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Tanki should maintenance this forum :P
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You still can choose the map btw, on traditional battle list
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Repair kit, seem change the turret characteristic a lot.
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Make auto aim work on teammate too, so striker can use teammate as target, and let splash damage do the rest. like isida. I think railgun user has pro enough to shot and that penetration power. At least, make it as option in pro battle
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category Ideas for Hulls and Overdrives!
AliceTreatPU replied to Ilia.ArchangeI in Ideas and Suggestions
How about docking hull, The pro is you focus on aim (isida/freeze/shaft can be shine here), In DM you have advantage The cons is when your friend die, you die too, the enemy got 2x point, you cant use health pack Unlocked at legend only, hoho -
category Ideas for Supplies and Drones!
AliceTreatPU replied to Ilia.ArchangeI in Ideas and Suggestions
I hate speed box to be yellow colored, make it blue- 2,749 replies
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- supplies
- drop boxes
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Add preferred language in name, like EN / RU. Perhaps it making Russian player have interest to talk english
- 144 replies
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- interface
- communication
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Rework gravity map After magnum was introduced it become really unbalanced.
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Lets collect all idea How about reverse everything to negative When activated, enemy become invisible, teleport-able and immortal. Enemy can shot through wall + enemy Enemy have hull and turret fully upgraded Enemy have all-drug activated with longer duration-time. Enemy have reload time faster, projectile speed faster, more splash damage, no self-damage It freezes every tank (excludes enemy) in range of the player who activates it for 3 sec, then flying and explode. Then it drop bunch of gold boxes with 10 crystal box. It would be best things in TANKI ONLINE. If you do this tankers will be HAPPY. Consider this thought. PLZ PLZ PLZ.
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Or poop enemy on top of our mines
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Nah it wont, It bring "Isida is too OP / Wasp is too weak / Freeze at flag is too annoying / OMG Shaft! Gentle please~" respond
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What i see is "overdrive" is supportive feature, and have nice "teamwork" benefit. I think we should keep this "supportive" theme. What should benefit for moving and staying tanker? Drug, It also will make non-buyer player more worthy than before. Mmm, drug benefit for battle, for crystal... How about score? It should boring compared drug, but at least it have something more to do in battle. The most worthy player is the most contributing player... No The most destructing strategy is a army of tanker... Ah When overdrive activated, you should close to your teammate to have 2x score. When your activated teammate is far from you/die, the effect is removed. Tanker would prefered play as army, and perhaps it would nice treat for thunder, magnum, striker user. Not good at fine tuning, i leave it this idea as is. UPDATE, Perhaps some *sharing* score? like when you as isida heal closing teammate, the 2 get equal score, and when ur teammate kill or cap flag, the 2 get equal score, perhaps as long the activated tanker dont die === I tell you why "Overdrive" is soo fun Its basically like double jump While what I suggested basically like rolling in mid air :D :D
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Didnt think that, yeah its real easy at low rank. First time got 0 crystal lol
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Least crystals owned at once. At least I have discount card :D
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Make zero supply permanent. We love to share