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Everything posted by arun24
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oh great u just want the topics to be merged... it makes it easier for them but annoying for us
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Actually they are one of many games that separate themselves from others in regards to this... in many games i have played you have to buy the "premium" membership. I honestly could care less if they remove it... the game has been dying since the new physics... I already stated that the devs are being greedy and i offered this as a solution... not everyone has the money to spend, and not everyone has a credit card. NOR DOES ANYONE HAVE THE TIME TO WASTE. So instead of them being inconsiderate and always claiming that we are like a second family and what not, they should make players feel as comfortable as possible. The premium mission is a hog... and worse at any rank its annoying to change since at high ranks its about 1k, and at low ranks, well your a low rank which means low income. Why not use common sense, and make the amount of time you use have certain benefits... 1 hour of usage = 50% XP increase, 100% crystal increase 30 mins of usage = 50% increase Yes you should, its something that you wasted time to get... Fyi i really like how ignorant and selfish you are being... it shows a lot.... that people should waste their time behind something that another person can make money off of. That goes to show how much of a scam this game is... and how low you and these devs are. I have played this game for the last 3 years and if i had quit sooner my life would have been better off. I would be less suicidal and have less anger and i could have had more time for my family, friends and myself. This honestly should be reworded but im assuming your trying to say that the game shouldnt use the premium while you are not logged in. Again, very ignorant...
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There is already a special section
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Hello, This has been on my mind for months now... Tanki Online is just being plain greedy with the premium missions. 3 hours is good for the average player... but in order to use the mission you have to free up time from your schedule in order to waste time. The mission once completed just hogs a spot in your missions catalog. Especially when you are a Generalissimo it is extremely annoying. You have 2 super missions which are going to take you a few weeks to complete... then there is the premium mission... you would want to save that for a day when you are free, but if you dont claim it, you return to the first day of your week and then keep reverting back to week one. Why not just let players claim the premium mission and save it for a later date... this way non buyers can even benefit since every time you claim a premium mission it adds on with the previous amount of hours. This will allow you to get 1 month of premium by completing your premium missions and not letting them go to waste. In addition to that, say you have 3 months of premium from what you claimed, you should be able to select a certain amount of time that you want to use so none of it goes to waste. Most players play on average for 4 hours a day... they have school, work, or some other occupation, and then they come home and want to relax... whats the point of wasting 20 hours of premium which you worked hard to get. Personally i would like to save my premium missions for during the summer... when i have the most amount of time and i can do whatever i want.
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You were probably like "Damn, I'm bored of solitare... I need something that will make me excited because of the sounds. If I don't win, thats alright, I'll just break my computer/ R.I.P Windows XP... R.I.P Windows 7... R.I.P Bill Gates... May God be with you Steve Jobs for creating an ugly OS that is more complicated than you claim since everything is quite the reverse in Windows.
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The first computer game i ever played was Math Munchers lol... Google it and you will see that I had one of the best childhoods ever... You will wish that you were me.
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First of all i'm really jealous of that ThinkPad of yours :P... And second, if your pc's are running hot, use the task manager to monitor the performance of the PC. If the CPU temperature rises above 70, you may want to close a few programs. If you are still having problems with temperature then there is a lot of dust build up within the fans. The fans can be found on the sides depending on your model and the air intake, where the coolers are, are usually located on the bottom. Overtime the intake pulls in dirt, debris, and other harmful substances... You should take action by using a can of compressed air... https://youtu.be/pPCOWjM-WtQ This should give you an idea on what to do...
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Well then, we should hunt them down and drug so much :D
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Thank you. Please spread the word, if everyone acts accordingly the TO community will be more "evolved" and will be able to score more wins than losses.... If that makes any sense.
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Put it smack on the front of the newspaper :P :D
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Thanks lol, I used Microsoft Word... ^_^
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Well said, I couldn't agree more. For those of you who think that I wrote an essay, I will let you know that the point of this topic is to help you and other players to understand what is wrong and right. Sure it took me 30 minutes to type all of this off the top of my head, but it doesn't mean I didn't think about it. You have all of these trolls who think that they are better than everyone else and don't know how to act.
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heh heh, is anyone willing to give away a new keyboard? Both of mine broke from playing to much TO. Btw I use HP... I want a Razerblade...
