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Everything posted by Timetoplaythegame_2
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Hey guys, it's a while since I've posted on the forum, here's a video from my first channel: https://www.youtube.com/watch?v=vkFFGv9lDpw and this is from my new channel: https://www.youtube.com/watch?v=N9-Ctz3qkIk Thank you for all your support, I miss you guys.
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Player refusing to cap flags to end the game
Timetoplaythegame_2 replied to Timetoplaythegame_2 in Player refusing to cap flags to end the game Game Violation Reports
Player theeuprising has been banned for a day. Reason: Deliberate inaction, helping the opposing team, against your own team, conspiracy with the players of the opposing team (sabotage) Reported to the tech support for temporary block -
Hey guys, I feel really proud and honoured, to be on this list, thank you for adding me; Yesterday I completed one of my super missions, and claimed the reward, this is the video -->
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This is so ridiculous, every game I join, there's a Group of tanks just sitting there pushing you, so they get the pick up
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I'm saying that the repair kit should go to who needs it the most, the tank with the least health, but if a teammate has the enemy flag, and they have low health, it should go them, the only time you can take the health, even if you're full, is when there's an enemy coming, then obviously, you take it, before they do
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the abuse of drugs has ruined the game, because it has become a game of drugs, but the fact that people concentrate on the pick ups instead of the actual aim of the game, is wrong, if before it was almost impossible to get a pick up, now it's just ridiculous, you have to fight your own teammates to get a pick up, if people were respectful, in the sense that, if there's already a teammate at the drop zone, or heaing for the drop zone, before me, I'm not going to push him of the map to get the pick up, if everyone thought like me, then it might work, but from what I've experienced, the pick up daily missions is a bad idea
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If you can complete the daily missions in a battle by yourself, that's just pointless, the idea of missions is that they are hard, and you have to work for them, which makes you want to play to complete them
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So you're in the game, you have the flag, but have low health, you rushing back to base, enemies shooting at you from behind, the health box is there, you're just about to get it, and a teammate takes it to complete his daily mission, you would be happy about that ?
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Dude this feature ruins the game, the game is for everyone low and high ranks, and even if I was playing on my high rank acc, and needed health, I can't get it because a teammate takes it to complete his daily mission, that's stupi d, the pick ups are made to help people, not cause a disadvantage, already before this update, people were taking health for no reason, and now they take it even more than before
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it's ruins the game, it's like the different size Crystal boxes, all sitting there fight over 100 crystals
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I like them too, but the pick up boxes is not a good idea
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Just tried out daily missions, I suggest very strongly that you base it only on xp, kills, and points, and not on collecting the pick up boxes, I was just in a game, everyone was just sitting at the pick ups, not even going for the flag, people taking the health even though they don't need it, teammates fighting for the pick ups, they were acting like it was the gold box, all sitting there ready to jump into action, when the health box was coming down, remove from the missions, collecting pick ups, everything else is perfect
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Just tried out daily missions, I suggest very strongly that you base it only on xp, kills, and points, and not on collecting the pick up boxes, I was just in a game, everyone was just sitting at the pick ups, not even going for the flag, people taking the health even though they don't need it, teammates fighting for the pick ups, they were acting like it was the gold box, all sitting there ready to jump into action, when the health box was coming down, remove from the missions, collecting pick ups, everything else is perfect
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Hey everyone, it's nice to have some people come by, hope you're all well
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Hello, I recorded this person using the fly hack, I'm only going to upload a shot part of the video, because it takes too long to upload the full video, you can clearly see the person jumping mid air on top of the hanger roof, then jumped down, player name: Egzetic_1 if you need more evidence I will upload the whole video, but I think this is enough to realise that it's the fly hack delete
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Pushing Without Reason
Timetoplaythegame_2 replied to Timetoplaythegame_2 in Pushing Without Reason Game Violation Reports
I had just joined this game, did nothing wrong, the person with mammoth started pushing me, and as you saw, got me killed, then tried to push me off so I had to leave, this isn't fair, it's bullying, I want this person to be punished, player name: Anders77, if you stop the video at 18 sec you can see the name clearly this is the link to the video delete when you read this please message me I want to know that you read it and saw it, thank you -
It's definitely different :P
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Unfortunately when they changed the game settings this concept kinda died down, but people are still free to meet and arrange games, if it's 2 people, they can put the battle limit to 2 people, so no one else can join, keep trying, or just ask people directly on the lobby, or make a topic of your own, from Time.
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Let's discuss the updated system for earlier battle finish
Timetoplaythegame_2 replied to semyonkirov in News Archive
This update hasn't helped one bit, people still get 30 or 40 flags in 15 min games, it should make things balanced, between supply users and those who don't have any or don't like to use them, so that everyone has a fair chance -
The xp cards work in every battle mode, but only for your xp, so if you play DM you get 10 points in the game, but with 50% you 15 xp, you play CTF you get 10 points in the game, 50% you 15 xp, hope that helps :)
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If you're being sincere, thank you
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Yes, from distance, unless you use it with power ups, and have armour and can press health, which is something that I don't do
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If thunder has to have that impediment, then other turrets should have it too, for example, when shooting with freeze of firebird, you can't drive forward, smoky is a great turret, the repetition is too slow until you get to m2 and above, and the damage is low, unless you get a critical, and of course you don't always get a critical, meaning, that you can't get too close to the enemy, because it takes time to do damage, compared to the other turrets, if the critical chance was increased or the repetition became faster, you could definitely go more into the concentration of the battle
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Many times when battling someone that uses thunder, even though you took most of their health, they shoot close to you, and what happens is, they end up getting a kill on you, but they self destruct, this issue has to be resolved, and one way to resolve it would be to remove the self damage, I think it would become a better turret, you could do much more with it, instead of always having to keep a distance, of course I speak from both aspects, using and facing, the turret, people do it all the time, when a thunder comes up, they stay close because they know if you shoot you will take damage, and could kill you easier, or at least get you killed before you kill them by self destruct, I feel that the developers and designers should consider reviewing, discussing, and doing some testing, maybe on the test server, a couple of days with no self damage, and see what people have to say about it, ricochet has the self damage too, but it happens very rarely that you get hit with your own shot, and that leaves Vulcan, which gives you damage when the load bar reaches the end, which at times can be annoying, but you can go anywhere, and not have to worry about the shots giving you damage, which is already better, also, the reload on Vulcan is really fast, it loads the second you stop shooting, so once people get used to it, they'll be able to shoot stop, shoot stop, with a speed and fluidity that won't be much of an impediment, that's how I feel about this topic, sorry for typing a lot, but it's necessary to get the point across. From Time
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