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Nope, you can also see that it's not just from the fact that the kills are in a DM format style, and also the battle fund's going up.
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Found a glitch. Before you read this, yes I have perfect internet connection and my ping is low. I tried to finish all my missions today, and I finished all of them besides a mission where it says to earn experience in Rio map. After killing quite a few people, I realized that it wasn't going up. Tried refreshing the browser, going to a different battle, and still not going up. In the picture above, you can clearly see that I got a kill, clicked on my missions tab, and the mission didn't progress.
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Agreed completely with this topic, well done. Tanki Online is deteriorating and everyone knows it, many generalissimos and higher ranked players, including me, are quitting sooner or later.
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That moment when you find a good xp battle, go to change to xp, come back 5 seconds later and see that all spots are full >.>
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Score cap for standard battles (Updated on August 28)
xZilverxx replied to semyonkirov in News Archive
Meh I usually only play pro battles, plus the flag cap for small maps like Hill and Island will make the battle end too soon.- 960 replies
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Most satisfying thing in tanki
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Really great update! Now its time to buy all the crystals that I will never buy!
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There was a kit called "Hull Kit" which was removed a long time ago. It had Viking, Mammoth, Hornet, and Hunter M2, and was available at WO5, perhaps he just never played and came back recently. From the wiki page http://en.tankiwiki.com/Product_kits "Hull Kit" Price: 199 900 Available from Warrant Officer 5 to Lieutenant Colonel Hulls: Hornet M2, Mammoth M2, Viking M2, Hunter M2 Supplies, 170 each: First Aid, Double Armour, Double Power, Nitro, Mine
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We did score 10 times faster than the other team, we kept killing that one guy that was alone, and he couldn't kill us back while we capped flags.
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As you can see from my example, many other people have experienced this before. Is this a bug? Or just a feature needing fixing? Either way, please fix this feature/bug, as I'm sure others are mad that the battles sometimes don't end.
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'Battles with obvious outcome' feature not working?
xZilverxx replied to xZilverxx in 'Battles with obvious outcome' feature not working? Archive
A while back, Tanki Online has introduced the new Feature: Battles with obvious outcome will end sooner But... it is not working for some reason? This is what I mean by that This was a 60 minute battle, we had a strong team, and we overtook the other team. After about half an hour, the rest of this guy's team left the battle, and we were battling one person that was all alone on his team. If scoring over 150 flags in 15 minutes wasn't an 'obvious outcome' then I don't know what is... What do they want us to get like a thousand flags in order for it to be obvious? I don't know what happened or why the timer didn't go off, could this be a possible bug? P.S this is the final score EDIT: It says on the update page 'if a battle is not PRO, and one team in it is accumulating score at least 10 times faster than its opponent, the standard battle timer gets replaced with a special one' And I checked the battle I was in, it was clearly not a PRO battle... This was the battle I was in, and as you can see, it is a regular battle -
No 50% sale, sad face :C
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It doesn't matter what you have already, it still charges you for the firebird AND hunter / prodigi. I think it's getting changed in future updates
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Highland/Silence