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do you think they will keep the shaft laser? 2
sailing_monkey replied to sailing_monkey in do you think they will keep the shaft laser? 2 Archive
i posted this because there has been mixed feedback on the shaft experiment both positive and negative. tell me what you think it is number 2 because some moderator going by the name of hazel rah closed my last topic my personal views are that they should not -
they will not change it though because it is the main gun used in star ladder
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do you meen only allowing shafts in to curtain battles if so that would be easy
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do you think they will keep the shaft laser?
sailing_monkey replied to sailing_monkey in do you think they will keep the shaft laser? Archive
i posted this because there has been mixed feedback on the shaft experiment both positive and negative. tell me what you think -
so does shaft
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i agree the update has ruined the shaft
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i never said railgun was op i was simply puting forward a question
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hi i wanted to start this topic as with the resent update for shaft there has been a lot of criticism of the rail gun as being over powered and that it needs some kind of disadvantage to. so please do post what you think below
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sailing_monkey started following rail guns over powered?
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i love the spotting scope idea
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how about reducing the power of railgun or/and (prefrubly) increasing reload time
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looks-great scare factor-great concealing- very poor many it would be better if it was just a red dot not a laser beam as what i love to do with a shaft if hide behind trees where others can not see me but if theres a massive beam coming out it is kind of useless. so i would prefer it if it was just a red dot and make it so you can turn it on and off
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