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GorcsevIvan

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  1. GorcsevIvan

    Episode 114 of the V-LOG is here

    I could not understand how this QuickBattle will work: Can I choose which battle mode I'd like to join to? E.g. CTF. Can I choose the map I'd like to play on? What about the lobby? Will it be possible to choose the battle to play in in the same old way as we do now?
  2. I got the mission this morning. Hardly got 500 xp from the 3000 needed when the mission disappeared. I thank Tanki for this opportunity on Saturday.
  3. GorcsevIvan

    New balance changes and other features

    Isida nerf: I like it Hull parameters: I defintely do not like that. Now there are much more heavy hulls. They are very fast compared to the light hulls. I think the battles will be more boring. There are Mammoth and Titans overnumber the players, and only one of them is enough in the garage. It seems I have to stick to the XP/BP which became more intense due to the Rail changes.
  4. GorcsevIvan

    Episode 108 of the V-LOG is here

    Actually I do/did not play a lot with it. I mainly play XP/BPs, so I rather like the nerf of Isida than not. I played with it because it was OP. (and still it is until the change)
  5. GorcsevIvan

    Episode 108 of the V-LOG is here

    I will stop using the M4 Isida. This change will force us to get used to the different timing of the Rail in XP/BP Turret rotation and turning speed change will make this quite difficult to get used to, but let's see. I don't like the drastic reduction of the minimum damage of the rail compared to the slight reduction on the max. damage. I would prefer a lower max. and have a higher min. The delay will be slightly different, not drastic. However the more frequent shooting can be interesting in the XP/BP battles, where this will make it much more difficult to get a flag captured. Hm.... I am not sure if these changes are good or not. Now I am inclined to believe this is not really good. My biggest concern is about the turning and turret rotation speed. I don't care about the driving speed. As for the supplies: I have a x000 of each. Sometimes I enter normal battles and use them without care continuously. And you know what... I don't enjoy those games even if I win or even get the 1st on the score board. I prefer playing without drugs in ProBattles (max. drop boxes). Those are much more about skills and not a pay-to-win. It's a shame that TO has not find the way to motivate me to buy something for cash. The Premium Account is not expensive, and I would gladly support TO if they could find the way motivating meI....and I have already made my suggestion how they could do that. Without doing anything with the game balance, battle behavior or anything within a battle. I won't buy crystals as I have everything to play in XP/BP battles. So, it's your turn TO ...
  6. GorcsevIvan

    Paint Separation Update

    I was also thinking about why an (only or almost only) XP/BP player should buy crystal, if not motivated to play normal battles. I don't like playing normal battles due to the extensive use of supplies. Now I have more than enough to use them almost without care in those battles, and I do it BUT I don't like and enjoy these battles. (I do it e.g. to get a mission completed) So, could TO offer something to me to get me buy a PA? Yes, they could. I would afford having PA continuously, and why not to support TO to keep the game running? Recepie: Get the servers stabilized, and motivate me to buy (I won't do that for supplies). I made my suggestion once : http://en.tankiforum.com/index.php?showtopic=290798&page=34&do=findComment&comment=5104446
  7. GorcsevIvan

    Paint Separation Update

    I kinda agree. Today I tried to play, but first high ping then unresponsive server prevented me playing. I cannot decide now if this update is good or bad. I see some benefits of it. Especially if I there will be Protection Module (ProM) e.g. with Rail/Smoky/Vulcan that sometimes I'd like to have. On the other hand I am pretty sure getting a paint with the same level of protection it has today (e.g. a Clay) with a fully upgraded ProM will be more expensive than today a fully upgraded Clay. Not that I am very concerned about the costs as I prefer playing XP/BP ;) I am rather concerned about the server issues we have nowadays. Anyway, these issues would stop me buying a PA, so I suppose these lags, high ping and crushing servers can cause some considerable loss.
  8. Living.Legend and some other player was right. Servers are still regularly crushing, so the PA and Double Fund will bring crouded and more frequently crushing servers. Today I was in a battle (XP/BP on Ru1), everything seemd fine. Then the ping started to rocketing up, players moved oddly, and I could not even return or catch the flags. Finally I was out without a chance to login again. Frustrating, even though I lost only very little, unlike those played much longer and had 3000+ score...by the way as I could not enter back to the server I do not even know if they lost any :(.
  9. GorcsevIvan

    Fool Day celebrations are here!

    Actually his nick is JekaMix This is amazing. And also pitiable, not living the real life ...
  10. GorcsevIvan

    Fool Day celebrations are here!

    This guy caught around 800 Gold, didn't he? How many people did play with this account to manage to do that?
  11. GorcsevIvan

    Fool Day celebrations are here!

    Why do you think it was a birthday event? So, you should not have expected that. I think it was a fun. Even though I did not like the MonsterKills, I got 5 or 6 alone, and killed by even more. But there were a lot 1K golds, and several came with 2 additional. I saw several people getting PA, some full supply and even 2 immortality. I saw only 2 coming with 5000 cry (luckily I got one of them), but no any bigger. I think this was a fun. Really genuine idea from the developers. I hope there was nobody fool enogh creating a battle with no Gold allowed ;) I look forward to the Fool's Day next year.
  12. GorcsevIvan

    Fool Day celebrations are here!

    It's terrible. I collected 5 goldboxes, and 4 of them was MonsterKill :( The other one a standard 1000cry only.
  13. Beside the lag issue I would like to mention two annoying one: On big maps like Berlin or Dusseldorf when populated. After a while the screen freezes, an annoying "turret rotating like" noise starts loudly, then I am out after a few seconds. Then I can either login back to the battle or I got a server failure/over populated message. Mainly on Ru1 or even on EN2 sometimes. The other issue is not in the battle, but whey I try to enter a battle. Having clicked on the Play button, the progress bar started normally in the middle of the screen. Then it slowed down and stopped before the end. Then I had to reload the page. This happened only in the last two weeks mainly on RU1 (but one day occured on EN2 and RU2, too), usually when the servers are populated (the RU1 red, but the others were white). When this happened there were lags here and there. Curious enough that I could enter some battles without issues (on the same server), but some caused this. I cannot remember if this issue has any relation to specific maps or map size.
  14. GorcsevIvan

    Episode 81 of the V-LOG is here!

    By the way populated servers: When I had to wait very long time on a populated (red) server (typically on the RU1) to join a battle after clicking on the button I thought that kind of normal. However since a few days ago I have been experiencing very long joining times to battles several times. It can happen in different servers. (actually the progress bar practically stops before the end, so I have to reload the page :( ) What is more, it differs from battle to battle within the same server. Nowadays the server stability and availability is far from being optimal, especially on the RU1. I hope the devs can solve it soon.
  15. GorcsevIvan

    Episode 81 of the V-LOG is here!

    Once I played on RU1 after some issues with few players on the server (not red) only. And there was some lag. Not the same as before with plenty of players, but I saw lag.
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