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Posts
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Everything posted by betta115
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I respectfully disagree with you. This sort of thing was tested out in Tanki X, it was a complete disaster and now Tanki X is closing partly because of it. Instead of "punishing" people for quitting first think about WHY they are quitting (or not helping). The reason is simply - in MM unless you place in the top 3 on your team, you get virtually nothing. So if you have a rough start to a battle why stay? I certain wouldn't. Not only would I not recieve any reward for staying but I have no real loyalty to the team because matches stop and start so fast. - Not to mention the fact that you are competing against your teammates for stars and rewards. Problems such as this will be either partly fixed or at least reduced by my proposal up above. -l3etta115
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Greetings I am an old player of the game and I have noticed many things wrong with matchmaking. I realize the developers will only take some ideas into consideration, so I will only state few of my ideas. Problem: MM has completely destroyed all teamwork in tanki. I have seen countless instances where players not only refuse to help their fellow teammates out, but actively work against them. In old tanki, these selfish players would simply wait around for their teammate with the enemy flag to get destroyed and then take the flag from them to score points. In MM, it is much worse. Not only do players stand around waiting for teammates to die, but they also intentionally block their path and make sure their teammates fail. This kind of sabotage against fellow teammates isn't a one-time incident, I see it in nearly EVERY MM battle, and it is a major reason why I have quite playing MM all together. Teammates are supposed to care about and help each other - such as in old tanki. Now I will explain the reason why they are doing this. Personally, I do not entirely blame these players for their actions - a large part of the reason they do this is because the challenge systems forces players to compete AGAINST there teammates for stars, not work with them. Solution: Obviously, something needs to be done about this. I have carefully thought about how tanki can quickly and easily rectify this issue. Generally speaking, the number of stars a person gets is determined in a similar manner as the amount of crystals you earn. The most simply solution I could come up with is the following: 1) Completely abolish the position factor in determining how many stars a person earns in a battle. - Fixes team sabotage, as attacking your teammates will no longer benefit you. 2) The number of stars you get is determined by two factors: Your raw score in a battle, and bonus determined by how much your team won (if your team won - if not, you get no bonus). - This causes players to want to help their team as much as possible (as it benefits you) and obtain as high a score as possible. 3) Examples of raw-score: 0-74 points = 0 stars, 75-200 points = 1 star, 201-350 points = 2 stars, 351-500 points = 3 stars, 501-700 points = 4 stars, and 701+ points = 5 stars 4) Following your raw number of points (which solely depends upon your score) you receive a "star bonus" depending how well your team performed. - Note: if your team loses, you cannot lose any stars from your raw score Examples: If the two teams tie i.e. 1-1, everyone gets 1.1x bonus stars (rounding up), if the ratio between two teams is 1.5-1 or less, than the winning team gets a 1.25x bonus. If the ratio is 2-1 or less but greater than 1.5-1, the winning team gets a 1.5x bonus. If the ratio is 3-1 or less (but greater than 2-1) the winning team gets a 1.75 bonus. And finally if the ratio is greater than 3-1, the winning team gets a 2x bonus. I hope the developers will review this and implement it into the next challenge. - l3etta115
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(eiπ +30.3)/12.712312
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[Forum Game] The player with no like on his/her post wins.
betta115 replied to Dawn.of.Legend in Forum Games
There is nothing here -
They gave me a friend once... I killed him
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Just one question... why does shaft's ARCADE mode do more damage then smoky's regular damage? R.I.P. smoky?
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R.I.P. smoky Reload (M3+) Damage (M3+) Smoky 1.5sec 420-650, critical 800 Shaft (arcade) 1.5sec 660-750 Who needs smoky when shaft is far better with its arcade shots? (Without mentioning that shaft can snipe, but smoky can't). (If this is not re-balanced I will host a funeral for smoky with some of my friends).
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Same thing with me I did kills but didn't get the 3 containers for turn and most importantly the 20 containers for the bonus!
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Help me!!!!!!! This turn (Turn 3, strategy phase), I made 250+ kills yesterday(the day of turn 3 strategy phase) but it didn't count my kills for some reason.I later realized that the first 2 times I had the faction paint equipped but this time I didnt' and so it didn't count my kills even thought it never said in the war heralds that you had to equip it, it only said you had to buy it. Every time I made 200 kills with faction paint equipped it counted but the one time I had it but not equipped (cause I was all excited about my new potter paint from containers) it didn't count my 250+ kills that I made. Please fix this somebody or I will end up cheated out of 23 containers because in this turn my faction (RU) is attacking a 20 bonus territory!!!
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But how can you tell who has the tastiest cake without tasting it? (Does the feeling you get of seeing the cake taste good and that how you taste it?)
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Goodbye All, I saw a gold the other day, In a map far, far away, But as I went under it, And my tank could finally sit, It just flew up, up and away. And now I will quit, So much for my new kit, Because that gold flew far away, This is all that I will say, "I QUIT!!!!!!!!!!!!!!!!!!!!" See Ya, (Not) Tomorrow
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New bugs discovered after the Critical Error was disabled
betta115 replied to theFiringHand in News Archive
There is a bug with firebird alteration "compact tanks". What this is (is) that I bought it with m2 firebird, and so I do max burn damage at 190,180,170... down to 1 (after 20sec) so 20sec burn time because of 1.5 times temperature limit alteration. I bought m3 with 4/20 micro upgrades but I still do the same burn damage and same max temperature and same burn time with the alteration as an m2 firebird, even though it should be more probably because as I upgrade my firebird it doesn't update to increase max temperature and burn time as I increase them please fix this. -
Great deals on paints for lower ranks everyone else, gets nothing
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please read my post on Page 95 (Towards bottom)
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Glad to be of service
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REAL good news The benefit of this Fellow tankers, right now is your chance to buy blue, red and orange paints at 90% off best deal you will find and white & black at 50% off better hurry who knows when it will expire. :ph34r:
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Best "Deal" Yet You can now buy Mary* ** paint for a small 100,000 crystals ^_^. Which is 93,500 crystals more or 15.38461538461538 times the former price of 6,500 crystals. :o {Here is an even better deal} Safari* ** paint for 25 times exactly its former price* :unsure: [*Not to Mention that neither one of them has any protections] [**Protections sold separately, Good Luck Finding Them!] :P
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More great news: You can buy paints for 500,000 crystals nearly twice the price of an M3 Ricochet, and all it does is give you "good" looks!
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Paints are far more expensive. Great news! you can now by Zeus paint and it's protection at 3 times the regular rate (Each sold separately).
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Yeah you listened to my comment! ^_^