players want to repeatedly have their garages reduced in quality so that they can open their wallet and take out a creditcard to be able to play again in a totally unbalanced battlefield that freezes, lags, repeatedly, makes you refresh, play against bots, hackers, mults, saboteurs, and under equiped opponents with a slight chance of one good battle per night if you are lucky.
  3. swede1

    New balance changes and other features

    I just have to laugh when I hear Hazel talk about balance.
  4. swede1

    New balance changes and other features

    Well they actually did it, big surprise. Actually it didn't surprise me in the least, that's the problem with F2P (Force to Pay) games They scammed me while I was naive in the bait and hook techniques behind F2P I wouldn't be so bitter if it actually added value to my enjoyment of the game, but that's just not the case, with every re-balance and progression though the game has had nothing but reduction in enjoyment. This makes it really easy for me to move on, as I think everyone who sees through this deception will as well. I'm sure more new and/or naive players will be swindled into parting with hard earned cash. It's clear that those that have wised up to their racket cannot convince companies like these that there are ethical and more profitable solutions. I guess the only silver lining is the fact that that coming January 1st 2017, Russia is imposing an 18% VAT tax on all digital goods and services, and is probably the main reason for pushing through such ill conceived updates. It is nice to know that these changes will in effect cut their operating budgets by 30% - 40% Hope you choke on it, Karma is a (____), good day
  5. swede1

    Episode 109 of the V-LOG is here

    Dreamed up by a bunch of devs that obviously don't wish to work on this project anymore.
  6. swede1

    CLOSED — Cedric's "Virtual Office"

    I guess its time for me to leave the forum again, I see no reason to participate since I have no intention of paying to get back what I already paid for. 48 likes 150 profile views 16 posts It was fun participating again, even if it was only for a week EDIT Nov 3 2016 Up to 65 likes and 260 views Interesting that players are still actively liking my post from Nov 2013 Wow http://en.tankiforum.com/index.php?showtopic=184384&do=findComment&comment=3253728
  7. swede1

    CLOSED — Cedric's "Virtual Office"

    Why all M3s now become available at marshal but the same was not done with M2s Your answer to this question is very interesting, though quite open ended, it leads me to think about why this is so important. Upon thinking about this, I do agree that this part of the update is very good, and had it been presented and implemented on its own, it would have received the credit it deserves. ( A huge missed opportunity in boosting player moral and promoting positive community involvement ) This one update is very important. First and foremost it will make Gameplay up to the rank of marshal more balanced by removing the possibility of any M4s, great! The biggest and most important aspect of this huge change in game progression is that it allows for the possibility of E-sports to return to the game with the possibility of having dedicated M2 tournaments for players below the rank of marshal, where players can easily transition to an M3 tournament system at the rank of marshal. Edit Oh well that idea was short lived, just watched the new Vlog as M3 kits will be available to players two ranks before marshal, I guess they are more interested in short term financial goals than increasing user base
  8. I see your point now, I was ignoring that fellows posts earlier through the conversation, and in reviewing his posts, see he is just a troll who should not be taken seriously. That being said, this update doesn't fix anything. the sole purpose of the nerfing and blandification of the game is in preparation for the implementation of Alterations.
  9. Are you a pro at using M3 and 4 Isada in battle through a variety of maps and battle types? You are talking to veteran players who can feel even the slightest balance in game dynamics and know all the attributes of each and every piece of equipment in his/her garage. the problem isn't isida, it is a problem of lack of diversity in battle, isida packs can be shut down just like any other turret in the game if the players had the will to try, but that is not the case, as soon as these players lose one flag,orvget taken over with supplies, the battle is over. The only aspect that needed to be toned down was the healing speed of teammates. if you find it too hot in your house, you don't turn the thermostat down from 78 to 32, you turn it down to 76 and continue reading your paper.
  10. Tankionline is a Free to Play with in-app purchases MMOG -Massive Multiplayer Online Game- Note the word "MASSIVE", this means - Exceptionally Large player base To build a massive player base, the game must provide value to the player. Game Value means - Enjoyment of the game lets look at what gave this game value to the player when the player base was growing. First there is the fundamental principle of the game - Diverse gameplay with 3 classes of turrets and 3 classes of hulls. You can only achieve diverse gameplay by playing with all these pieces of equipment to enjoy the game to the fullest. as players proceed through the game, all players should be able to contribute to that diversity. The Diversity of gameplay should span the entire career of every player in the game, meaning players who choose to play as a Free to Play player must be able to have at least a few of these classes in order to have this game value and diversity. I could go on for hrs about game balance, revenue structure, pay walls, and other aspects of game design, but I feel that is moving into the relhm of consulting. Also I feel providing indepth detailed information regarding all of my thoughts and ideas will be twisted into even more destructive Pay to Win updates.
  11. Exactly right, you are quite perceptive, I am glad that some people can comprehend the issues I am trying to present through my criticisms. On a side note: I wonder how much wasted time and money Hazel's M4 handout cost the company and continues to cost to undo now.
  12. swede1

