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Posts
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Everything posted by Zenyth
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Raurkela (India)
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Unlimited internet >.<
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RIP crystal boxes, I loved them! Great article!
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I use Chrome but I have Firefox as secondary browser so no problem for me.
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Hammer combo and Railgun combo can be devastating. Also Twins or Freeze/Firebird combo is good.
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What would you choose if you could have the option for something being XT?
Zenyth replied to DJHerobrine1 in Archive
Vulcan or Freeze XT and Hunter/Titan XT -
You cannot compare DPS of short-range and long-range turrets though..
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Yeah, Isida isn't so famous at certain ranks.
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LOL, your opinion is heavily biased. Literally ALL GUNS depend on the map, try using Shaft in Alexandrovsk or Serpuhov, pretty favorable, but cluttered map, never. Use Vulcan in Rio, it can rule along the flanks, but try it out in Sandbox, it will fail...aren't these examples enough? Maps are always an influential factor in any gun's gameplay. Railgun might be better and historic, but it's time to #SayNoToRacism among turrets.
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M3 Hunter and M0 Hammer
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Commander
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I reach the zenith of everything, everytime. I'm 101% sure of that.
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Pretty cool idea but I think there should be amoke instead of a white flash and you ahould call it a smoke bomb. Secondly it should be disabled when the gold box falls. It ahould not totally impair the vision of a tanker in its radius but instead blur his screen with small fragments, ash and smoke. To compensate for this it should have minor damage, a alightly higher range, time of around 3 seconds and of course the remote detonation is already a plus point. Edit: Also its smoke should be visible from a considerable diatance away.
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Okay I agree about the time frame of kills changing due to range..also I did not say that you had that "Railgun needs more skill" viewppint, I was talking about other people.To overcome the range issue, we can have Shaft formats. I will be ready to test such a format with a volunteer.
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I know that a format doesn't get accepted to the game right away, it requires extensive popularity similar to XP or BP. But, its a relative concept when people say Railgun requires a decent amount of skill, and is the hardest turret to master...I think all turrets are tricky to wield in their own specific way, and formats should be applicable to many turrets, not just one. Railgun takes 2 shots to kill a normal Hornet, but then even a Vulcan takes a specific short amount of firing to get a Hornet killed. It isn't too long, when we take the firing to be continuous, it would nearly match the time that a Railgun takes to fire two shots if we include the time in between them. New formats just need the publicity and the developers should support it and help propagate it, because right now we cannot rename battles and it would be really hard to implement a new format without it being official.
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Can't test daily missions yet because of lag problems..but I'm sure a large chunk of the players will use mults or camp on the drops.
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IKR. We'll have to adjust to the changes.
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No doubt. But, other guns don't suck just because they don't have enough fandom to match the railgun. Nobody is discussing about railgun updates..
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I learnt to drive backwards from table-toppers at lower ranks. It was difficult to master at first but, now it feels like nothing. I also learnt how to hold an advantage with Smoky and Railgun shots behind cover while driving backwards..it is natural now. I guess it also makes you look a bit intimidating and skilful.
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