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Express your purified hatred about the overpowered hornet OD.
tankhd.jr replied to DieselPlatinum in Archive
This would have made a lot more sense, which is why I think they were planning to remove the invincibility for some time and the gold box abuse made them take action. Well, I hope that was the reason :/ -
Yeah, viking OD doesn’t seem to be as good on short range turrets as it is for turrets like rail gun and magnum. I can usually do decent damage to firebirds and freezes before they kill me with the OD
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The range nerf is worse than you probably think, more hunters are completely missing their ODs and even if you don’t, I’ve noticed it is harder to stun a group of tanks.
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Fire and freeze are easier to attack with since you can strafe quite well with them. It takes skill to the same with isida (and to be fair, you probably need broadband alt to do it)
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Exactly, at least you actually have a chance of surviving with the modulePlus you also get protection from other turrets with burning alts, so yeah, that’s another bonus
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9 months without playing Tanki, tell me what happened since plz
tankhd.jr replied to a7x_Pedro48 in Archive
Fairly sure Rio is in MMAlthough now you mention it, I can barely remember the last time MM put me in Rio -
IMO it has become even better. It’s more stable now whilst viking has lost most of its stability (also has better acceleration than viking ). Each hull now has its own overdrive which get charged overtime (you can see them in the wiki). Hunter has an EMP that stuns all enemies for 3 seconds within 25m, removes their supplies and makes them drop a flag if they are holding one. So yes, I think it’s still worth using. Sorry if this a bit unclear, I’m not sure how long you haven’t played for.
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Express your purified hatred about the overpowered hornet OD.
tankhd.jr replied to DieselPlatinum in Archive
It is definitely one of the stronger ODs but it’s really unbearable when coupled with booster (RGC magnum users come to mind...) The duration can be an issue too. Every so often, you join a battle where a hornet always seems to have their OD active and top easily -
Express your blind absolute rage of the overpowered Hunter Tank
tankhd.jr replied to simpleone in Archive
Why is it so bad that a hunter can force you to drop a flag without killing? If anything, not dying gives you a small chance to steal the ball back (in rugby). Most complaints I see are about range or supply deactivation. -
It is a good combo, hunter gives you better stability which helps you keep aim when under fire but I think it's more to do with this combo being available in a kit (juggler kit). I see no reason why titan wouldn't be just as effective. From my experience hunter + rico isn't as common in M3 ranks so probably kit related?
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This was in no supplies: This was when both of us had supplies: Not surprised to see 7 out of 8 players in a pro battle with fire bird modules (that poor twins was the only one without) :D
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Thanks for explanation This alteration must be very strong in no supplies battles then...
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Ok noob question here How is the burn damage from smoky's incendiary alteration affected by DA? When an enemy has no drugs and I don't have DD activated the damage is 300 per tick. Yet when the enemy has DA and I have DD the damage is 150 per tick. Not something that bothers me alot (still better than stock), just wondering...
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Opened 3 containers: 10000 crystals Stained glass paint And Roll paint Was not expecting that...
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Is your M2 fully upgraded? I bought M3 recently and, yeah, I almost never out with MFS