Jump to content
EN
Play

Forum

doodlebug33b

Advanced
  • Posts

    62
  • Joined

  • Last visited

Reputation

11 Good

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. doodlebug33b

    Let's Discuss Paints

    I'm strongly against Moonwalker being available in containers honestly. I bought it back in 2013 after grinding for the 3,000 crystals. Moonwalker being available for anybody despite being sold years ago as a memorabilia is pretty devaluing of the paint.
  2. Tanki Online back in 2013 and 2014 was a blast. I get nostalgic just thinking about it. Tanki Online isn't as enjoyable as it once was. The last update I remember actually being eager for was the introduction of Vulcan and Hammer.
  3. doodlebug33b

    Let's Discuss Supplies!

    Double armor should give a 50% increase in protection, not 100%. Double power should give a 50% increase to turret statistics, not 100%. The Repair kit should instantly heal a fixed 50% of your hull's hit points. Mines and Speed boost are perfectly fine.
  4. doodlebug33b

    Let's Discuss Micro-Upgrades!

    M2 Firebird at a low level would be game breaking. The Tanki Online upgrading system sucks...
  5. doodlebug33b

    Let's Discuss Micro-Upgrades!

    Tanki Online's upgrading system is inferior to the upgrading system present in Tanki X. Tanki X requires you to play and gain experience with the turret or hull you wish to upgrade. It requires you to invest time and effort into a turret or hull you enjoy and therefore it feels much more fun and satisfying. This kind of experience based upgrade system guarantees that even people who purchase the crystals needed to upgrade have still earned that upgrade. In contrast, Tanki Online's upgrade system is highly flawed, impractical, and game breaking. Unlike the gradual increase in experience and crystal cost of upgrades in Tanki X; Tanki Online's upgrade system requires you to make the grind to a required rank and then amass an amount of crystals that increases immensely each time. The Micro-upgrade system sounds like a good idea, but it breaks the game. It allows absolutely anybody to access a turret or hull tier that they haven't unlocked yet. There's nothing stopping a brand new player from purchasing a bunch of crystals and fully micro-upgrading a turret until it's statistically identical to its M1 variant. Taking advantage of this flaw, ANYBODY can ruin the game for other players by purchasing higher rank upgrades early (might I add for a crystal cost far higher than the actual cost to simply upgrade the weapon once you unlock it via rank). Needless to say, this grants players who pay real money an immense advantage from the start.
  6. doodlebug33b

    Let's Discuss Supplies!

    These days there's not much to say about supplies other than press 1-5 to win.
  7. doodlebug33b

    Name the machine gun

    it should be named stinger yay
  8. doodlebug33b

    Let's Discuss Vulcan!

    it should be called stinger
  9. doodlebug33b

    [Forum Game] Zombie Apocalypse Team

    wait i don't get this
  10. doodlebug33b

    [Forum Game] Zombie Apocalypse Team

    bill paxton (twister)
  11. i bought alot of double power good with railgun
  12. doodlebug33b

    science trivia

    what is the hotest temp. on earth and where was it recorded
  13. doodlebug33b

    science trivia

    it was -127 degrees and it was in antarctica :P
  14. doodlebug33b

    Railgun-too friendly :/

    friendly fire is pointless
×
×
  • Create New...