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bingo86

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  1. I am saying that this should happen when a battle is in progress and the matchup has become unbalanced due to quitters.
  2. In the case of an earlier battle finish that has now developed into a one sided battle because most of the losing team has left. Could Tanki arrange that the only way to enter the battle would be to allow up to 3 players to join the losing side before allowing another player to the winning side (this could start 5 minutes into the battle and end 5 minutes before the finish)? This might enable a closer fight between the teams to develop and equalize the matchups of tank types and skills.
  3. Do not like this smart cooldown update. The developers disregarded the slower tanks altogether. It is hard enough to get a drop box and when you are inching toward a repair box you could utilize your shield to keep you alive just long enough to capture a repair box and continue to battle. Now you are dead meat. I have now lost the ability to advance my big slow tank across the battlefield to engage the enemy. This update has relegated my tank to be used as a defensive weapon only. Doubling supplies and using drop boxes works fine for faster and more agile tanks. This update killed any chance of a heavy tank battle. Now the gnats have all the advantage. As far as the box colors go... stick with the old red cross box. Change the color on the yellow box altogether. It bears too much resemblance to the gold box.
  4. bingo86

    Let's Discuss Shaft!

    Can support attacks as well as defend its base in choke points. Identifying and targeting teams greatest threats to your flag and removing them first. Able to shoot the flies chasing your teammate that just captured the flag. Ramming opponents to block off access to a quick steal of your teams flag and in the case of a massed rush you just wait to shoot your opponent at a choke point. It usually gums up the massed attack. They don't have to ride across the field like the light brigade. Grab a couple of mines and protect your blind side. Boring to be planted in one area but yet very effective. Consider them heavy artillery and when used properly they add an additional dimension to the teams success.
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