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fefitata_online

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  1. fefitata_online

    Let's Discuss Shaft!

    Yeah, instead of making new maps, new features, using their creativity for making game more fun, they fkk up weapons, reduce angles... Great.
  2. fefitata_online

    Let's Discuss Shaft!

    Yes, I`ve noticed that crap too. To bad they destroyed a nice weapon, its very bad for a player to invest time to play to upgrade a weapon that he like, and bum!, with a mouse click they destroy all the work, the weapon for which the player worked its gone. It was a time whem I played tankionline for pleasure, now with all these crap-changes, lately I play bored just for missions. First they`ve destroyed the beauty of the shaft introducing the beam, but now, with those decreased up-down angles, this shaft weapon is a totally crap, you cant use it except for flat and long maps, we can say bye-bye to maps that we loved to play with shaft, etc. Tanki is becoming a game that is no longer worth to recomend to someone. I`m glad I`ve not invested real money in this game to upgrade shaft or anything else, just to see that my investment and years of work is screwed up with a mouse click by a developer. I guess its not long time before I will quit wasting my time on this constantly dissapointing game.
  3. fefitata_online

    About New Shaft... (Please think this update)

    Exactly my point. Yes, I think to join other game too. Stupid downgrades like this make the game a lot more monotonous and boring than before. There is many new things they could think to improve the game, like a sphere which tumbles or bounces random on the battlefield and destroy everything in its way, or moving platforms, or fire jets who fire random on the battlefield, or an airplane who came every 5-10 minutes and drop bombs who kills anyone, etc.
  4. fefitata_online

    About New Shaft... (Please think this update)

    Keep dreaming. From now on, shaft is just for noobs and begginers, until they notice this weapon is a crap. Any other explanations are useless.
  5. fefitata_online

    About New Shaft... (Please think this update)

    Yes, of course it is. For noobs it is very good and usefull update. Make the sniper useless in the game, he will be killed after every aim he makes. Just like the railgun-bug, you dont have to gain skill for play, the game make your job. Instead of ruin the shaft, they could take out the laser beam of the railgun so they cant be seen either, I could be perfectly fine with than, and dont complain. And fix the railgun bug-for-noobs too, that would have been more balanced change.
  6. fefitata_online

    About New Shaft... (Please think this update)

    The "update" is a disaster. There are players who invested much time and play for shaft upgrades, who will lose the whole purpose of the play. The only beauty of this weapon is to stay hidden and shoot, the weapon itself may be powerfull but it already had some big disatvantages like longer time to charge, very low manevrability in "face to face" fights, full power only in snipe mode, etc. I mean, what the hell, the railgun is almost as much powerfull as shaft but had a lot more manevrability, quicker charge, and on top of all, you didnt have to aim exactly to kill the enemy. I have been killed a lot of times when the railgun laser beam didnt even toutched me! Why didnt you fixed that bug instead of fooling around and make fool of players who love shaft just for what it was!? This is at least the same annoying than a hidden sniper. With railgun you can just aim "aproximatively" on the position of a far enemy and the game will do the job for you, but with shaft, if you miss one pixel on the screen, you didnt shoot anything. After all, this is a battle. In real battles, snipers was always hated exactly for that, they were hard to be located. I ask you, what this game intend to be, a battle or a sci-fi Cartoon Network with laser beams on the sky? I invested a lot of time to play just to upgrade shaft, but now I feel sorry. If you ruin this weapon, now I can sell it back!? This new "s h i t shaft" is nothing more than a parody of a railgun, and it is far from the shaft that we liked. "Shaft is to powerful weapon"!? Did you think that if a team had to much snipers, this greatly reduces the chances to win because for a sniper is very hard to enter in a enemy base and take the flag, the sniper has almost zero fire-power when he moves!? The main defence for a sniper is to find good place to hide, which is just not possible anymore. This weapon is now the weaker weapon in the game. If this "upgrade" will remain, I will reduce my time spend on this game somewhere down to zero soon. What the hell, if I have to spend again months or years to upgrade other weapons I dont like, I`d rather start to play online poker, where time invested brings you skill and good money. Skill that can not be downgraded, no one can downgrade you there because noobs complains that you are to good in the game. So good luck with the new sh-it.
  7. fefitata_online

    Are you happy with new rebalance of shaft?

    The "update" is a disaster. There are players who invested much time and play for shaft upgrades, who will lose the whole purpose of the play. The only beauty of this weapon is to stay hidden and shoot, the weapon itself may be powerfull but it already had some big disatvantages like longer time to charge, very low manevrability in "face to face" fights, full power only in snipe mode, etc. I mean, what the hell, the railgun is almost as much powerfull as shaft but had a lot more manevrability, quicker charge, and on top of all, you didnt have to aim exactly to kill the enemy. I have been killed a lot of times when the railgun laser beam didnt even toutched me! Why didnt you fixed that bug instead of fooling around and make fool of players who love shaft just for what it was!? I invested a lot of time to play just to upgrade shaft, but now I feel sorry. If you ruin this weapon, now I can sell it back!? This new "s h i t shaft" is nothing more than a parody of a railgun, and it is far from the shaft that we liked. "Shaft is to powerful weapon"!? Did you think that if a team had to much snipers, this greatly reduces the chances to win because for a sniper is very hard to enter in a enemy base and take the flag, the sniper has almost zero fire-power when he moves!? If this "upgrade" will remain, I will reduce my time spend on this game somewhere down to zero soon.
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