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Battle-Spire

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  1. Battle-Spire

    Let's Discuss Vulcan!

    Aaaand it's nerfed again :lol: Seriously, now they pretty much forbid you from firing during overheat. Unless you really think a 70% damage reduction is worth keep firing while you take self-damage + enemy's damage. "Oh, but you can now start shooting half a second quicker"... yeah, except you also nerfed that parameter in a previous patch already, and not by just half a second. At this point they should remove the self-damage part of the turret. We don't need it anymore, 'cause no one's gonna expose itself to damage to deal no damage. And to think that they keep nerfing this turret even after nerfing Isida, which happened mostly due to its teamming with Vulcans.
  2. Battle-Spire

    Let's Discuss Striker!

    I think rather than seeing the laser, enemies should only see the reticle when they're being locked on instead. That way the target knows it's being locked by a Striker, but it won't know where it's coming from.
  3. Battle-Spire

    Let's Discuss Striker!

    It happens even when I'm not moving
  4. Battle-Spire

    Let's Discuss Striker!

    Is there any issue with Striker's vertical aim? The amont of times this thing fires upwards in single-shot is ridiculous. I use the laser to aim at a target before shooting, and the missile just flies over their heads. I use Mammoth with it, so it can't be the gun's recoil.
  5. Battle-Spire

    Let's Discuss Vulcan!

    They said they weakened the gyro effect, but they effectively removed it. It's still there just so they wouldn't need to change the turret's description in the Garage. You can't even rotate your hull while keeping a window on-target, now imagine if you and/or the target are moving. It is possible to move the turret by turning your hull, even with Mammoth, something that only happened when you used a light hull. That's how nerfed the gyro is. As for the "buff" to the minimum damage... well, yeah, they pretty much had to do that, because a single shot is now enough to take you off aim and make you waste a ton a shots (and overheat time) on far away targets.
  6. Battle-Spire

    Let's Discuss Vulcan!

    Start with Titan, then switch to Mammoth. Titan is faster and has pretty much the same HP as the Mammoth for some stupid reason (a 4 HP difference), except at M3 in which Mammoth gets better.
  7. Battle-Spire

    Let's Discuss Vulcan!

    Yes, up to 75% less damage at Maximum Range.
  8. Battle-Spire

    Let's Discuss Vulcan!

    You missed "kill that Vulcan!!!"... :P
  9. Battle-Spire

    Changes to micro-upgrades

    If I knew it was coming, I would have upgraded the cheapest parameters of all my equipment. At least I got free M2 Vulcan... :P
  10. Battle-Spire

    Let's Discuss Vulcan!

    Changes to micro-upgrades: "if you had upgraded a parameter in your turret, all the other parameters will be upgraded to that level" My Vulcan is M1 and I never upgraded damage. But it has the full strength of a basic M2 now, because I have fully-upgraded the Impact Force before the update! :D
  11. Battle-Spire

    Let's Discuss Vulcan!

    When it comes to "big impacts in the economy", Most likely not = Certainly not. <_<
  12. Battle-Spire

    Let's Discuss Vulcan!

    That's because you have the Rank to purchase M2 already, so you don't need to buy M1.
  13. Battle-Spire

    Let's Discuss Vulcan!

    I understood what you said. And what I'm saying is that it is impossible for a Vulcan to destroy a full health Mammoth in 1 second, even with Damage Supply. Vulcan M3 does 52 Dmg/sec. Even against a Mammoth M0, it would take about 3 seconds to destroy. Against a Mammoth M3, It would take between 7 and 8 seconds to destroy at full health.
  14. Battle-Spire

    Let's Discuss Vulcan!

    Umm... even with Double Power, that's impossible... -_-
  15. Battle-Spire

    Episode 62 of the V-LOG is online

    I miss the Test Boxes... :(
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