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NoBodyUKnow70

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  1. NoBodyUKnow70

    omarmohammed_3000 flyhacking

    omarmohammed_3000 flyhacking delete The first minute and the last minute show fly hacking clearly. Check about 30 seconds starting at 0:35. About 2:20, he laughs about it. He's in midair at about 5:40 for a few seconds. In the last minute, starting around 8:25, he drags himself atop the tall tower. Clearly fly-hacking.
  2. Has no one else noticed this? I see one other comment. What does the statement about weight category mean?
  3. Please elaborate: Now, irrespective of the rank, players will be facing opponents of the same weight category. What does that quote from the head post mean? What weight restrictions? Was it a typo?
  4. When I started, I determined to use original smokey-hunter they gave me and not buy. I still use smoky-hunter, and I've bought no crystals. As Seymon commented in an interview long ago, playing without buying still lets you get everything you want, as long as you are patient, and hopefully I'm developing extra skill. Playing since the update is quite significantly different. It is much harder to deflect shots. Perhaps I can learn to compensate, but so far, I just die more. This update hurts. It changes how the game is played. It adds nothing and takes away much. If impact against turrets was the problem, why not change that? Why take impact from the impact guns? Couldn't the turret sides be sloped, at least mathematically? With a slope, the impact force will mostly be vectored down. It will not tend to flip. Besides, what is the big deal with flipping? If you drive hornet, you must expect to flip. Hornet was your choice. Deal with it.
  5. NoBodyUKnow70

    Servers divided by ranks

    Seems to work. Seems to be a worthwhile update.
  6. Lopsided battles seem to still be happening. Score is not the only indicator. Flags/deaths/CP-points need to be factored in. Something isn't right yet. However, I do like the idea. Good job.
  7. NoBodyUKnow70

    50% off Supplies and Passes for 24 hours

    No need to encourage heavy supplies users. The drugging problem is not fixed. Smart cooldowns helped, the match time change might help, but there needs to be an overall timer that increases with supplies use. It needs to apply to all supplies use, and it needs to NOT reset at respawn. It will increase with supplies use, and decrease while supplies are not used. That might even it. That might make it seem I can compete without supplies at all times.
  8. NoBodyUKnow70

    New turret already in the game!

    I'm not sure what can be done about it, but I keep seeing hammers on my teams that seem to think shooting teammates is more important than shooting enemy. They seem to want to flip teammates. Or just knock off their shots. It is nonsense. Absolute childishness.
  9. NoBodyUKnow70

    More updates to the battle list

    Can you not add sort buttons to the battle-mode filter buttons? Sort by battle mode, sort by map, sort by time, sort by time remaining, sort by highest rank in the match, sort by lowest rank in match, and the like.
  10. NoBodyUKnow70

    More updates to the battle list

    I'm glad people seem to like it, but I see it as totally pointless. Very little change. Just cosmetic. Mostly tossing the angry dogs a bone to quiet them for a moment. Personally, I found the new battle list format more aesthetic and informative the way it was before this update. Bring back the free private battles, and add selectable tags (such as XP) to the battle titles.
  11. NoBodyUKnow70

    Smart Cooldowns coming soon!

    I have five double power. Wow, thanks for the bonus. I spend my crystals on my tank, not supplies. I use what I get in bonus. So, I never have more than a few of anything. Nonbuyers at lower ranks will get nearly nothing from this. Buyers get a huge bonus, some bonus will be almost unimaginable. It just doesn't seem right.
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