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Good Sportsmanship Some may ask, is good sportsmanship worth it? Others may ask, what do I get out of it. First of all, lets discuss what sportsmanship is. Sportsmanship is when you act appropriately and have a good behavior towards someone. Many times in Tanki Online, you will see many players do one of the following · Enter “Noob, Nub, N00B” or anything pointless in the chat to get at someone when they achieve something. For example, someone gets a gold box. Instead of congratulating the person, they cry and spend the next 30 minutes sabotaging by not giving teammates the required help and attention. · Push a player on purpose to try and steal the flag, or at least flip him to get him to press the “F” key and release the flag to him, or get the enemy to kill him. · Push someone who needs a “Drop” to get a decent kill or just needs the drop in order to go fully equipped with supplies. · Flip you on purpose to make you self-destruct or they might push you off the edge of the map into the void to make you lose points so they can claim your place in the scoreboard. · Purposely steal your kills because they claim to be “helping” you when they are in fact just trying to get more experience and points. Now I’m sure that there are many more scenarios where players have poor sportsmanship. Let’s talk about why I am actually discussing this. Sportsmanship shows that you are fair, you appreciate others, and it just goes to show how mature a person is. Many may ask, well do I get anything out of having good sportsmanship? Well guess what, in Tanki Online, you do get something out of having good sportsmanship. · You can get extra points for assisting someone who is carrying a flag instead of pushing them on purpose to get the flag the flag for your own personal score. · You will get experience points for assisting someone who has an empty clip escape or kill an opponent. · You will get experience points for sacrificing yourself to save someone on your team. There are a lot more scenarios, but few of them come to mind since everyone always fights for themselves. If you are planning on playing in team battles in Tanki Online, or any game for that reason, you might as well not even consider it if you have a very aggressive attitude, always picking on other players, or just playing for yourself. In team battles, you can do a lot of things to assist your teammates in a tight situation. Some are as follows… · Damage or weaken an opponent that is attacking a fellow teammate that has full health. This will assist your team because if you are being attacked, it’s a good chance that you are going to die. Instead, try to save a person who has full health. They may survive and hold off the enemy until you and the rest of the destroyed teammates respawn. · Sacrifice yourself by blocking enemy tanks trying to attack a flag carrier. This will help your team because it will give your team time to assess the situation and fight back. It will also allow your teammate to escape. Even if that player dies, others will respawn to assist. If you die, your destroyed tank will block intruders for a couple of seconds, which are vital. · Let players who drug, or have turrets with rapid fire, or high dps, pick up double power. This will assist your team because those players will kill faster in a shorter period of time. This is most effective with Vulcan and Firebird. · Use equipment that is appropriate to your team’s needs. If your team needs an Isida, equipping yours, even if it is M0, will allow your teammates to be healed, and survive for a longer period of time. These are just suggestions on how to improve gameplay and make everyone better players. Being the best sometimes means that you have to rely on other people, and as silly as it is, assisting others or complimenting someone, can make their day or score you a pretty big win. Here are a few more additions from some fellow tankers... Here is the Russian version...(Вот русский перевод)
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And the Clay paint also adds up to 5 more shots.
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I am well aware of that... A critical hit is worth about 3 shots.
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No, Dictator is the third strongest hull in Tanki Online, it would make sense to have it to be for more than 8 shots. Otherwise Dictator would be its own slug.
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This is cute, look at your rank and look at mine... who do you think deals with mass drugging and M3 opponents?
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A stock Ricochet can kills hulls starting from a base of 5 shots. As you move up the shots needed to destroy a tank are increased. 5 for Wasp, 6 for Hornet, 7 for Hunter, 8 for Viking, 10 for Dictator, 12 for Titan, 14 for Mammoth... Someone correct me if I got any of those wrong... FOR STOCK MODELS ONLY.
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At your rank, yes. Thunder is under powered. At my rank, not even Cedar helps. Thunder is a very common turret because of the Bulldozer and Raiden kits. Saying that it is the most under powered is false. You can believe what you want, but in my opinion, ever since the nerf of Freeze, it has been the most under powered turret. Ask anyone who has been around Tanki Online since the first major Balancing of Turrets and Hulls update, of 2015. Ricochet may have a massive punch. However it runs out of plasma too quickly and its aim is knocked off pretty easily. Thank you for your support, please make sure to vote in the poll if you do really agree.
