Hello, I was thinking that maybe Tanki Online could start having terrains on some (If not all) of their maps? It would mean that the weight of the hull you choose would have more effect in battle.
For example, in the map Barda, it could be muddy? So Hornet and Wasp would be ideal, fast enough to glide over the mud and not too heavy. Hunter would be quite light and not too slow so it would not be affected that much by the off-road nature of the roads. Dictator would have slower acceleration and general speed and would sink in slightly because it is reasonably heavy. Viking would be used by a very select and skilled few, because of its weight and speed combo. Mammoth and Titan would both be almost completely submerged in mud because their weight would allow them to sink in loads and their speed would not help them stay afloat in any way.
Another example that would not need to be changed is Silence. Silence is very nearly completely industrialised at the moment, so tarmac and concrete roads are the norm in a place like this. There would be just one muddy patch, just below the huge drop between the two sides. This could be made into a muddied area.
Yet another example of somewhere that the terrain could be modified is in the map Canyon. Canyon could be made into a sandy map, with dust clouds being kicked up after driving on the sandy parts. This would make stealth very difficult and would make it harder to see very far ahead. It would, however, have a little affect on speed because weight would make the tank sink ever so slightly into the soft sand. This would also apply to Combe.
All in all, here is a list of which maps should have terrain other than tarmac:
2042 - Dusty in places, mainly tarmac
Barda - Muddy mainly, tarmac in places
Bobruisk - Muddy parts, mainly tarmac
Boombox - Muddy with the centre tarmac
Brest - Tarmac and mud
Bridges - Tarmac and some mud
Canyon - Extremely dusty, with underground parts tarmac
Combe - Dusty
Desert - Dusty
Farm - Dusty, small areas of tarmac
Forest - Very muddy
Garder - Dusty with tarmac
Highlands - Dusty
Highways - Muddy but mainly tarmac
Industrial Zone - Dusty areas, but mostly tarmac
Iran - Very dusty
Island - Reasonably dusty
Kungur - Muddy areas and tarmac
Magadan - Muddy
Magistral - Muddy and tarmac
Massacre - Very dusty
Noise - Dusty
Novel - Dusty
Osa - Muddy
Parma - Muddy and tarmac
Ping-Pong - Dusty
Red Alert - Muddy and tarmac
Sandal - Muddy and tarmac
Sandbox - Muddy and tarmac
Serpuhov - Muddy and tarmac
Silence - Small parts dusty
Skylark - Muddy areas
Solikamsk - Muddy parts
Stadium - Dusty
Station - Very dusty
Wave - Very dusty
Zone - Very dusty
Please take into account that these are based on SUMMER maps only and that Zone is the highest map I can access at the moment.
Thank you for taking the time to read this, I wasn't entirely sure where to post this so… If you have any queries, private message me.
Thank you, Cuba.