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papavansim

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Everything posted by papavansim

  1. papavansim

    Paint Separation Update

    If you buy a protection M0, say 5000, can you upgrade to the next M1 and pay 25000 or do you have to pay the full 30000 again? Tiny detail, if I now play tanki, I have to investigate in the garage what protections I am wearing (if any and yes I forget). Next to the R key is the T key, can the screen show me what protection I have myself? Or some other way of finding out about me while playing? Previously I knew because the colour of my paint but now I never know. Another thingie, the profiles now only show turrets and hulls, but don't show paints/protections. You can not even see the current tank configuration anymore. I assume this is on the to do list?
  2. papavansim

    Paint Separation Update

    I like the split in protection and looks. I only don't understand why. Maybe you can separate the turret look and what it does as well, like a hammer suddenly shoots a railgun beam :-) Or a bend in my smokey turret and it still shoots straight. Or t-key does fire and y-key does freezing. So many changes are still possible. You can always put a sign above the tank to explain. I don't like that there is now old and new mixed. Some people can have modules up to 50% protection (yep, costs to upgrade), and others are not able to do something like that. Some have at low level a very high protection ability already, that others might be able to buy at much higher ranks. And a bit strange paint is in the kits, but protection is not. Why don't you value all the old paints and stuff, and give people the option to sell or trade for the new paints/protections? Then everyone is using the same again. You could even put date for that.
  3. papavansim

    Ask Me Anything!

    I was in this game mode where time was not clear. Large amount of crystals gathered. Time setting like four figures and two zero's included: 0-89 0-9 or something that looks like this. I don't understand how long such a game will continue so leave. Do you know how this works?
  4. papavansim

    Premium Accounts are in the game!

    Get premium players out of non premium player games plz. I don't see why you would want to buy an advantage in a game (nothing less than a cheat or a fraud). Or just say clearly you don't want free play in the game anymore.
  5. I agree there should be choices available what turrets and hulls can join a battle. And not only pro battle. I find Tanki becoming terribly boring, it is awfully difficult to find an interesting game to join. Lots of games are so unbalanced (like CP score 11-150 and at least one less player on the loosing side, or CTF score 0-20). Restrictions on turrets/hulls could help. A restriction that if loosing and winning team have the same number of members, you can only join the loosing team (i mentioned that before). An alternative for a turret/hull choice per battle could be to create a team-option. Per map, tanki puts together an interesting selection of turrets/hulls (like with some of the competition modes) that each side has to fill. You will have to play a lot more on skill and don't run the risk that a game is dominated just because one side picks out all the same type of gun. Or that your nice fast pace small hull game shooting around corners suddenly becomes a static big hull game. Or vice versa. Maybe even a very basic version would be fun: a one turret only choice. Just wanted to say I liked to play tanki, but not so much anymore. The unbalanced games certainly have to do with that. (And funny tanki players always talk about noobs in the game as if they are spoilers, because we all are noobs as I see it).
  6. Same experiences. They call it lag but I think lag is an easy way out. Lag means the railgunner has, on his computer, turned the corner as well and shot you there. Once your dead it leaves you alone though :-D
  7. papavansim

    Gameplay Ideas and Suggestions!

    Good point, if you are winning and half your team abandons you, you should loose the game. Not sure if I was clear, if a loosing team has 3 and a winning team has 3 members. You will see the winning team gets the 4th member quickly and the loosing team falls further behind. If you see a loosing team of 3 battling a winning team of 4, you cannot join the winning team, very good. But if you join the loosing team you will most often see the winning team gathers another member quickly. Loosing team 4 against winning team 5 still one behind. I propose that if a loosing team has 3 members and a winning team has 3, you can join the loosing team but not the winning team. As soon as the loosing team has one more member, you can again join the winning team again as well.
  8. papavansim

    Gameplay Ideas and Suggestions!

    Suggestion: no one can enter/help/profit by entering the winners side. As long as you are in advance in a battle, no new team members are allowed. I think this would make a better game. There are so many games where I see the losing team having at least two team members less. It is even no fun winning such a game. And if you look in the play lists there are a huge amount of games that got unbalanced so far it is no option to join them.
  9. papavansim

    Let's Discuss Isida!

    I would like to have choices with the creation of a game, what hulls and/or turrets are 'allowed' and/or how many. On large maps it would be nice to have the same balance in weapons on both teams so you could really play tactics instead of trying to blast your way through a number of oponents. The latter is how the game feels to me. If I meet two or more quick isida in a game healing each other all the time it makes no sense playing and I am off. Still like the beginning of an account the best, everyone only owning a smoky so you really have to think about position and aim.
  10. papavansim

    Let's Discuss Supplies!

    I leave the game if people drug all the time. The drug users will win the game so why play the game at all? It would certainly be nice to have a free drug free option with all the maps. It was a delight to play a pro game without drugs and people turning up. But that is too incidental the occasion even if you do have a pro pass. If everyone would constantly (buy and) use drugs I would quit tanki. Yes I do use what I get. The game is quite impossible if you have zero.
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