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MigWell_666

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  1. MigWell_666

    Let's Discuss Thunder!

    The problem is just about logical mechanism. Inflicting self damage just because a team mate cross your shooting line is obviously not fair compared to other turret like Ricochet for instance (no self damage on friendly shoot but by bouncing on a wall, fair!). Yes you can get also a mammouth with a stronger protection, so what? unfairness remains.
  2. MigWell_666

    Let's Discuss Thunder!

    Self damage when a team mate is crossing your shooting line should be removed. Unfair compared to other turret ! Thunder is getting less and less interesting when you rank up.
  3. MigWell_666

    Ideas for Game Modes!

    Not at all. Just for trying a turret/hull you don't have (yet) to see how it works and if it fits to your style of playing. Cheers
  4. MigWell_666

    Ideas for Game Modes!

    So do I ! Now it is. :ph34r: I never understood this principle.
  5. MigWell_666

    Ideas for Game Modes!

    Training Mode: get a try of hulls and turrets Hi, What about creating a Mode where you can try any hulls and turrets to get an idea how its works before purchasing. Of course, no any reward in this mode. Virtual opponents (AI) can be in the map for the simulation (and stimulation) of the battle. All the tankers being on try are in the same team. The AI tanks are in the opposite team. Thanks for considering.
  6. MigWell_666

    The GAME winners announced!

    Hi, Where can we find the correct answers. I participated but I am not sure I understood well the principle. I watched the videos and tried to guess a word from each of them, then I input this word on the site... and ? Cheers
  7. MigWell_666

    Ideas for Supplies and Drones!

    Hi, What about the possibility to destroy one (or more) mine by hiting at it on the ground ? For Firebird, Freeze and Isida, they can be helped by auto-aiming on these mines when they are at a reasonable distant from the mines. Your thought? Bye !
  8. MigWell_666

    Testing of Matchmaking System on EU servers

    Waiting too long before entering a battle !! Deadly wasting time. Not in favor of this update.
  9. MigWell_666

    Patch Update #469 - Released 12th July 2017

    Yep, lost in the crowd. :(
  10. MigWell_666

    Patch Update #469 - Released 12th July 2017

    Hi What about creating a battle mode with no dropped supplies (except Gold Box) but quicker loading overdrive ? This could help and promote collaboration. Gold box could be shared between the team mates on the basis of their percentage of loaded overdrive (which represent their contribution to the team) with, of course, a higher part for the catcher. In this battle mode the value of the Gold Box could be higher because shared.
  11. Hi Mario, It seems to me that you can see a stricker is aiming at you as the laser is unstable. Anyhow, a shaft or a striker: I move away from any laser if it's a striker I have some chance to survive. :) Although I may understand the point somewhere, I don't see any major need on working on this. Friendly yours.
  12. Hi Could it be possible to see who viewed your profile ? All the best
  13. MigWell_666

    Paint Separation Update

    Hi Considering the title of the topic, we should disconnect discussion about modules from discussion about paints. They are no more linked and are separated from now on.. I suggest a new topic be launched about modules issues/comments (I have some) and let this one with paints only. Otherwise it's confusing. Cheers
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