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Pixelated graphics,Bad lag, graphics options missing from menu. please help
DESTRUKCO replied to Egamer104 in Archive
I had this problem and I couldn't find a way to fix it. It has something to do with Chrome though because when I played tanki on Microsoft Edge the graphics were perfectly fine. -
I quit because of the bad mission update.
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Arcade shots of shaft have lower damage per shot and longer reload per shot than thunder.
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I would like to see a updated guide of the shaft.
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With the new mission update where you can only complete missions in pro battles a select few missions have become very hard. I suggest that the collect boxes, capture flag/points, and finish first in battle missions be removed. All these missions rely heavily on drugs to complete them, especially the finish first in battle. Only the most dedicated free players will have the drugs to complete these missions, not everyone will have the time to complete them.
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That is the right way to play vulcan. You want to minimize the amount of self-damage. You don't go around in a Thunder and shoot right in front of someone, you back off to minimize the self damage, or just don't shoot at all if you are about to die.
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I am quitting tanki. Edit: Unless this is fixed
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But when the firebird get close it can hit multiple enemies at once and has a incredibly strong afterburn with the alteration. Also its clip reload is much faster than the shaft.
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Contest — 7 Magnums to give away and lots of prizes
DESTRUKCO replied to theFiringHand in Contests Archive
I made 515 kills on day 3 of the contest but I am not receiving any gold boxes. -
I've seen Youtube videos of the Magnum and it doesn't look too good.
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Oh, didn't see you had one. You have a lot of modules. Since you have 2 modules from shaft why are you still complaining about shafts? Keep in mind that a shaft has to charge for 4 full seconds before being able to one shot a medium. Even if the shaft was pre-charged it still takes about 3 seconds to turn from a ghost tank to a solid one. On most maps 3 seconds is more than enough time to get into cover unless you spawn on the outer edges of your base. I own the m4 shaft and when I play team battles most vikings are able to run away from my laser while they are still a ghost tank. The only way to get them is to camp in a place that can see the outer edges of the map and shoot them as they spawn. One shotting vikings is really only possible with a m4 shaft at our ranks, as shafts max sniping damage is equal to the health of a m4 viking and even 1 mess MU will mean that the viking survives the shaft shot. Bascially, what I am trying to say is that one shotting a viking with the shaft isn't easy as you might think in team battles, but I can tell you it is a lot easier in dm.
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Get a protection module if you hate shaft so much.
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Tanki should just change the MU system for m2-m4 to how it is for the m0's. Then refund all crystals spent on MU's. This is because MU's are massively overpriced from m2-m4.
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I think shaft is best.