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dataDyne

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Everything posted by dataDyne

  1. dataDyne

    Biggest Druggers

    Drugging ruined Tanki. I haven't played for a year.. so I check the game out and yep it's still the same: 1. One team is dominating and full of druggers who mash the DP/DA keys 2. Other team is full of afkers/newbs and maybe 1 player is trying to win and get flags 3. The one pro is overwhelmed by all the druggers (like 5 vs 1) and leaves 90% of matches are one-sided like this. While the "shift" (overdrive is it called?) doesn't help because the druggers can ALSO abuse this for extra super duper mega drugging. I've said it before and I'll say it again: Drugging needs to be removed. Period. It's "Press 2 Win". Supplies on the ground are ok, it rewards tactical play. But "Press this button to be invincible" requires no skill whatsoever. Try to play with skill, not drugs
  2. dataDyne

    Thunder and Smoky icons are switched

    The new kill messages in the top right has turret icons, but the Thunder and Smoky ones are incorrect. Smoky has a 'thunder' icon and Thunder has the orange 'splash' icon
  3. dataDyne

    Problem with Shaft?

    Any news from the developers? I asked 2 mods and they both said "It will be forwarded". Cooper also in this thread said it will be passed on, so why isn't the glitch fixed yet? It has been 5 days after the rebalance and still nothing. A turret is not working correctly, DO SOMETHING! All Shaft players suffer from this bug that makes you do 0 damage when you need to make an important kill (like a flag carrier).
  4. dataDyne

    Let's Discuss Smoky!

    Anyone used Smoky's alternate mode? How is it?
  5. dataDyne

    Let's Discuss Smoky!

    If you like Hornet and plan to use it for a long time (like with Railgun) then it's a good idea.
  6. dataDyne

    Is skill needed for this game?

    Not sure this guy knows how forums work. Oh well, kids new to the internet that only know about Facebook and Twitter.
  7. dataDyne

    Is skill needed for this game?

    They add nothing to the game but force others to drug too. There's no skill or interesting tactics involved. Boxes are less important in drug wars than in no-drug matches. This is common sense. Thousands of drugs to use = spam 1,2,3,4 Limited drugs = using your brain I've seen it happen at Colonel~Brigadier rank. A Raiden kit with double power and doesn't turn turret. For everyone. This is not an argument. I've already explained why PRO Pass doesn't work. And I find it funny you call me a noob when your K/D is lower than mine. You can buy drugs but you can't buy skills. :) I said bad game design, not a bad game. I know English is not your first language, but atleast try. Many good games still have issues that can be improved. We all want a game we love to be better, to iron out bugs, glitches and unbalanced things. It's not so much about price as it is about availability. No-drug standard battles are tucked away and hidden in a dumb system (PRO pass) that most people 1. don't know/care about 2. don't want to spend 5000 crystals for (It's cheap for me, I'm talking about most people in the game) 3. even if they like and buy it, will most likely play Parkour and XP/BP. "Do you want a balanced and fair game? Pay for it!" -Tanki Online If you think this is a good system, you don't know anything. I like having a good game. I can easily win with drugs, but that's not fun. Drugging and spawnkilling the enemy team is akin to beating a baby. You: 1.20 K/D Me: 2.83 K/D Pretty sure I'm succesfull and way better than you are. Most players hate drugs. Nerfing drugs makes the players happy. So in your mind; balance and happy players = bad? You are afraid that without drugs it will be revealed how bad you are at this game. :D
  8. dataDyne

    Is skill needed for this game?

    So you admit your calculations are flawed, because it doesn't apply to the entire playerbase. 80% of both teams drugging? Generalissimos are not 80% of the game. And that drugger will have a significant advantage over everyone else. He got an advantage not through skill, but just pressing a button. You can train a monkey to press a button. No they aren't. Supplies fall from the sky, they are neutral. Anyone can pick them up. Or it means bad game design? If something is not utilized, it should be removed or changed. Make no-drug battles an option for normal games and you will see how popular it will become. If people want to drug, explain the vast majority of people who say "noob drugger" or "blue/red druggers" in chat? Clearly most people don't like drugging. They want skills to decide the outcome of a game, not who has more money in real life.
  9. dataDyne

    Is skill needed for this game?

    10% of games has no druggers (mostly in low ranks) 10% of games has everyone drugging (mostly in last ranks) 80% of games has one team drugging and the others have no/less druggers. The team with most druggers win. The first 2 are good, they are even playing fields. The team with better skill, cooperation and tactics win. The 80% is the problem. The vast majority of games is always 1 team destroying another team easily. Just look at the battle list and the scores. It's mostly one-sided. If drugging was nerfed (no buying supplies) then: 1. We would see more matches won by skill 2. Supplies on the ground become more important 3. Players have to know when to drug and when not to 4. No more noobs that can't turn turret but still win thanks to drugs (learn how to play) 5. No more ego-driven druggers that ruin the fun and makes everyone leave I guarantee that if buying supplies and buying supply kits was removed, the game would improve drastically. You get supplies from pick-ups, daily missions and kit rewards. That's enough. If that is not an option for Alternativa, atleast give us the option to play without drugs. And no, PRO battles are a joke. Nobody hosts no-supply games. Nobody in the low/mid ranks pays 5000 crystals only for this specific mode. People buy the pass for Parkour or XP/BP. No-supply PRO games are a luxury for the last ranks, and by that point nobody will care since you will have thousands of drugs to use. It's bad game design. Normal games should have the option to disable drugging. This gives ALL players a choice between drug matches or no-drug matches (and I bet no-drug matches would become much more popular). Either of these solutions would make the gap between hardcore druggers and non-druggers smaller. It fixes the drugging pandemic.
  10. dataDyne

    Is skill needed for this game?

    What economy? This is not a MMORPG.
  11. dataDyne

    Is skill needed for this game?

    You finally get the point! :) It's better if nobody drugs and relies purely on skill. Map control and picking up supplies is skill. "Press 1 to win" is not skill.
  12. dataDyne

    Is skill needed for this game?

    Drugging requires alot of skills! You have to lift your hand and move a finger to press a specific button. Voila, your M3 turret is now a M6 turret.
  13. dataDyne

    Is skill needed for this game?

    You said that you need skills on Noise, but that doesn't apply to Viking/Isida. That combination is unstoppable on Noise and you know that.
  14. dataDyne

    Is skill needed for this game?

    Oh I just checked your profile and you are actually a Viking/Isida. Hahahaha :lol: Thanks for proving my point.
  15. dataDyne

    Ideas for Game Modes!

    Alot of great suggestions but nothing is implemented. <_< The thread serves no purpose if the developers don't listen, no?
  16. dataDyne

    Is skill needed for this game?

    How to win at Noise: Viking/Isida and spam drugs That's literally it. No skills involved. Just grab flag and get away with armor + repair kit. The only way to stop a drugger like this is to flip him at ramp.
  17. dataDyne

    Let's Discuss Shaft!

    I haven't used Shaft since the laser update. The laser ruined Shaft.
  18. dataDyne

    Annoying turrets

    Every Hornet/Ricochet does not turn turret. It's a mystery. :wacko:
  19. dataDyne

    Annoying turrets

    drugging Viking + Isida/Twins/Thunder/Hammer
  20. dataDyne

    What IGN would think about tanki online

    8/10 It's OK. -IGN
  21. dataDyne

    Let's discuss Wasp!

    I've been using Smoky M2 + Wasp M2 and really enjoying it so far.
  22. dataDyne

    Ideas for Game Modes!

    Would really love a Hide & Seek or Tag gamemode. Something fun that doesn't involve killing.
  23. Hunter looks good with everything.
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