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Kerry369

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  1. Kerry369

    What to buy? Which is better?

    At the WO ranks, gold boxes are actually really hard to catch. Unlike the "no-killing" period that we get at higher ranks, you end up dead before you even get close to the gold. With the repair kit changes, it really depends on luck :P
  2. Kerry369

    Chat Violation

    Before the creation of the post read *** GAME VIOLATIONS SECTION RULES ***
  3. Kerry369

    Let's Discuss Protection Modules

    Is there a topic similar to this: http://en.tankiforum.com/index.php?showtopic=302521 but like for modules?
  4. Can you win in both overall and individual?
  5. What do you do if someone copies and pastes your work? I mean like I have my post here: http://en.tankiforum.com/index.php?showtopic=297527&p=6215730, three posts later, there is skeleton368, with his post: http://en.tankiforum.com/index.php?showtopic=297527&p=6216072 who pretty much copy and pasted, make some minor edits and the posted.
  6. This is a guide to the map Fort Knox. Fort Knox is a medium sized map that allows up to 7 players per team. It features all the modes. For easier understanding, I will be using the red team as my perspective for team based modes. (Unable to find a birds eye view of the map so I just used one with gold box locations, source: http://en.tankiforum.com/index.php?showtopic=234421; if you are able to find a better image, please pm me.) Deathmatch For Deathmatch, I would highly recommend camping, or taking control a corner or edge of the map. This map has plenty of obstacles to hid behind. Mounting a medium range weapon, you will be able to pick off enemies quickly. Heavy medium hulls are both viable as you often spawn at locations with lots of cover. Team Deathmatch When you play Team Deathmatch, generally you should take control of your side, this would be the east side. Make sure to eliminate any enemies that pass the vertical wall. Up north, generally you want a medium ranged combinations to close off that choke point; weapons include Twins, Smoky, Vulcan (generally infinite ammo and is able to confront short range turrets); this position should be covered with a heavy hull. In the south-east section, you would want two or more Isidas to cover the middle gap as well as heal teammates. Medium hulls provide the hp and mobility for this role. In order to make pushes, you would want medium to long range weapons along the southern ramp in order to make pushes into the middle. If your team is able to take control of the center area, they you should have Railguns, Shafts, Thunders or Magnums on the high grounds of your side. Capture the Flag You would want to take control the map as well. Everything to help defend is covered in Team Deathmatch Section. Due to the amount of cover in this map, flag pushes only require close and medium range weapons. Strong pushes include Hammer, Smoky, Thunder, Ricochet and Viking; Isida and Viking for healing; and a few tanks for cover, such as Firebird, Freeze or high knock back turrets on a suicidal mission to help the flag carrier out. For defending the flag, you want your two or more Isidas; a Freeze and Hunter; and your good old Vulcan, Twins or Smoky/Mammoth to sit on the flag. Control Points Similar to Team Deathmatch you want to continuously make pushes in order to gain more points. I would suggest that you place a heavy hull with a Vulcan on points that you have already captured. Additional tips Isidas are very powerful on this map due to the surplus of cover. The multiple small choke points (ramps and wholes in the wall) allow for great mine placement. Magnum is really effective due to the multiple height differences. Ricochet, hammer and thunder are effective by being able to hit hidden enemies. Ramming enemies at ramps is useful for flipping them. Great Combos Isida and Viking - Healer Vulcan and Titian - For zoning Smoky and Mammoth - Blocking/Flag camping Hammer and Viking - Flag carrier Freeze and Hunter - Flag defense Thunder/Smoky/Railgun/Ricochet and Hunter/Viking/Dictator - Midfield Magnum and Hunter/Viking/Dictator - Support
  7. Kerry369

    What to buy? Which is better?

    I think you should probably just purchase a kit. Since getting an early m2 is a big power spike.
  8. Kerry369

    Bugs and Glitches Reports [Closed]

    https://ibb.co/j9dK9a Scoreboard glitch. I'm not too sure if I got the crystals or not, I think I did. It may just be my side.
  9. Kerry369

    THE GAME: winners

    So what is the answer to day 6? titan or titanium vote!
  10. Kerry369

    Let's discuss Masters of Parkour

    Can you give the crystals to another player that didn't participate in the parkour? Can you give the paint to another player that didn't participate in the parkour? You won't get the paint or the crystals, just give it to another player. Even if the don't have the paint.
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