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Everything posted by C8o
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Review [Issue 35] Changes to the Balance: Assorted Tips
C8o replied to Thekillerpenguin in Newspaper Archive
Guess what, I tried hard to get used to it, but I could not. I quit playing this game alltogether because of that. And now you're trying so hard to justify your most stupid update ever. Stop thinking we are stupid players. Pardon me? It's a lot easier to lose lock-on now? You don't say ! Tanki online, shuffle your new Isida somewhere and stop saying: "Yes we know, this and that .. but look at the new advantages." THERE ARE NO ADVANTAGES ANYMORE ! -
Review [Issue 34] Recent Update: Has game balance improved?
C8o replied to Pathfinder in Newspaper Archive
kirby, have you ever come across the term "a question of taste" ? This means: different people have different opinions. What one person likes, the other one might not like. I have already acknowleged that you're fine with using Isida - so please acknowledge that some others are not. And implying that I just don't have enough skills or I might just be too stupid to use Isida differently, is not very nice. Let me guess, you're still very young. Is that correct, kirby? Hopefully one day you may understand, that you can argue about a lot of things - but taste is not one of them. -
Review [Issue 34] Recent Update: Has game balance improved?
C8o replied to Pathfinder in Newspaper Archive
I was just playing for a while and have decided, if Tanki does not reverse the decrease of cone angle soon, I won't use Isida much anymore. Every single weapon here, other than Isida, has a significant better angle - while I'm even unable to lock on to someone, when he is just 5 to 10 degrees located higher or lower than me. Was that your intention, Tanki Online? Are you happy now? -
Review [Issue 34] Recent Update: Has game balance improved?
C8o replied to Pathfinder in Newspaper Archive
Isida need to be used slightly differently? Maybe you try to explain to us what we Isida fans have to do in oder for our beam to not lose connection. To "take" Firebird and Freeze or heal someone, it takes a solid connection, but I get disconnected all the time and we all know why. You can turn and twist as much as you like - the update is a deterioration for Isida. This turret was not really strong before the update anyway, but now all I can do is following team mates for them to be healed, resulting in ending up on the bottom of the score tables frequently. But it's not so much the scores for me, it's that I enjpoyed using Isida. 90% of that joy has gone now. -
Review [Issue 34] Recent Update: Has game balance improved?
C8o replied to Pathfinder in Newspaper Archive
I disagree. As Isida is my weapon of choice - my opinion is that decreasing the cone angle was the worst idea. My beam loses connection to any enemy all the time. Doesn't matter if I attack or heal - logging on has become a pain, not a challenge. I don't understand how you could not notice how bad this is. Take back your extended range, take back the longer duration - I want to get back my old cone angle or preferably a slightly extended one. I don't enjoy playing Tanki the same way, like I did before this ever so stupid update. No, game balance has not improved for me. -
Actually I like your idea. It would just be a logical consequence of an explosion. If it was up to me however, I would enable any tank to flip back on its chains just by pressing a button on the keyboard. To wait for the self destruction to happen is boring and as an Isida fan, this happens to me so often and no .. it's not always my fault. Besides this, wouldn't it be useful, if we could cancel an initialized self destruction? Sometimes I observe how one of my team mates helps me getting back on my chains, but soon afterwards I explode anyway - self destruction as of today is not a very smart thing.
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Does it happen often, that you contradict yourself within one comment?
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That doesn't change anything, whether you like it or not.
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Using a short range weapon such as Isida, Freeze & Firebird in a big map of course puts you in a rather disadvantaged position. Even using drugs like speed up, double shield and double power may not be much of use in most circumstances. I wouldn't know how to solve that problem tho. If anyone over uses drugs in small maps, I usually leave negative comments in the chat. As for team mates doing the same, you are right, I have to admit. This dilemma should be adressed by Tanki one day soon hopefully. The easiest way would be to enable the features of the Pro pass by default for everyone. I don't see another reason for not doing this other than making cash. Sorry Tanki, but it's the truth.
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That's the wrong point of view. There is no tank existing, without any power. Every combination of hull & turret has its own advantages and disadvantages. Using drugs only expands your advantage for a period of time. What if every single payer used drugs? Nothing would be lost but nothing gained either. The only instance who benefits from this system is Tanki - if you spend money for buying drugs. I enjoy those games the most, where there are no hard core druggers present. Nothing wrong with using the pick up drugs and maybe using extra drugs occasionally, but I don't aprove drugging constantly. If Tanki would declare the Pro Pass as default for everyone without paying the extra 5.000 crystals per month and allow playing games with drugs only by using a Drug Pass - that would be fine by me. I haven't heard one single valid reason for why anyone should be forced into this drugging nonsense, besides those pick ups.
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Relax dude. And you don't really need to be very smart in order to play Tanki B)
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I don't mind occasional druggers, but there are some players who drug all the time. I call them constant or hard core druggers. Unfortunately Tanki seem to promote this kind of mild cheat, but I don't like it at all either.
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I really hate falling on my backside or on my side - sometimes it's my fault, sometimes it isn't and sometimes it happens all the time. While Rail, Thunder and Ricochet can turn around by themselves most of the time, Isida, Freeze and Firebird cannot. I think that really sucks.
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Not only at drawing ;)
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I wanted a short name because I like short names. So I started with a random letter, added a number and an o = C8o Tadaa lol ;)
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I'm not interested in increasing my XP any faster, but I really like the idea of earning double crystals, like we had during the last sale. I would love to have the option of buying a pass for earning more crystals during gameplay. How about that?
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I have received the crystals ! Thanks so much :)
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@ Meliora & Shadow ... thanks so much !
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3 quizzes? There are 2 more ??
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Thanks, that put a smile to my face.
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He has done it again ! :D Thanks very much for this ! As far as I understand not every one with the right answers will get crystals but only a few, is that correct?
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@ genak138 Thank you very much, that was kind of you ;)
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Hi I have never micro upgraded before, so let me ask some questions please. 1- I don't get the difference when do we get 50% and when 70% off. Please explain. When I go to the micro upgrade options of my Isida M2, I can see the following, for example: 2 - I guess I can upgrade up to 23 steps (23 x 163 = 3749 Crystals) until Damage has gone up to the value of 20.7 3 - Are the 163 Crystals for each step discounted by 50 or 70%? 4 - Is it true that we lose the complete micro upgrade as soon as we buy new equipment, in the example above, if I by Isida M3? 5 - What do the times mean, that I can see to each micro upgrade, like 3h 58 min for the example above (Isida Damage) or 3h 39 min (Isida Healing)? Thanks
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