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its a large map and its hard to find, help me!
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can somebody mark the spots on BREST map as well!!
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Let's discuss increased HP for heavy and medium tanks
prem_sarup replied to semyonkirov in News Archive
all the medium hulls already have an ability VIKING - stability ( i see more vikings than hornets because of the kits) Dictator - height advantage( most of the gold boxes are taken by them) Hunter - speed and amour now you ve just given these a buff THIS UPDATE SHOULD HAVE BEEN JUST FOR THE HEAVY HULLS -
Let's discuss increased HP for heavy and medium tanks
prem_sarup replied to semyonkirov in News Archive
DEVS!! heavy hulls needed a boost not the medium hulls.. VIKING S AND DICTATOR S are already popular for thier stability and height advantage. -
Let's discuss increased HP for heavy and medium tanks
prem_sarup replied to semyonkirov in News Archive
this update will make druggers happy for sure! and there was only 5 percent of heavy hulls so there should have been an increase in HP for only the heavy hulls. This update will just make viking and dictators strong cause of the speed and the hp they have now! besides now it will be hard to kill druggers .Most of the recent updates are just helpful for buyers... A COMPLETE REBALANCE IS NEEDED -
what is test servers password? i tried and it says the password is wrong :( somebody help me
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Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft
prem_sarup replied to semyonkirov in News Archive
as it is smoky and railgun have the most number of defensive paints .. if you guys are scared to play against a rail or smoky then just quit.. and DEVS stop OP a weapon then nerfing it again and OP ing it again and so on.. your just wasting our crystals( if you want just ask evrybody to buy CRYSTALS or make it compulsory) -
Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft
prem_sarup replied to semyonkirov in News Archive
the only advantage smoky had was its knockback. all of this started because of that stupid AUTO AIM UPDATE. remove that devs -
Let’s discuss the adjusted parameters for Railgun, Smoky and Shaft
prem_sarup replied to semyonkirov in News Archive
true :) darrex and swiftsmoky are right ... ran out of +1. devs are just doing this to make the new guns look better i guess... the only reason i switched from thunder to smoky was because off its knockback. if this is the way smoky is gonna be then i want a refund of my crystals. :( -
haha i agree, once the paints are on it will be fine . In a way its just thunder with shorter range and no self damage.
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before if you use to face a firebird with the drugs on , it was doomsday no matter what but now its different and i sort of like it. This gun can also be used in large maps with wasp, it pairs beautifully with wasp.
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guys i just tried out the gun on my other account. It is just OP at point blank range ,a little further its decent but it takes drug wars to a whole new level. if you drug with m1 , you can easily kill a mammy m2 with m2 fire. The after burn effect will eventually kill you but its just m1 .. i cant even imagine what a m2 or m3 will do.
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it is really OP at the moment. from the way i see it its just a mixture of smoky and thunder to some extent. Now thunder looks dumb in front of this gun :( but MACHINE GUN on the other hand is a NEW IDEA and has its pros and cons and i like it..... but THE HAMMER is so OP.
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good work on the goldbox. (it comes quickly after the sign so everybody has a shot in getting it and the teamplay is not affected) But the crystal boxes should be there . those markings spoilt the gameplay cause people just stand near those spots and dont help thier teammates. and i guess there should be a change in the dropboxes as well . They should disappear after a few seconds (say 5 or 10 seconds) cause in most of the small and mid sized maps the supplies are really close by and the smartcool downs dont make much difference.anyway im cool with this. OVERALL ITS A NICE UPDATE ON THE GOLDBOX.
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do our XP points get reduced when we die or when we self destruct?