    [CDN] Canadian players

    Hey guys, came back to pass on a little wisdom, but I see nothing has changed here. On a happier note, I organized a party for all the Canadian players in the game in my village, with free accommodations in our beautiful hotel, they said they would have no problem finding rooms for all 25 of us :P
  13. When I started this game it was great, and everyone was quite excited, there was a great community both in the forum and in the game chat, full servers, teams and clans with thousands of members, everyone knew all the legends in the game and wanted to be like them, we were happy to buy crystals in order to get equipment like them, when you saw an M3 Rico wearing Clay or an M3 Frebird wearing Zeus you knew you were in a good battle. New players were exposed to all of this in the game chat, players actually wanted there friends to play the game, Mammoths were king, and supplies were very expensive. And now look at what we have :( I'm sure the Developers are very proud of their achievements since the time that they won the prestigious Runet Prize.
  14. The isada nerf is a perfect example of poor balancing, the Devs have no clue why isada became so popular, it was a turret that was only worthwhile using it, if it was fully MU'd sitting on top of a fully MU'd hull wearing appropriate protection modules of opponents, and spamming drugs continuously, it was perfectly balanced in pro battles with no supply and MU's off. The problem lies with mismatched opponents, when teams are made up of equally players, there was very good gameplay, unfortunately games like those are very rare, this is a terrible endgame! Hazel created this devastating imbalance in the game when he came up with his last hair-brain idea of handing out full M4s to everyone who had MU'd one parameter fully, in the case of isida, MUing one or two aspects was a no-brainer. then, what does he do but put MU's completely out of reach for all the new players coming down the pipeline into the full M4 arena he created. I was critical of his decisions back then, telling them that this would be the outcome, I won't say I told you so, but "I TOLD YOU SO!", so now he resorts to stealing back these things players were given and creates a new micro upgrade system renamed project "Alterations" and now expects players to pay up for them again, what's more this is no different than taking equipment away and telling you you must pay if you want it returned. I can almost hear Hazel telling me to "Fugget about it" You will see fewer isidas on the battlefield, that's for sure. You will see fewer players on the battle field too. Hazels idea of a perfect endgame is this "players want to repeatedly have their garages reduced in quality so that they can open their wallet and take out a creditcard to be able to play again in a totally unbalanced battlefield that freezes, lags, repeatedly, makes you refresh, play against bots, hackers, mults, saboteurs, and under equiped opponents with a slight chance of one good battle per night if you are lucky.
  15. swede1

    CLOSED — Cedric's "Virtual Office"

    Who is the green viking rico photobombing your Animated GIF in the background? Why not take a screenshot of your profile to ease the minds of curious players so they can sleep at night, that is if they don't have indigestion from eating cloned BACON. :P
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