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Vic-Viper

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  1. Vic-Viper

    Paint Separation Update

    Although I enjoy the change for what it is, the update feels unfinished and rough. Now all that needs to be done is to re-scale the prices on paints so that they are sensible. Which, as I understand it, is already being considered. Many people are accusing this update as being a crystal trap; which, the only currently unfair prices are purely for cosmetics, so that doesn't make too much sense. -- Anyway, most of the controversy seems overblown and unnecessary. But, there is a fine line in game development where the intentions turn from the art and fun of the game, and towards the money alone. I think Tanki is far from that point, but even then I can understand how some are willing to jump all over Tanki's death. All in all the new updates have been good conceptually, but have been somewhat lacking in practice. My only wish is that the developers would take their time and make sure that everything is balanced and fine-tuned before release. As the saying goes: "The costumer is always right." So if people don't like the new changes, they simply leave and hurt business. If the goal is to improve the game; then they should at least listen to the players. I'm not saying that they haven't. In fact, they have some of the best available communications with players out there. Despite this, updates always seem to drive players away. I, myself, am usually passive to them, as they all seem to be very moderate. But people will always hate change just for the sake of hating change. The same problems cropped up throughout 2014-15 when drugs were nerfed and gold boxes were fixed. Heh, people went ballistic when crystal boxes were removed. My point is, that this is probably going to tun out harmless and people will get used to it. As always. Oh, and sorry for the text wall.
  2. Vic-Viper

    Ideas for Turrets!

    Great idea, what about splash damage? Also, I think I have thought of a name for it: The Mortar.
  3. Vic-Viper

    Join the experiment with crystal drops

    I think some of us <_< are overreacting. After all, it is just an experiment. If it does not work out it can simply be terminated. Personally, I think it's a good idea, people talk about this forcing players to buy crystals but I gain most of them while going on a marathon of rigorous team battles to gain the battle fund so having ALL the crystals on the battlefield (normally left to the campers to run after, only for them to be mowed down by shafts in the process) are going into the fund towards their rightful owners. With the battle fund growing quickly and evermore large more Gold Boxes will be dropped which leads to you guessed it: MORE FREE CRYSTALS. That's not all, Gold Boxes will be dropped immediately after the alert meaning no more standing dumbfounded, wondering when it will happen. ~Vic-Viper~
  4. I guess I'm unique, because I actually use shaft to knock the other hiding snipers, clearing the way for my close-range friendly teammates to cross the field without being shot for a one-hit kill. It really shouldn't be taken out, heck, it's not even a question! Because again with that, the game would be unbalanced. Think about it, without shaft all the little annoying wasps and hornets would be relentlessly flooding your stronghold because too many were able to get past the actual battlefield. And talk about the skill required, I mean a noob shaft-user would sit out in the open thinking they're invincible while an experienced one would avoid major firefights changing vantage points every now and then and scoping quickly and efficiently. I personally view this argument as someone complaining about a gun they don't fully understand or appreciate. ~Vic-Viper~
  5. Vic-Viper

    How to sell your paints or items as an M0

    I agree as well, and just like many others I have found myself thinking of this same thing. Although I think it should have a backup system to avoid destroying your account as a newbie. Like, say "You can sell anything but your default (Smoky,Hunter,Green,Holiday)" It is an important detail that you can only sell them when they're M0 because by the time you buy M1 if you wanted to sell it you would of thought of that by then. And another thing, unlike other games I believe it should be necessary to refund, in full for a sale (seeing that obviously no one's buying it. This would include Original price and all crystals invested in micro-upgrades. This isn't a matter of fair-unfair but more of just making it easier for a player to fix his/her mistakes. Overall, a great idea. Sadly this most likely isn't going to be considered seeing how this general topic is mentioned in the Ideas and Suggestions Rules. ~Vic-Viper~
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