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maxwell552

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  1. The aim of this update is to make battles with uneven teams or a clear winner end sooner. This way, the tankers involved in them won’t need to wait too long till the next round starts. This means the action should become even more intense. yes the battles now end quicker but once the next round starts if the loosing team has done very badly then alot of people leave and makes the battle even shorter and in the end after about three short rounds everyone on the loosing team leaves and then most people on the winning team leave this has happend to me alot on rio map with 15 min and 5 flag cap. so in conclusion it will cause people to keep looking for new battles after the one they were playing has lost most of its players my feelings on this new update are mixed i think it is a good update in some respects but also a bad one one in other respects and i believe this new feature should be optional like in pro battle
  2. maxwell552

    Open testing of Vulcan!

    very nice turret love the design to it couple things i found while testing it: 1. the turret is to powerful for small hulls and flips the wasp and hornet alot 2.when turning the turret and firing it most of the time does not allow the hull to move from its place also if you are moving the hull then intitiate firing it does not allow you to move the turret but instead allows you move the hull anywhere you manoeuvre it otherwise apart from these small problems its going to be a great addition to tanki:) ;) maxwell552 :tank:
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