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Posts
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I'd like to thank all friends and opponents for the last 1 1/2 year of playing, however the fun is gone for me. To reach next rank will probably take me another year and I am not willing to invest that kind of time. The game has its favourable things, and some negatives, but I feel that Tanki management "suggests" an idea, and immediately implement that as being the idea that most players like most. I doubt this. So it's goodbye to the game, with regret I must say
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Having played the game in several maps, amongst others a CTF game on the losing site, I think that this suggested update again is in most players disadvantage. Comments of high ranked players that they like the suggested update is logical, because they always end up getting some crystals at the end of the game. But, If you are a player like I am, trying to get 1000 crystals a day with my strongest, I will not succeed and I am happy with the crystal boxes picked up. The nominated values should not be higher than 25 max, indeed I saw that 50 / 100 valued are fought over as much as a 1000 crystal drop, and players rather go for those boxes than for the flag. I must say, that I felt it a big improvement with the new update of parceldrops, however being disappointed before when the strength of the weapons was changed overnight (A long time ago, and still have not recovered from that) this daily player is considering to stop playing this game if this expetiment is implied. The stronger and multidrugging players will get all crystals, nothing for me to earn or even looking forward to earn and upgrade. If implied, I'd like to thank the players and wishing you all a great time with this game. If not implied, I'll see all players in battle and will enjoy the game as before.
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And again, Tanki sets het thunder back,by deducting points for selfdestruction. Only Thunder an Ricochet can selfdestroy, and with the update 270 again the thunder is victim. What's next, does the thunder get the force of a pea shooter ?
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My suggestion is to limit the parcels you can use in a battle, be it a maximum per timeperiod, or even per game. Indeed, as one of the previous correspondents wrote, some players are immediately starting with 2,3,4 pressed, without even knowing what they are up against.
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Gameplay for me reduced to collecting parcels, the 10 crystal ones , because you do not stand any chance against all druggers, and improved weapons. Hoping that in the rate I'm collecting the parcels will be able to improve a turrent around x-mas time, surely I won't buy any crystals if dev's decide to rebalance in a similar way.