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Let's discuss changes in the parameters of Firebird, Ricochet and Twins
Babbeo replied to semyonkirov in News Archive
This is exactly the point. At TO they continue to modify parameters and the alike, often vanishing one's investments. The feeling is they have not anymore the control of the game, clutching as straws.with clumsy innovations. May be that sometimes they come out with something nice, like e.g. the Vulcan, but generally speaking they are not keeping up with a good management of the game, which, it has to be said, it's quite complex. -
exactly: who will buy this bullsh at these prices, in addition?
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I appreciate this update. However, I'm wondering if it would be better to leave sorting criteria to users
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good work
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ahaha the top nerds gatherin event ROFL!
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Bad, as usual. Rail shooting now seems to throw a carnival streamer, while isida seems to serve a soft orange ice cream. With all the potential improvements that urge, they work, furthermore badly, on a completely marginal thing. Bah!
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terrible speaker
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Very nice article, thanks.
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Nice article, but it needs to be updated
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I think TO staff is changing the existing kits because they have not been so much appreciated. And they are recombining them in a different way. However, I also think that the problems doesn't lie in the combination of products but in the fact that there isn't any kind of refund for the "garage" one player already owns. For example, if I already have an equipment very similar (or identical) but just less powerful than that in the kit, I'll not buy the kit. E.g. if I have Rail M2 and hornet M2, probably I'll not buy the light M3 kit: more likely, I'll prefer a completely different set of turret and hull. However, many players prefer focusing only on a single turret+hull combination...
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Correct, but it happens quite often. ;)
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I love railgun, but I'd like an improvement of these weapon. In fact, apart the cases in which either you destroy a tank or it moves due to the impact of you fire, you cannot understand for sure if the target has actually been hit. Obviously, the farther (and heavier) the target, the greater the problem (think for example about MonteCarlo, Serphuov or other huge maps) This fact prevents faster aiming skills improvement. As a solution, I'm thinking about a tool that simply confirms you have hit the target. For example, a flash in the score bar, eventually in a different color than green.
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ecco, volevo andare a comprarmi il vestito rosso da guerra e il server è caduto di nuovo
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dai sto facendo l'asino! :D