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I was not aware more than one account was allowed.
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Great! Will it also show how many people are logged into each server? I hope so.
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That's good to know, thanks. However, I change servers for one of two reasons. 1) Response time is horrible, so I want to find a faster server - and so I look for a server with less players. 2) I can't find a battle on the server I'm on, so in that case I pick a random server. The first would not work with your suggestion as I can't see how many people are logged in unless I log out. The second would work with your solution so that's interesting to know.
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1) I'm so tired of playing against people 5 or 10 levels above me. I have no chance of beating them, what's the point? Not fun. Frustrating. Finding a game with players at or near my level is nearly impossible and is rare. There should be a 2 level maximum "cushion" on either side of me. 2) How about forcing game balance? Currently, everybody joins the side that's winning if they can - I've seen players switch teams because the other side was winning. New players join the side with the highest ranking players, I've given up trying to play on the side that needs the most help, it's just not worth it; so one side ends up with a disproportionate number of high rank players. Each rank should be assigned a weight - a simple linear progression should do - starting with least rank and ending with highest rank. Add up the rank total, place new players on the side that will help to balance out the game; don't let players pick their choice of sides - place them where it makes the most sense for a balanced battle. 3) I like the new ability to enter the garage and change weapons without having to leave the battle, searching for new battles without needing to leave the current one. Thank you for that.
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Has there been any thought given to single sign on technology? Having to login and logout and login every time I want to change servers gets old really fast. I'd like to sign in once, and be able to switch servers w/out having to logout and back in again. Thanks
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DrDangerPuppy started following Single Sign on
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I frequently experience lag & delays, tonight in particular. It's very strange, other tanks will spin in place or simply not move at all. I fire repeatedly at them, they never die and all of a sudden my tank explodes. I pass through objects like medkits, crystals, flags, etc. and it's like they're just not there. This seems to happen no matter what server I'm on. I have a 10MB/s connection from my ISP, I've tested it many times and I usually get about 11MB/s, so I doubt it's my connection. I've attached a traceroute. You'll notice the first 6 hops are under 30 ms. The first 5 are my ISP - RoadRunner. The sixth hop is telia.net which starts out quite nicely, but at the seventh hop it starts to slow down to about 100 ms, and by the eigth hop the time has doubled to 200 ms (almost 10 times slower than my ISP). By the eleventh and twelfth hops, there's no response at all. It's much better than it was a few weeks ago before the move to the new data center (it used to be 20 hops!), but obviously if I'm experiencing these odd delays there's something wrong (probably those two machines that are not responding). Hopefully you guys can figure out what the problem is, it's a great game!!! DDP traceroute.txt
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