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Posts
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Lmao I did this to some freezes on an alt. Freeze's effect was so useless all you had to do was turn your whole hull with the turret and the freeze effect was basically non existent unless you tricked the enemy into turning their hull and turret in a direction you weren't going and then you just SPIN IT TO WIN IT! It was even worst because In high rank almost everyone has health kit and health kits are suppose to cure people of freeze and firebird's effects.
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Have you ever played an XP/BP match before? I don't think you have... If everyone hides how does anyone ever capture a flag? Are all XP/BP matches TDM and DM matches? I don't think so. Apparently railguns can get flags by hiding and waiting for the enemy...
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Railgunners hide? Most railgunners i saw were running and capping flags and the guy who hid was playing defense. You know the thing people do when they support the attackers. What good is a defender if he is being stupid staying in the open. Railgun had a skill element in which If you missed a shot you missed an opportunity and now have to wait awhile until you can fire again. Now its, "Oh I missed." *Waits a few seconds* "Shoots before enemy has chance to get into cover" Completely ruins the skill of not wasting a shot.
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This update was made for people who say, "Darn, my favorite weapon keeps getting rekt by "x" turret, pls nerf."Nobody asked for the hull re balance though, that was just stupid.
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Well my personal opinion is a gun that's able to basically spin circles around you shouldn't exist. But since it does, It should 1. Have the shortest range in game 2. Have the lowest dps of all the CLOSE RANGE turrets That would make it," BALANCED" while still having it able to freeze you like an ice cube lmao.
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Exactly what I said a few pages ago. If you expect to beat a short range weapon to be easy to kill after its gotten close to you there is something wrong with your head. Short range weapons have to work hard to get close to you, and once they get close, they deserve the kill. Simple as that. When I used shaft on one of my alts, Isida wasn't even a threat to me unless guess what, it was drugging. Then I had to either run or let the Isida get close, (where its suppose to be strong) and kill me. When I used firebird on a different alt, I felt as though railgun, shaft, and thunder were OP. WHY? those turrets destroy my firebird long range before I can even burn them for one second. If I get close with my firebird I deserve the kill. If I spawn next to a Thunder or a medium to long range turret, I deserve the kill because I have him right where I want him. (close to me)
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Well to tell the truth there is one strategy that I constantly see in Polygon CP and also other game modes... 1,2,3,4, and sometimes 5. Those buttons make the player a pro who can kill entire teams. watapro
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Don't forget suicide dive into the pit right after...
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What would a poll do? Every time there is a poll they are almost certain to exactly the opposite of what players want or fix the issue while creating a new one.
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Unfortunately this is what I fear. Alterations making turrets basically like they were before re balance, effectively erasing the re balance if you are a buyer.
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Tanki strategy: Me: rail hornet. drives looking for a double armor so I can activate double damage after I get double armor. *sees enemy* charges shot before leaving cover *one shots enemy* Enemies reaction: fk he was drugging. My reaction if he survived: fk he has double armor on. Well I guess the update changed that but its essentially the same lmao.
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Umm are people trolling or something?
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^ People don't understand what OP is tbh. OP is something that is extremely better than everything in almost every situation. I have yet to see a freeze be relevant on monte carlo so it can't be that OP. Freeze is only op if 1.It attacks you from behind, every gun is op if it attacks you from behind so that isn't really a thing to chalk up as an advantage solely for freeze. 2.It spins around you. Like I said before if you let a close range turret get close to you they deserve the kill, what, do you expect to beat a close range turret after its gotten close to you? FFS RIDDLER_8 you're absolutely right about freeze being 100% perfect.
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To be honest idk how they expect anyone except people with bottomless pockets to leave years of hard work just to play something that's exactly the same but with updated graphics. If issues like this appear in this version, imagine tanki x.
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Apparently isida was the best hull pre rebalance. :)