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belegea

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  1. There is a balance between drugs, paints, and weapon power. If you make drugs less powerful, close range weapons like freeze will dominate once again the game. It sucks to play a game in slow motion. The problem is not drugs, is the unbalance mu weapons, that mostly buyers have, and non mu weapons, that most players have. If a team is created by buyers, who have m4 huls and weapons, mu paints and unlimited supplies, they are unstoppable no matter what you do. If the teams are created random, then all members should use their drugs WHEN IS NEEDED, not if and when they choose. Why are players saving drugs? Use drugs = better score= higher crystals= better garage + new drugs.
  2. This is the mentality that ruin the game. If you play a normal battle, use drugs to help your team win. You can t espect 1-2 players to use supplies, and the rest to benefit from the reward. The skill is overrated. It s all about team work, good gear and commitment. People complaining about drugs ruining the game are the ones who don t use them because they are skilled. I m skilled and i m using drugs and I really hate this noobs that won t drug because they think they are skilled. They make me loose games when a drugger team enter the game. The team with most druggers win. If both teams drug, the skilled team win. But noobs who think they are skilled and don t need drugs ruin the game for their teammates. This is why drugger teams are created. To teach a lesson of humility to this skilled noobs. If you can t win a game against a drugger team, you are a worthless noob and should start playing farmville.
  3. belegea

    How many drugs do you have?

    Just curious. I have 700 helth, 2000 DA, 4000 DP, 2500 Nitro and 5000 mines.
  4. belegea

    where are the druggers?

    Recently i notice very little drugging in team battle.Generalissimo and all higher ranks with m3 combo used 0 drugs. It s a very strange change in battle dynamics. Removing of drug kits made player value more their drugs? They used their supply? I have found no logic in the dramatic decrease of drugging.
  5. belegea

    Join the experiment with crystal drops

    Now the winning team gets like 80% of battle found or more, while loosing team gets 20% or less. It will be better to have 2/3 of battle found for winning team, and 1/3 of loosing team. This way, players from loosing team will not abandon battle because they will have a found to battle for, and the game will be enjoyably till the end for both teams. Also it will be better for the found to be distributed based on score. Like the first player from loosing team, if he has 2x score of first player of winning team, he will get the same reward like the first player of winning team. The math will be: score_point=battle found\(winning_team_score x 2 + loosing_team_score) winning team player reword will be : player_score x score_point x 2 loosing team player reword will be : player_score x score_point
  6. I have many drugs, but i think the update is good. Before, you could see a team with many mommoth attacking , full of drugs. You coudn t kill them, because they use heal. Or your battle where you worked hard to win, spend many drugs and time, was taken by a clan that entered late, with best weapons and full drugs. They also use muls and saboteurs so you don t have a chance. They stole your crystals and fun. But now they brought back a problem from tanki 1. That is the overpowered shaft and now rail also. This weapons are overpowered by the new drug system. Shaft and rail always use dp, they don t need da or speed, because attack and hide, and they don t use close combat. You don t have the chance to kill them because you can t fire at them. And usually 1 hit 1 kill, that ruin the game experience. Not to mention, you can t survive with the flag if you are hit by shaft or rail. Not to mention shaft usually finish first, stealing most of the found. And all they do is camp. On the other hand, maybe this is the way tanki wants to make money. If you want to have fun, buy a shaft or rail, mu it, or buy a paint against shaft and rail. New weapons for you, more money for tanki.
  7. belegea

    Fun with mines!

    Yes, it drops the mine close to the blue flag. When i ll have some time, will try to use this tactic in real battle. :)
  8. belegea

    Fun with mines!

    i have lots of mines and don t use them. I find them useless in battle. If you die all mines are gone. So, i was thinking haw can i use mine in a fun way, helping my team, gaining points and cristals. One way I found when playing silence on the blue side, i let red team concentrate on the ramp, and when i see a drugger with double power, i jump over him, put a mine on him from the air, then burning the others with firebird. Need more ideas to have fun with mines, because in real battle i find them useless.
  9. belegea

    Haw to deal with rail m3 mu

    And the game is full of mults. I lost 2 games becuae of them . THIS GAME SUCKS NOW.
  10. belegea

    Haw to deal with rail m3 mu

    Tunder m4 can t kill 1 shoot any m3 tank, maybe wasp not mu. I have tunder and isidia almost m4. I need 3 shoot to kill a wasp, 5 shoot to kill a hornet with decent tunder protection. Isa can kill you only if you stay in one place and let it get close. But to kill a 300 hp viking with 1 shoot, or even a titan or mamoth( with shaft) is too much. Today I played silance and it was full of shafts dp. One had 43 kills to 0. Tanki 1 had the same problem with shaft, but then you had all drugs. Tanki did not progressed, it got back to tanki 1, but worse.
  11. belegea

    Haw to deal with rail m3 mu

    You can,t play hiding. There is no fun in hiding. This game is all about fighting and capturing the flag This change was motivated by counter play. They say that using drugs made the oponent disliking the game because it was overpowered by drugger. Now do they think haw the oponent feels when they are 1 soot kill by rail with dp and can t do nothing about that? It isn t fair to be alloud to use just 1 drug, because dp was balanced by da . Now 1 shoot 1 kill weapons are overpowered and destroy the gameplay. If you use da against rail, even if you can attack him you can t kill him because he can use heal kit, and before you can use yours, he just ahoot again and kill you. This game suks now. 1 or 2 bad players in a team and game over.
  12. belegea

    Haw to deal with rail m3 mu

    well you don t fight 1 on 1, there are 4-5 rails , and you must take the flag or protect the flag. If 1 hit 1 kill from railgun, its pointless to play.
  13. belegea

    Haw to deal with rail m3 mu

    Now with smart cooldowns railgun m3 mu ed has becamed overpowered. Can shoot from distance, and can kill an m3 viking fully mu ed (300 hp) in 1 shoot. Rail does not need protection, so he will use only dp. Does not need to pick them up, he can use them from garage. I didn.t buy prodigy on sale because you could deal with rail with dp and da activated in the same time. Now you must choose only one. If you choose dp, rail will kill you 1 shoot. If you choose da, you are no good for team. Now the most used weapon is rail. Haw can I play if I don t have rail paint and no crystal to buy?
  14. On my main account i m a general, soon to be a marshal. So I don`t need advice on playing. My problem is with team specialized in stealing cristals by entering battles when the funds are high, usually sending muls on the other team. I play DM, but is getting boring to play for points. I like to play with light huls also.
  15. Im not a buyer... I used to buy in old tanki to get viking m3... Then after the refund, i did`t They are changing the rules while playing. And this is not about buyers, is about stealing founds. The battle is balanced, the found increase, and then comes this teams specialized in stealing funds. They disrupt the gameplay. The dev can consider my point of view or not. I just let them know.
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