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Leave your feedback about the new Downloadable Client
aassaa811 replied to theFiringHand in News Archive
Are you running it on an older computer? I have windows 10 as well and my computer isn't outdate...but it isn't new either. However, I'm experiencing only periodic lag and the loading page wasn't an issue for me. -
aassaa811 started following A whole bunch of updates are out! , Leave your feedback about the new Downloadable Client , [Issue 31] Maps That Once Were! II and 5 others
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Leave your feedback about the new Downloadable Client
aassaa811 replied to theFiringHand in News Archive
I downloaded the client and the game definitely loaded much faster. Gameplay is the same, although there are a few "lag triggers": Right when I respawn the game lags for a couple seconds, also when there are several freeze &/or firebird "shooting" the game lags. This might also be due to my computer, as TO was WAY too laggy in browser which is why I didn't use it. However, the client is definitely an upgrade. 10/10 -
Please bring Gallery back!!!! It seems so cool!!!
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To be honest, from the moment a machine-gun in Tanki online was mentioned, I thought, "That's stupid, we already have Twin." I followed that belief, until I decided to try it. I LOVED IT!! I haven't even micro-upgraded but it's very efficient. I like how paints protect you from self-damage, and also its long range. Almost every weapon in the game is efficient only in long or short range. If you haven't bought it you should.
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I agree, it is now more luck as to who catches the goldbox, and sometimes the golbox notification is instantly followed by: [player name] has taken the Gold Box This takes the excitement out of TO, Every time I saw the notification Gold Box will be Dropped, I love that rush of getting around the drop zone, and whatching the goldbox land close to me. What happened to that? I don't really understand the Crystal drop thing, where is goes directly to the battle fund; is it just that crystals are randomly put into the battle funds as you play? I think the game is developing very quickly and like that. I stopped playing for almost a month,(Since we cancelled our internet) and I barely recognized the game! Please bring Gold Box Rush Again.
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U sure All of them??? I think the only problem is that Smart Cool-Downs are "Tilted," What I mean by this is that they are kind of messed up and making the game unballanced.
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I don't understand the bad thing about it. The Unity will only be another version of Tanki online, but this version, The Flash Version, will still be available. Unity is simply so that TO has better graphics, nothing more. Sadly, as you mentioned, most computers can't handle Unity, and mine can't. :(
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Please be respectul. I half-agree, half-disagree to what you are saying. They did mess up a little on that, but Cool downs were meant to ballance the game between drug-buyers, and no-buyers. Before the update, if you bought drugs with real money...You were invincible, you could be twice as fast, strong, and as dangerous. Low on life? No problem, use one of the many First Aid Kits to heal yourself. How fair is that? No different than using cheats. This is meant to reduce that, although it still needs some work. There are some parts of it that make no sense. For example, if you use a mine, all drugs are disabled except double Speed(NO2). Why!??!?! I think Mines should have a Cool Down, so that you can't make a path of them, but should NOT disable any of the other drugs. I think Health should have a longer Cool Down time, but again, should not affect other drugs. The Doubles I agree should be disabled when you use one. Although it is still Very easy to get all three from pick-ups. I do feel bad for people who WASTED all that money on drugs, but it's their call, they decided to use that money on games, instead of something better. If you are a conservative drugger, like me, you don't mind the Cool Downs much, but I understand the issues and I do feel the problem. Please Fix Smart Cool-Downs!!!!!
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I dosagree, this improves it because yo have to, as the Devs said, rely more on skill." The only thing is that is makes no sense that when you use a mine, all supplies but speed boost are disabled. I think they should only disable the speed, armor, and power boosts. I dislike not being able to use health + double Armor to survive a group attack.
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You know what we need thought, We need to link the Tanki Online Forum with the actual game. This way, if you get messages on your Forum, you will be notified in the game. Probably not during a battle thought. Cool updates thought.
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THe thing about WASP is that it flips over WAY too easily, and when "shafted" or hit with another gun with har impact, if it isn't destroyed, it's easily flipped over. It's great for hit-and-runs thought.
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There's multiple videos about Parkour. Just go to YouTube and type "Tanki Online Parkour." Here's a Video from FLying Parkourists: In my opinion, Parkour is about being unique. There are several types of Parkour, The main ones are Building climbing and Jumps(or air flips.) In fact, I think those are the only ones. :p
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I thought of something similar as well, but not as opposite to isida. I was thinking that TO could ude a Mortar gun. For those that don't know , a mortar is a cannon-like weapon that shoots a projectile up to curve downward and pierce thick armor and cause massive destruction, they would be preety good for shooting people hiding behind walls or even small building
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Keep in mind that there is a cooldown timer for drugs, they can't use one right after the next. But I agree, since the First Aid Kits will work for a period of time. This cooldown time should be extended.
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I have one question. What happens when you flip over and MUST self-destruct? Isn't there a way to make it so that only when you jump off the map you lose points? Or when you have very little life left?