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I love how this shows my ignorance in the past. First of all, thank you for being rude. Second of all... I have been dealing with this since 2012. Please do the math. Interesting concept of how a stock M1 Mammoth can take all of those shots... maybe you have a paint, maybe you have micro upgrades, and maybe you should be more specific as to why you can survive all of those shots. You obviously misread what was stated, as I had said that critical shots have had a boost and happens too often, and can be a pain to deal with when on double power. You clearly skimmed through what was said and being ignorant, decided it would be best to "come back" at me with some very immature responses. You must be stuck in the past. You clearly don't even watch the V-Logs (not saying that you have to, but maybe it would help you since they have something called "Pro's advice"). There are ways around the laser. In the past I was told by many, that a main characteristic of the laser was to cause fear to the opponent.
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Hello tankers, I think it is time for a change. I had quit Tanki Online for 3 months, and when I came back there were many improvements. However, there are still a lot of things that can be improved. First of all, I noticed that Smoky has received a major “critical” update. The critical shots happen more often. This is so common that I die within the third shot of being attacked by a Smoky (M2). For those of you who will claim that I am biased, please think again as I am actually saving for the Paladin Kit. Many of you will say to get a paint, which is something I plan to do. However, Thunder and Twins are also turrets that are very annoying and require you to have a paint in order to survive for more than the average time it takes to kill a tank. Emerald is a good choice, and Savanna is better than Needle in terms of value, but has anyone considered how expensive those paints are? Smoky and Thunder both have this strong knockback “punch” and I’m pretty sure that those paints don’t do anything against the punch. Suggestions 1. Decrease the chance of Smoky’s critical hit. It happens too often and when on double power, it’s very deadly. There is no need to nerf it, there just needs to be a balance in the current gameplay. 2. Decrease the punch that both Thunder and Smoky have. If anything Ricochet should have that strong of a punch because of its rapid firing rate. Second of all, there is a major problem with Hunter. Ever since the swap between Hunter and Viking’s weight, Hunter has become “puny” and inferior. I have used Hunter, and it happens to be my second favorite hull, however it can be pushed by any hull. With what I have experienced, pushing a Wasp is harder than it seems. The weight removal of Hunter has compromised performance and value. Hunter can now be very easily flipped, pushed and the position can be changed by any little impact. Catching Gold boxes is a problem because of the fact that Hunter is pushed so easily without much force needed. Suggestions 1. Balance out the weight between Hunter and Viking. After all Hunter is a medium hull and should be able to push light hulls. Light hulls should be pushed by Hunter, not vice versa. 2. Add a little bit more speed to use the drifting technique to its full advantage. 3. The health of M2 and M1 Hunter should be increased by at least 10%. They are inferior to other hulls and rely on double armor to survive the most annoying guns in Tanki Online Third of all, Shaft is OP. I have said in the past, and I will say it again. I understand that nerfing the turret completely would make it inferior and return it back to the days when it was unpopular. Suggestions 1. Increase the size of the crosshair. 2. Fill in the area surrounding the circumference of the crosshair with a black or opaque color. This will help balance the turrets high damage because they will only be able to see what’s directly in the scope. 3. Decrease the damage of the “arcade” shot. Decreasing the reload time wouldn’t make much sense because then Shaft would not be able to defend itself in short ranges. Currently when shaft hits a light or medium hull with an arcade shot, ½ or 1/3 of the health will be taken respectively. Please keep in mind that none of these ideas are biased and that they are based on what I have experienced. Yes, buying paints will help the situation, however paints with maximum protection against one turret are very expensive and offer puny protection from other turrets. Take for example, Inferno. It has high protection against Freeze or Firebird, but very minimum protection against Twins.
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Vulcan is a very OP turret. If you havent noticed its auto aim is too op, it can get you from angles that you cant even reach. Especially in maps with elevated landscapes, one vulcan can control the opposite side of the lower elevated landscapes. It gets annoying since 1 vulcan can equip a mammoth and sit on a flag and basically stop everything from getting close to it. Dont get me wrong, i am a vulcan lover, i love rapid fire guns, however the auto aim is worse than ricochets and it makes it virtually impossible to escape a vulcan. I have no ideas in terms of how to rework it. All i can say is that the auto aim is overpowered and needs to be reworked.