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TriggerhappyJoe

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  1. TriggerhappyJoe

    TO Insider Series: Meet Vladimir Kovtun

    Very impressed with your work. Its a great game. This is very well done! The only thing I can think of to suggest is an occasional "campaign" scenario. Thinking of WW2-BGE, but of course with Ti sized battlefields and tanks only. In other words, a series of battles where the battles make a difference in an overall campaign, with an objective to capture to win the "war" which might take even a few days or a week. So borrowing the strategic map concept from WW2-BGE (on a much smaller scale), both sides start the "war" in the middle of the series. Losing pushes back toward your own HQ each time, winning advances toward opponent HQ map. If an opponent wins a HQ map, they win the "war" Blue HQ map - map 1 - map 2 - map 3 - [center map] - map 3 - map 2 - map 1 - Red HQ map Such battles could be limited on time of day, or days of the week, so the battle isn't "won" at 2 AM in your country while you are sleeping (ha). Just some ideas. The game is fine like it is, its just me... i like objectives, which is one reason why i prefer "Capture the Flag" condition best of the options, and I also like the Control Spots scenarios but I don't see them played much. Its fun to have something to defend, and something to capture because it requires teamwork and coordinated efforts to win. Congradulations on a great game! I enjoy it a lot. TriggerHappyJoe
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