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Guide [Issue 34] The Generalissimo's Handbook - Month 1
r_AtomicPower0 replied to hogree in Newspaper Archive
this is easily the most useful and interesting topic in the newspaper!! don't stop, keep up the great work guys!! :) -
Changes in the parameters of turrets and hulls
r_AtomicPower0 replied to semyonkirov in News Archive
Agreed. Except ricochet is still(in my opinion) the deadliest turret. With M2 Rico and M2 dictator I am almost always 1st or 2nd in NS battles with gismos. BTW why is no one throwing a fit about viking and dictator being by far the best hulls?? -
Changes in the parameters of turrets and hulls
r_AtomicPower0 replied to semyonkirov in News Archive
The OP weapons now are the mediem range weapons: ricochet, twins, hammer, and smokey. Yes smokey is mediem ranged weapon not a long range weapon. -
Changes in the parameters of turrets and hulls
r_AtomicPower0 replied to semyonkirov in News Archive
I not sure but I think I speak for most when i say that your more than a little extreme, cufusing, and from what could decipher wrong about most everything. They say in the vlog that they will continue to change the game so when you play you do so with the knowledge that the game will not stay the same. I know not all the changes are good, freeze effect lasts way too long, and my biggest complaint about this game just got bigger, damage decreases with range.... That is stupid, especially with smokey, thunder, and freeze. But things will change and obvouisly not always for the good, but is best to roll with the punches and not lose our heads. Just saying ;) refunds would be nice but what exactly are you going to do with your refunded crystals??, buy everything all over again and hope somehow its different?? -
Changes in the parameters of turrets and hulls
r_AtomicPower0 replied to semyonkirov in News Archive
Here are my thoughts. Freeze: its actually a good turret now. The freese effect lasts too long though. Isida: not much here. Firebird: practically unchanged. Twins: it can now more than hold its own against other turrets but its very much a short range weapon now. Overall its a much better now. Ricochet: it didn't really need to be tampered with but the changes are not significant. Hammer: not much of a difference, still really good at high ranks. Vulcan: still very annoying to the tank its firing on. Not much in the way of fire though. Smokey: call me krazy for saying this but I think smokey is better now. Its a short-mediem range weapon now, not the range weapon it was. Thunder: its was UP except at M1 now its good at all ranks. Railgun: now its a good ream weapon, its received the decrease in reloading its always needed. Shaft: not much of a difference, except that its become even deadlier. :) (and more frustrating to fight against) Feel free to leave your thoughts and corrections where you think I didn't get it right. :) -
Mouse controls and changes in auto-aim mechanism
r_AtomicPower0 replied to semyonkirov in News Archive
nothing wrong with mouse controls but i will not be using it as its not even 30% as effective as keyboard controls! -
yes CYS a Micro-wave oven?
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Yes CYS a History Book?
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Let's discuss changes in the parameters of Firebird, Ricochet and Twins
r_AtomicPower0 replied to semyonkirov in News Archive
i started play tanki 2 years ago so i know when 33% of the turrets in the game were freeses, but yes i do see a lot more firebirds than freeses recently, but on the point that you gain more xp with fire.... umm..... i actually gained more score with freese than fire, do to the fact that i cud drive around the enemy tank without him being able to touch me! :) P.S. love the new look for hammer -
Let's discuss changes in the parameters of Firebird, Ricochet and Twins
r_AtomicPower0 replied to semyonkirov in News Archive
sorry my friend, freese has the ablility th "freese" the enemy and that easly makes up for the damage! i wud rather use freese than firebird -
Let's discuss changes in the parameters of Firebird, Ricochet and Twins
r_AtomicPower0 replied to semyonkirov in News Archive
not quite the killer burn as before but definitly better!! -
You brought up another point i forgot to make. This is totally a team weapon like isida its really bad at deathmatchs. If you're some one who plays DMs a lot i suggest that you don't get Vulcan, if you like team battles on large maps few weapons are better than Vulcan!
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is the testing over?
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I tested vulcan and heres what i think. Vulcan is a good weapon maybe a little expensive for what you get but if you have a lot to spend then its pretty good. I also tested other weapons at M3 (my main is Lt. Colonal so therefore i play with M2s normally) and what i found is that vulcan is NOT OP, i would take Ricochet, Hammer, and Smokey at M3 over Vulcan in a heart-beat! Also Vulcan is good for only certain things for example: both Rico and Hammer are good for attacking, defending, and being a midway-in-the-battle-fighter, Vulcan is the LAST weapon (with maybe the exception of shaft) i would use to attack the enemy base. Vulcan is way better when put in a sniping position and therefore its not my idea of a "good" weapon, as i like to be in battle and using my tank as a weapon (so i could be wrong about it being a really good weapon because i'm not a sniper). It is horrible at close range warfare and with light hulls (unless you're doing parkour then its really good). This is a weapon that will take a lot of skill to master its full potential(again that is just my opinion), sort of like Rico or Rail. A good side that i'm looking foward to is the extreme parkour abilities of Vulcan! Thoughts?
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never! this is a repeating turret with an infinite charge, therefore it should not be higher then fire, freese, and ricochet. thats just one reason buddy