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UPDATED - EN Community Livestream - Post your questions here
grmb replied to theFiringHand in News Archive
Striker will you at some point introduce an armour piercing option like with thunder i.e remove splash damage? Shorten the lock on time. -
Has potential but takes some getting used to imo little use in a short range map. I would like to see an option for an unaimed salvo- one you can fire without waiting to lock on that way you might be able to hit a fast moving target by leading it like you do with thuinder or smoky using the splash damage to good effect rather than needing a direct hit or take out a fast approaching firbird or isida before they get to you. Might help counteract having your aim knocked off (I use viking mainly) Bit like a Katyisha rocket launcher but withn only four missiles - fire an forget. Maybe if could actually hit with a single missile what I was aiming at I would feel differently though. Love the way it can often take ouit a titan or a mammoth with a single salvo
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Received my invite by e-mail, downloaded game can;'t get it to work. Went to help forum couldn't log in get tried forgotten password (just ib-n case) I gett the message "e-mail address not registered"n I can't ask my question on the correct forum hope you can help. Why is my e-mail address not registered when it must be A) because I did register and B) because I got the invite by e-mail.
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I use thunder a lot so I'm a bit ambovalent about the changes since the damage I cause to myself at close range is often more than the opponent is dealing. Firebird and isida are short range weapons up against a more powerful long range one It's possible to break isida's beam and keep far enough away to minimise splash damge of one's own thunder but you can't fire quickly enough having done so to knock them out they've closed in before you can fire again - a faster reload time would help. . How about an option to upgrade the hypothetical engine in the various hulls likes of viking and hunter? . If paints are euivalent to selecting type of armour why not type of engine. I'm a Computer illiterate dont know if that is possible. I have issues with the range of the likes of hammer, it's a short range low velocity scatter wepon whose damage should decrease exponentially with distance (IMO) yet it has a longer maximun damage range than vulcan - doesn't seem right. How about a weapon where you can select the type of projectile switch between thunder and smoky the equivalent of high explosive or high velocity armour piercing? .
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Dalmation and a collie--mountain biking!
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Thanks for the help - at first I thought it was sticky keys - new keyboard - but it's a fairly random occurrence a sticky key I thought it would happen all the time It's almost like someone else has control; for a few seconds. not happened for a while now so maybe it was just the new keys.
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grmb started following Loss of control
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I am having an odd problem. Sometimes the turret starts revolving of it's own volition. I can stop it eventually by pressing and holding down the z or x keys and then c and I get it back under control. Also sometimes this is combined with an inability to control the tank it just keeps moving and turning, pressing the arrow key in the opposite direction just stops it turning it seems to sort itself eventually but usually after I get destroyed. Most recently this happened when I was playing massacre but it has happened in all the games. Any idea what's up?
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I find the battles more intense as there are not people doing nothing except sit waiting for crystals. Maybe a bit fairer for those who sit and snipe and contribute a lot to the score but seldom able to collect crystals. Adding to the total score is good IMO but you should maybe think about awarding crystals to the losing side depending on their kill score or more experience points perhaps. Just played CTF game my team no flags but then we were outnumbered two and later three to one. Knew there was no chance against overwhelming odds but it was good fun and I need the practice.
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I like it. Used to annoy me when you saw other people collecting crystals you had generated by destroying other tanks or being destroyed yourself yet they were doing nothing to help win the game (and even more cyrstals) or in some cases knock you off bridges and the like so they could take the crysrtal and prevent you. The 100 crystal boxes were a nightmare IMO, everything stopped and played catch a falling crystal except the large tank parked on the spot took it anyway. On the other hand how else do new players like me get crystals? Being on the winning side is one way but there must surely be a way to reward players based on how well they are playing - maybe so many crystals for each tank destroyed as well as experience points? That would encourage players on losing teams to stay to the end rather than jack it in when it becomes obvious one side is dominant. Players on a CTF losing team with no flags gained have still played a part in the enjoyment - Remember with no opponents there are no experience points or crystals for enyone. On a personal note I would like top see more time limit games. Most of the time I can't play for hours on end, even a ten flag contest can be a couple of hours if the sides are evenly matched and with no chance to pick up crystals you leave with only the experience point hence my suggestion about crystals for each tank destroyed. Why the aniimosity towards new players? Any heavily armoured better weaponed tank has an advantage over a weaker opponent and you only get better by playing opponents better and better equiooped than you - you were all noobies once.
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I was in skyscrapers, halfway through on a winning team when I found myself alone, unable to pick up any boxes. Jumped off didn't destruct just floated, self destructed - nothing I had to close the browser and to get out. Lost all the points and crystals I would have got What happened? A fault in my computer, on the server or did someone hack in to the game for some reason?