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Alpha_tanks

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  1. Alpha_tanks

    limited drugs or separated server

    In my opinion the SC is in the right direction but is not enough. I really do not see any fun on full-drug style of playing. The only thing I see is a silly use of 1234 and nothing more. The game should give advantage to skills and tactic. As it is now, it gives advantage to heavy and most of the time to silly spenders. How many times ie we are in a CTF battle with 10 Flags limit, the score is 9-0 for the first team, the second team is having less players and many players of the first team still attack with full drugs? Does it makes sense? Of course not, but for many of them this is the only thing they know to do. How many times we can kill easily a "big" player when he is not having extra power, just because without it he is weak? By having someone uncontrolled access to drugs, he will never have the motivation to train himself. Therefore, I agree with the idea that after using drugs you should spend double or more time without having the option to re-activate them. This limitation is the only solution to make players think twice when and how to use drugs properly. The heavy spenders may have a PRO battle with the option of unlimited drugs and go for it if they prefer. Else, they will keep destroying the game and the fun out of it...
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