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Hey guys I've decided that I'll use my Smoky Wasp (both M1) as my combo. I really enjoy it and would like to micro-upgrade it seeing that M2 unlocks at colonel rank. My question is how far should I go in the micro-upgrades. Here is some math I did using the information on the wiki if I went half on each stat (if odd number I did 13/25): Smoky :19 038 damage, 12 466 impact force, 6 537 reload time, 6 235 rotation speed, 2 882 range, 6 235 crit chance, 8 522 crit damage, 55 680 crystals, 79 steps Wasp: 11 305 protection,16 657 speed,16 657 turn speed, 5 652 weight, 1 387 power, 51 658 crystals, 65 steps Total: 107 338 crystals full price So do you guys think this should work, since Smoky Wasp M2 are very strong M2s and by MUing them like this I should be around 3/5 of M2? If not, is there any other way I should MU them? (Oh and I don't have unlimited amount of crystals ^_^)
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falcosenna1 sorry I don't know how to quote properly so sorry about that. You asked me what maps I like to play in, I really enjoy maps like Iran and Sandbox, but I don't mind bigger ones too (Serpuhov, Stadium, Kungur and Silence). Looking for a combo who isn't too long to unlock. EDIT : added Kungur to maps I like :) and also I don't really like really long reloads like railgun and shaft. The thing is that I like smoky and wasp but they take a while to get to M2 (need colonel), so dunno what to do. People have told me to MU it, but I don't think it is too worth it as if I MU both of them in every stat to half (13/25) it will take a total of 107 338 crystals (144 steps), with these crystals I can buy like a M2 combo on sale which imo is better than half micro upgraded m1 smoky and wasp but I really like smoky wasp so what should I do.
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Hey would you think this is good advice for me too? I want to find a good combo to earn crystals with that doesn't require too much stuff to get (ranks and crystals) ty
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Hey guys, it is Tankers Day soon and I would like to buy some new stuff with my crystals that I've saved up. I know that it is best to buy one turret and hull and get it to M3 and then buy other stuff so I would like to know what do you guys think is the most efficient turret/hull to buy. TD;RL : Basically what combo to get to M3 first, taking into consideration crystals spent and ranks to unlock, is the most effective to unlock the other stuff in the garage. (I like all the weapons, but would prefer faster hull)
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I haven't thought of micro upgrade, thanks I think I will do that! Oh and thanks for telling me, I didn't know before promise won't do it again sorry
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Hello everyone, This is my first time posting in the forum, so if it's in the wrong section please move it for me. So I'm fairly new to the game, and I know that you should save up crystals for your favourite hull/turret combinasion. In my case, it's wasp/smoky. The thing is, M2 wasp and smoky unlocks very late for me. So my question is, should I stick with smoky/wasp M1 untill colonel rank (doesn't sound like a good plan haha) or use a similar combinasion which unlocks sonner? If so, what would you guys recommend? Oh and by the way, I don't have much money to spend, but a few bucks will be okay :3 Any help is welcome! Thanks in advance :)
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i got a suggestion how about make the kits for the proper ranks and add a buy exp option? i think that would be better and more balanced around the ranks
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